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Yup, it might be a good idea to have the download link in the install instructions, like "Rename the extracted folder to pipeworks after you have downloaded the mod from x"or at least before the download. When there's like two paragraphs before the download link I just see a wall of text I'm suppose...
by pingpong2012
Wed Jul 03, 2013 23:18
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 647
Views: 200163

Also it just kicked me out with:

15:27:48: ERROR[main]: ServerError: LuaError: error running function 'on_step': ...\mods\animals_modpack-2.1.2\mobf/mgen_pathbased/main.lua:248: bad argument #5 to 'find_path' (string expected, got no value)

Edit: And uh, thanks for all the hard work you do.
by pingpong2012
Wed Jul 03, 2013 19:29
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1584
Views: 585671

15:23:48: ERROR[ServerThread]: MOBF: Bug!!! didn't get a light value for (-0.37030443549156,1.3339396715164,44.200000762939) 15:23:48: ERROR[ServerThread]: MOBF: Bug!!! didn't get a light value for (0.024452878162265,0.69999998807907,44.17777633667) 15:23:49: ERROR[ServerThread]: MOBF: Bug!!! didn't...
by pingpong2012
Wed Jul 03, 2013 19:25
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1584
Views: 585671

It is because calinou_mods or mesecons are modpacks, so the name of the modpack folder does not care. However, pipeworks is a mod, so it should be called pipeworks to follow the naming conventions. Then it'd probably reduce the uh, "noob" error reports if that information was slapped in big red let...
by pingpong2012
Wed Jul 03, 2013 19:17
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 647
Views: 200163

im getting sick of same newbie error reports all over again this have to be changed... no matter how,what cost. HAVE TO BE CHANGED HOWGH 14:57:21: ERROR[main]: ========== ERROR FROM LUA =========== 14:57:21: ERROR[main]: Failed to load and run script from 14:57:21: ERROR[main]: C:\Users\Jacob\Deskt...
by pingpong2012
Wed Jul 03, 2013 19:02
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 647
Views: 200163

0.4.7, renamed the top folder to carts, still get the error. Should I rename the lower folders to anything?

The console message is "Could not open file of texture:"

Edit: Nvm, seems another mod has the EXACT same error, hm.
by pingpong2012
Wed Jul 03, 2013 18:42
 
Forum: Mod Releases
Topic: [Mod] Carts [carts]
Replies: 597
Views: 242516

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