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- Tue Nov 15, 2011 04:21
- Forum: Feature Discussion
- Topic: Better encoding for game mechanics?
- Replies: 5
- Views: 1518
Currently in minetest all the game mechanics are hard-coded in C++. How about converting that to a custom plain text format? There are a number of advantages to this: you could get rid of large parts of the wiki and instead build documentation automatically from the source code. the game could have ...