Search found 172 matches
- Sat Mar 07, 2015 19:38
- Forum: Old Mods
- Topic: [Mod] Simple Money [economy]
- Replies: 21
- Views: 10650
Re: [Mod] Simple Money [economy]
Thank you :)
- Tue Mar 03, 2015 20:15
- Forum: Old Mods
- Topic: [Mod] Simple Money [economy]
- Replies: 21
- Views: 10650
Re: [Mod] Simple Money [economy]
There seems to be a issue, no matter what i can't get the shops to tune. I know I am doing it right because i have been using kotolegokot and Xiong's version for well over a year.
- Tue Feb 24, 2015 18:41
- Forum: Servers
- Topic: [0.4.12] Minerealm Server
- Replies: 388
- Views: 71811
Re: [0.4.10] Minerealm Server
Srry about that i was gone for a while the server should be back up
- Sat Nov 29, 2014 01:10
- Forum: WIP Mods
- Topic: [Mod] Ranking mod [rank]
- Replies: 5
- Views: 2027
Re: [Mod] Ranking mod [rank]
My servers already have all of this ( the Minerealms servers ). A modified version of the Server Extended mod is what we use and would be something to look at if you plan on perfecting this. :) looks promising on its own tho
- Mon Oct 20, 2014 22:41
- Forum: General Discussion
- Topic: Restore mapgen v5 ?
- Replies: 66
- Views: 13226
Re: Restore mapgen v5 ?
Paramat: I have no idea how to compile on Windows ( I do on Linux tho ) but this desktop lacks Linux so I am unable to test v5, is there another solution to this?
- Sat Oct 18, 2014 22:21
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
Ok, so it seems to be a way to change size and type for everyone do it by hand. Then I think a simple solution would be to maybe add a setting for it???? So everyone can set it to there own personal touch to it and maybe also let them choose the color of there chat and other peoples chat on there si...
- Sat Oct 18, 2014 17:59
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
ok, I see now. Very usefull, on the Add name of node pointed at to debug, I would like to point out that all that debug at times can be impossible to see very well because it is so small same goes for chat. If that stuff was just a tad bigger I think it would make a big difference but then we run in...
- Sat Oct 18, 2014 17:18
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
About polish: The user interface of Minetest annoys me, particularly the main menu. The text on the main menu glitches. Also, it doesn't look very nice. Bugs are also bad in terms of polish. I have been doing pull requests recently based around fixing the user interface and user friendliness of Min...
- Sat Oct 18, 2014 17:03
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
Can't say the same 'bout 1500-2000s IGAs. 35-40 fps. Strangely, ogles1 renderer improved that to nearly 55. But It have problems with shaders, minetest.inventory_cube() and semi-transparent sprites in the inventory. Also it makes screen shots in inverted colours while saves the lighting, e.g. red i...
- Sat Oct 18, 2014 06:56
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
Bump: I use 0.4.10 not 0.4.1 -.- and I ment to say 15 to 20 min *
- Sat Oct 18, 2014 06:43
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
Do you realize that you're the only one complaining here? Isn't that the very fact supposed to help you realize it is your problem? It doesn't matter whether you think it's not your problem whereas it is. So far there's no even a single proof it's not your problem. I've already told you @ mesecons ...
- Sat Oct 18, 2014 05:49
- Forum: General Discussion
- Topic: Restore mapgen v5 ?
- Replies: 66
- Views: 13226
Re: Restore mapgen v5 ?
v6 isn't ugly so to say, but more plain you can go server to server that runs v6 and see not much difference in the two. that is why I love the idea of v5 being readded.
- Sat Oct 18, 2014 05:43
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Re: Game Fixing/Enhancing
Vazon head desks! Since the very first post you guys are insisting that there is something wrong with MY computer I directly said that I'm not talking about my problems, they are my problems and I can deal with its :| but I am trying to address a basic speed problem with Minetest in general. So Vazo...
- Fri Oct 17, 2014 16:03
- Forum: Feature Discussion
- Topic: Game Fixing/Enhancing
- Replies: 28
- Views: 5402
Game Fixing/Enhancing
Ok I have posted this in the mesecons topic, but I have decided to make it's own topic. At the moment with all that Minetest is, I think adding any form of a big of change to the game would not be one of the greatest changes we have made to the game. Furthermore, the game its self just needs to stop...
- Fri Oct 17, 2014 15:48
- Forum: Feature Discussion
- Topic: Advantages and Disadvantages of merging Mesecons
- Replies: 39
- Views: 6536
Re: Advantages and Disadvantages of merging Mesecons
Guys, we have turned to talking about our own problems and that was not my goal. I will make a new topic so we don't clutter this one.
