Search found 10 matches

by Jay
Mon Nov 07, 2016 18:20
Forum: Servers
Topic: 16^3-Cube Chunk Protect: Is there a mod for this?
Replies: 6
Views: 1285

Re: 16^3-Cube Chunk Protect: Is there a mod for this?

If you configure the simple claims mod with a claim height of 16, an underground start of zero, and allow underground claiming, you will get a 16m claim grid over the entire map. The simple claims mod does not allow vertical gaps that are not a multiple of the claim height. I see that this thread is...
by Jay
Sun Oct 09, 2016 06:20
Forum: Servers
Topic: Persistent Minetest server on Linode server
Replies: 7
Views: 1548

Re: Persistent Minetest server on Linode server

Try running:

Code: Select all

netstat -u -l -p -n
This should show if anything is using the port.

If that does not help find the problem, try running:

Code: Select all

strace -f -e trace=bind minetestserver (your minetestserver options here)
Post the output here. You may need to install the strace package first.
by Jay
Sat Oct 08, 2016 07:40
Forum: Servers
Topic: Persistent Minetest server on Linode server
Replies: 7
Views: 1548

Re: Persistent Minetest server on Linode server

Have you tried enabling the "universe" repository?

http://askubuntu.com/questions/148638/h ... repository
by Jay
Sun Nov 29, 2015 16:08
Forum: Feature Discussion
Topic: [Sounds] Support for ogg opus sould files?
Replies: 9
Views: 1697

Re: Support for ogg opus sould files?

No. The check runs at startup and the result is never acted on.
by Jay
Sun Nov 29, 2015 13:34
Forum: Feature Discussion
Topic: [Sounds] Support for ogg opus sould files?
Replies: 9
Views: 1697

Re: Support for ogg opus sould files?

It is a extension for the OpenAL library. Minetest checks for the extension, but actually uses another library to decode Vorbis sounds. (The EXT_vorbis check might be a candidate for dead code removal)
by Jay
Fri Nov 27, 2015 00:08
Forum: Servers
Topic: VoidPixel Server - Replacement for Landrush Players {0.4.13}
Replies: 94
Views: 15741

Re: VoidPixel Server - Replacement for Landrush Players {0.4

VoidPixel has been unplayable for me for the last week. My client connects, but nothing loads except item/node defs. The map does not load, my player position is not sent (stays at 0,0,0), the inventory is not sent, etc. Also the server does not respond to commands. The only message the client recei...
by Jay
Sat Nov 14, 2015 02:33
Forum: Servers
Topic: Server is on serverlist but cannot join
Replies: 2
Views: 502

Re: Server is on serverlist but cannot join

It sounds like you are running the server from behind a home router and trying to connect from behind the same router using the IP address from the server list. This often will not work b/c many home routers block connections from inside the LAN to the public IP address on the router. There may be a...
by Jay
Tue Oct 20, 2015 06:05
Forum: Servers
Topic: VoidPixel Server - Replacement for Landrush Players {0.4.13}
Replies: 94
Views: 15741

Re: VoidPixel Server - Replacement for Landrush Players {0.4

I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot. Indeed, I have never quite understood how the server list works. Some servers are always at top, som...
by Jay
Sat Nov 15, 2014 08:03
Forum: Servers
Topic: rotating debug.txt log
Replies: 7
Views: 2236

Re: rotating debug.txt log

What I think is happening is that Minetest is still writing to the old log file. As I understand it, the way log rotation typically works is that logrotate renames the log file and then sends a SIGUSR1 to the daemon process. After logrotae renames the log file, the daemon's log file descriptor still...