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Search found 4 matches
- Wed Nov 16, 2011 23:23
- Forum: Feature Discussion
- Topic: Better encoding for game mechanics?
- Replies: 5
- Views: 2072
- Wed Nov 16, 2011 12:13
- Forum: Feature Discussion
- Topic: Better encoding for game mechanics?
- Replies: 5
- Views: 2072
- Tue Nov 15, 2011 04:31
- Forum: Problems
- Topic: Library problem with Debian
- Replies: 5
- Views: 3160
- Tue Nov 15, 2011 04:21
- Forum: Feature Discussion
- Topic: Better encoding for game mechanics?
- Replies: 5
- Views: 2072
Better encoding for game mechanics?
Currently in minetest all the game mechanics are hard-coded in C++. How about converting that to a custom plain text format? There are a number of advantages to this: you could get rid of large parts of the wiki and instead build documentation automatically from the source code. the game could have ...