Search found 51 matches

by Misty
Fri Oct 17, 2014 00:18
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 479496

Re: [Modpack] Home Decor [git] [homedecor_modpack]

HI Vannessa,

what has happened to the home-decor wiki?
by Misty
Wed Oct 08, 2014 04:54
Forum: Minetest-related projects
Topic: open MT-Skin Database
Replies: 283
Views: 95119

Re: open MT-Skin Database

how do I add the cape to my player skins, is there a UV template that includes the cape already available to download somewhere?
by Misty
Fri Oct 03, 2014 04:04
Forum: Minetest-related projects
Topic: open MT-Skin Database
Replies: 283
Views: 95119

Re: open MT-Skin Database

[ Edit: I had a problem with the skins Database, but I force enabled Webgl and its working perfectly again. My bad! I forgot to force enable Webgl when I re-installed my OS and browser and so on.] I think MC may have changed the skin UVs for the bottom of the head . I used to test my skins by previe...
by Misty
Sat Sep 13, 2014 02:04
Forum: Mod Releases
Topic: [Mod] Farming Plus [farming_plus]
Replies: 338
Views: 245224

Re: [Mod] Farming Plus [farming_plus]

BlockMen,
thank you for making and posting your fix
by Misty
Fri Sep 12, 2014 23:34
Forum: Mod Releases
Topic: [Mod] Animated 3D torches [3d_torch]
Replies: 31
Views: 11462

Re: [Mod] Animated 3D torches [3d_torch]

Calinou,

I looked at your example, and now im wondering if your torch could be ceiling mounted, or placed on the floor.
and how would you get minetest to use a light and particle emitting material on only part of the torch without using a second set of mesh faces for the buring end ?
by Misty
Mon Sep 08, 2014 04:49
Forum: Mod Releases
Topic: [Mod] Animated 3D torches [3d_torch]
Replies: 31
Views: 11462

Re: [Mod] Animated 3D torches [3d_torch]

Calinou, do you think there's a viable way to reduce the number of node boxes it uses? Semmett9 Thanks so much for providing non-adfly links. For many of us adfly simply doesn't work, so, for us its not a matter of not wanting to support developers and content creators with advertising revenue. Its ...
by Misty
Mon Sep 08, 2014 02:03
Forum: Mod Releases
Topic: [Mod] Darkage - improved! [darkage]
Replies: 21
Views: 9881

Re: [Mod] Darkage - improved! [1.3] [darkage]

I havent been able to visit the forum for a while, and I was looking for the original darkage mod topic when I found this thread. I was preparing to ask the mod creator if he wanted to add my custom nodes to darkage. BUT here is your fork...with leaded glass! I'd created some leaded glass nodes with...
by Misty
Mon Sep 08, 2014 01:44
Forum: Mod Releases
Topic: [Mod] DarkAge [0.4] [darkage]
Replies: 136
Views: 73451

Re: [Mod] DarkAge [0.4] [darkage]

Hi everyone, Hi Craigydavi, is there any chance we can roll your changes into the existing darkage mod so that there wont be confusing multiple versions of the mod for people to sift through before finding the one they want? p.s. I love the darkage mod, and have been using it since the day I first d...
by Misty
Mon Sep 08, 2014 01:25
Forum: Maps
Topic: [Map] Stampy's Lovely World
Replies: 127
Views: 123272

Re: [W.I.P][Map] Stampy's lovely world

Awesome, Stampy's lovely world!
thanks for sharing this
by Misty
Mon Sep 08, 2014 00:04
Forum: Maps
Topic: [Region with Villages Map]Revona Region[W.I.P.]
Replies: 8
Views: 4703

Re: [Region with Villages Map]Revona Region[W.I.P.]