- Thu Oct 16, 2014 19:11
- Forum: Feature Discussion
- Topic: Advantages and Disadvantages of merging Mesecons
- Replies: 39
- Views: 6536
Re: Advantages and Disadvantages of merging Mesecons
There isn't a problem, I can run other games just fine like red eclipse. This what I'm trying to address, people should not have to change anything just to play a game.rubenwardy wrote:Knowing your hardware may allow us to see where the problem is.
- Thu Oct 16, 2014 19:09
- Forum: Feature Discussion
- Topic: Advantages and Disadvantages of merging Mesecons
- Replies: 39
- Views: 6536
Re: Advantages and Disadvantages of merging Mesecons
rubenwardy: The point is that we are still using a rendering engine, I'm sure there is a better solution to this. Plus if Minetest is a game engine, it doesn't seem to run all that well on most computers with out people having to add stuff or change what they have.
- Thu Oct 16, 2014 19:06
- Forum: Feature Discussion
- Topic: Advantages and Disadvantages of merging Mesecons
- Replies: 39
- Views: 6536
Re: Advantages and Disadvantages of merging Mesecons
Evergreen: it shouldn't matter, Minetest should be able to run on just about any newer computer with out having to make modifications or any extra cost. If people cant play with what they have, they are more likely just to say heck with this game and move on. Am I not correct?? Would you continue to...
- Thu Oct 16, 2014 18:35
- Forum: Feature Discussion
- Topic: Advantages and Disadvantages of merging Mesecons
- Replies: 39
- Views: 6536
Re: Advantages and Disadvantages of merging Mesecons
I have a new $800 computer ( new as of January 15, 2015 ) and I have problems running Minetest even on vanilla. Minetest needs to be play able with out people having to go out and buy a $2000-$4000 computer, its just outrageous ( Heck, I can play MineCraft better than I can play Minetest on this co...
- Thu Oct 16, 2014 18:27
- Forum: Feature Discussion
- Topic: Advantages and Disadvantages of merging Mesecons
- Replies: 39
- Views: 6536
Re: Advantages and Disadvantages of merging Mesecons
At the moment with all that Minetest is, I think adding any form of Mesecons OR any other big of change to the game would not be one of the greatest changes we have made to the game. Furthermore, the game its self just needs to stop having new features added it and fix what is already currently in t...
- Thu Oct 16, 2014 05:37
- Forum: Feature Discussion
- Topic: What's Minetest still missing over Minecraft?
- Replies: 1099
- Views: 224180
Re: What's Minetest still missing over Minecraft?
Wait, what???? Since when??? ..... Garsh dang it, that was my number one name for the rename? xDrubenwardy wrote:No, that name is taken. There is already a game called Minetest.Wuzzy wrote:How about “Minetest”? :P
But on another note, I think VoxelMiner is probably the best name stated so by far.
- Tue Oct 14, 2014 21:16
- Forum: General Discussion
- Topic: Restore mapgen v5 ?
- Replies: 66
- Views: 13226
Re: Restore mapgen v5 ?
I agree as well, v6 is quite dull in mapgen wise, nothing really to explore. and v7 the only way to use it is add a mod and a lot of lag :(
- Tue Oct 14, 2014 21:12
- Forum: Feature Discussion
- Topic: New menu design for Minetest
- Replies: 58
- Views: 11184
Re: A nicer menu / servers list for Minetest
Why not have it where in the settings to make it where the player can determine all of this. Examples: Max Servers Visible on List = 1-25, and for the menu let the player pick the style they like best??? I think give the players the freedom to choose what their game looks like would be quite interes...
- Sat Oct 11, 2014 19:54
- Forum: WIP Mods
- Topic: [clsd] A m. a. a way to give players interact. [rulesaccept]
- Replies: 5
- Views: 1719
Re: [Mod] A mod adding a way to give players interact. [rule
on this note if you guys are looking for something like this, one of my admins has been developing a mod for this "rules" problem in general. the mod is currently being used on both "Minerealms" and "Minerealms-chat" if you guys would like to see it.
- Thu Oct 09, 2014 14:38
- Forum: Servers
- Topic: [0.4.12] Minerealm Server
- Replies: 388
- Views: 71811
Re: [0.4.10] Minerealm Server
This is a start of a list of bugs or inconsistencies I've observed in playing in Minerealms. I've initially skipped all the mesecons and technic stuff as it is arcane and some of the lack of craft recipes is by design. This was just a quick run through of the unified_inventory and recipes. I'm sure...