HI Vannessa,
what has happened to the home-decor wiki?
Search found 51 matches
- Fri Oct 17, 2014 00:18
- Forum: Mod Releases
- Topic: [Modpack] Home Decor [git] [homedecor_modpack]
- Replies: 1036
- Views: 481237
- Wed Oct 08, 2014 04:54
- Forum: Minetest-related projects
- Topic: open MT-Skin Database
- Replies: 283
- Views: 95527
Re: open MT-Skin Database
how do I add the cape to my player skins, is there a UV template that includes the cape already available to download somewhere?
- Fri Oct 03, 2014 04:04
- Forum: Minetest-related projects
- Topic: open MT-Skin Database
- Replies: 283
- Views: 95527
Re: open MT-Skin Database
[ Edit: I had a problem with the skins Database, but I force enabled Webgl and its working perfectly again. My bad! I forgot to force enable Webgl when I re-installed my OS and browser and so on.] I think MC may have changed the skin UVs for the bottom of the head . I used to test my skins by previe...
- Sat Sep 13, 2014 02:04
- Forum: Mod Releases
- Topic: [Mod] Farming Plus [farming_plus]
- Replies: 338
- Views: 245639
Re: [Mod] Farming Plus [farming_plus]
BlockMen,
thank you for making and posting your fix
thank you for making and posting your fix
- Fri Sep 12, 2014 23:34
- Forum: Mod Releases
- Topic: [Mod] Animated 3D torches [3d_torch]
- Replies: 31
- Views: 11501
Re: [Mod] Animated 3D torches [3d_torch]
Calinou,
I looked at your example, and now im wondering if your torch could be ceiling mounted, or placed on the floor.
and how would you get minetest to use a light and particle emitting material on only part of the torch without using a second set of mesh faces for the buring end ?
I looked at your example, and now im wondering if your torch could be ceiling mounted, or placed on the floor.
and how would you get minetest to use a light and particle emitting material on only part of the torch without using a second set of mesh faces for the buring end ?
- Mon Sep 08, 2014 04:49
- Forum: Mod Releases
- Topic: [Mod] Animated 3D torches [3d_torch]
- Replies: 31
- Views: 11501
Re: [Mod] Animated 3D torches [3d_torch]
Calinou, do you think there's a viable way to reduce the number of node boxes it uses? Semmett9 Thanks so much for providing non-adfly links. For many of us adfly simply doesn't work, so, for us its not a matter of not wanting to support developers and content creators with advertising revenue. Its ...
- Mon Sep 08, 2014 02:03
- Forum: Mod Releases
- Topic: [Mod] Darkage - improved! [darkage]
- Replies: 21
- Views: 9927
Re: [Mod] Darkage - improved! [1.3] [darkage]
I havent been able to visit the forum for a while, and I was looking for the original darkage mod topic when I found this thread. I was preparing to ask the mod creator if he wanted to add my custom nodes to darkage. BUT here is your fork...with leaded glass! I'd created some leaded glass nodes with...
- Mon Sep 08, 2014 01:44
- Forum: Mod Releases
- Topic: [Mod] DarkAge [0.4] [darkage]
- Replies: 136
- Views: 73633
Re: [Mod] DarkAge [0.4] [darkage]
Hi everyone, Hi Craigydavi, is there any chance we can roll your changes into the existing darkage mod so that there wont be confusing multiple versions of the mod for people to sift through before finding the one they want? p.s. I love the darkage mod, and have been using it since the day I first d...
- Mon Sep 08, 2014 01:25
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123410
Re: [W.I.P][Map] Stampy's lovely world
Awesome, Stampy's lovely world!
thanks for sharing this
thanks for sharing this
- Mon Sep 08, 2014 00:04
- Forum: Maps
- Topic: [Region with Villages Map]Revona Region[W.I.P.]
- Replies: 8
- Views: 4711
Re: [Region with Villages Map]Revona Region[W.I.P.]
Hi Ikishida,
Sorry to hear you abandoned the making of this map, but not every good idea works out.
What was wrong with the willow trees?
Sorry to hear you abandoned the making of this map, but not every good idea works out.
What was wrong with the willow trees?
- Sun Sep 07, 2014 21:11
- Forum: Feature Discussion
- Topic: Mesecons vs Redstone
- Replies: 25
- Views: 7245
Re: Mesecons vs Redstone
Your not the only one, I suspect lots of people run into this and just assume they must be doing something wrong.
like I did.
like I did.
- Sun Sep 07, 2014 20:51
- Forum: Feature Discussion
- Topic: [Request] Fence Gate
- Replies: 20
- Views: 5329
Re: [Request] Fence Gate
Just my opinion, but fences that have gates that join to them and open like actual gates ( or doors )
should be part of the default game, and I cant imagine why they're not already included.
I've been wanting proper fence gates for ages.
should be part of the default game, and I cant imagine why they're not already included.
I've been wanting proper fence gates for ages.
- Fri Mar 07, 2014 19:54
- Forum: Old Mods
- Topic: [Mod] Zeg9's craft guide [github] [zcg]
- Replies: 40
- Views: 34893
- Fri Mar 07, 2014 19:17
- Forum: Mod Releases
- Topic: [Mod] Mtfoods! [1.5] [mtfoods]
- Replies: 33
- Views: 19609
- Tue Mar 04, 2014 15:24
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639370
- Tue Mar 04, 2014 15:08
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639370
- Tue Feb 04, 2014 04:57
- Forum: Partly official engine development
- Topic: 3rd person view
- Replies: 112
- Views: 30482
- Tue Feb 04, 2014 00:28
- Forum: Mod Releases
- Topic: [Mod] Gates [1.8] [gates]
- Replies: 66
- Views: 35834
- Thu Jan 30, 2014 06:25
- Forum: Problems
- Topic: crash when using the online mod store.
- Replies: 10
- Views: 1974
Hi Stormchaser Check your system tools and administration menus and look for Hard info. If it's installed, find it and it will give you all the system information you need. For me, on my Mint system its in the admin menu and its just labeled system information but its there and I think its included ...
- Thu Jan 30, 2014 05:30
- Forum: Partly official engine development
- Topic: 3rd person view
- Replies: 112
- Views: 30482
Blockmen, Great work. I am waiting patiently for this to be added to Minetest. Third person view will be wonderful for let's play, tutorial, and video screenshot videos. ( also It would just be fun to see how our characters look in the Minetest world. ) I play on Linux, so unfortunately a windows bu...
- Mon Jan 20, 2014 08:26
- Forum: Texture Packs
- Topic: HDX Textures (64 - 512 px) [git rolling release]
- Replies: 378
- Views: 278402
- Sun Jan 19, 2014 11:05
- Forum: Texture Packs
- Topic: HDX Textures (64 - 512 px) [git rolling release]
- Replies: 378
- Views: 278402
- Sun Jan 19, 2014 06:20
- Forum: General Discussion
- Topic: Minetest Videos and tools for recording them
- Replies: 26
- Views: 5976
- Wed Jan 15, 2014 17:40
- Forum: Texture Packs
- Topic: HDX Textures (64 - 512 px) [git rolling release]
- Replies: 378
- Views: 278402
- Wed Jan 15, 2014 06:13
- Forum: General Discussion
- Topic: [Fun] What makes you happy?
- Replies: 21
- Views: 3931