Hi Ikishida,

Sorry to hear you abandoned the making of this map, but not every good idea works out.
What was wrong with the willow trees?
by Misty
Sun Sep 07, 2014 21:11
Forum: Feature Discussion
Topic: Mesecons vs Redstone
Replies: 25
Views: 7224

Re: Mesecons vs Redstone

Your not the only one, I suspect lots of people run into this and just assume they must be doing something wrong.
like I did.
by Misty
Sun Sep 07, 2014 20:51
Forum: Feature Discussion
Topic: [Request] Fence Gate
Replies: 20
Views: 5316

Re: [Request] Fence Gate

Just my opinion, but fences that have gates that join to them and open like actual gates ( or doors )
should be part of the default game, and I cant imagine why they're not already included.
I've been wanting proper fence gates for ages.
by Misty
Fri Mar 07, 2014 19:54
Forum: Old Mods
Topic: [Mod] Zeg9's craft guide [github] [zcg]
Replies: 40
Views: 34789

Is it possible to add a search function to this craft guide? you know, the type of thing that lets us type in "planks" to find all the available planks, so we can choose the recipe we need from the smaller list of choices? manually searching thru all available recipes page by page can get ...
by Misty
Fri Mar 07, 2014 19:17
Forum: Mod Releases
Topic: [Mod] Mtfoods! [1.5] [mtfoods]
Replies: 33
Views: 19568

HI philipbenr
could you please post some more screenshots of the food items from a different angle?
I dont use simple mobs, I use mobf, so this isnt useful for me yet...but it might be if/when mobf support is added.
I'm always on the lookout for another good food mod. :)
by Misty
Tue Mar 04, 2014 15:24
Forum: Servers
Topic: [Server] Xanadu
Replies: 4173
Views: 634184

Thank you :)
by Misty
Tue Mar 04, 2014 15:08
Forum: Servers
Topic: [Server] Xanadu
Replies: 4173
Views: 634184

Hi,
Where can I find connection information for the server?
It isn't showing up in my public servers list.
by Misty
Tue Feb 04, 2014 04:57
Forum: Partly official engine development
Topic: 3rd person view
Replies: 112
Views: 30361

CWz yes, thanks. if I get desperate to try this I will compile from git.
by Misty
Tue Feb 04, 2014 00:28
Forum: Mod Releases
Topic: [Mod] Gates [1.8] [gates]
Replies: 66
Views: 35744

Could someone please post a screenshot of the gates in the open position?
by Misty
Thu Jan 30, 2014 06:25
Forum: Problems
Topic: crash when using the online mod store.
Replies: 10
Views: 1973

Hi Stormchaser Check your system tools and administration menus and look for Hard info. If it's installed, find it and it will give you all the system information you need. For me, on my Mint system its in the admin menu and its just labeled system information but its there and I think its included ...
by Misty
Thu Jan 30, 2014 05:30
Forum: Partly official engine development
Topic: 3rd person view
Replies: 112
Views: 30361

Blockmen, Great work. I am waiting patiently for this to be added to Minetest. Third person view will be wonderful for let's play, tutorial, and video screenshot videos. ( also It would just be fun to see how our characters look in the Minetest world. ) I play on Linux, so unfortunately a windows bu...
by Misty
Mon Jan 20, 2014 08:26
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 378
Views: 277906

You read my mind. :P
I'm just going to download it now.
by Misty
Sun Jan 19, 2014 11:05
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 378
Views: 277906

The x64 textures seem to work fine.
thanks for helping me figure out my client settings so I could use the texture pack selector properly.
by Misty
Sun Jan 19, 2014 06:20
Forum: General Discussion
Topic: Minetest Videos and tools for recording them
Replies: 26
Views: 5960

I tried simplscreenrecorder but I had some serious problems with it on my 64-bit system.
I'm looking for solutions now, but in the meantime I'm sticking with kazam.

p.s. I only tried it because of the recommendation here.
:)
by Misty
Wed Jan 15, 2014 17:40
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 378
Views: 277906

Hi Vanessa,
I just downloaded 2 versions of the HDX texture pack, and I'll let you know what my computer/game performance is like with them Installed. I downloaded the x64, and just in case that was too big for my poor little machine, I got the x32 as well.
by Misty
Wed Jan 15, 2014 06:13
Forum: General Discussion
Topic: [Fun] What makes you happy?
Replies: 21
Views: 3922

A few things I love about Minetest: 1.I love that Minetest exists, and I get to play it once in a while. 2. I love that the player/development community is so open, generous and friendly. griefing is comparatively rare, and almost no one ever says "read the wiki ...NOOB!" when you ask abou...