Search found 10 matches
- Mon Nov 07, 2016 18:20
- Forum: Servers
- Topic: 16^3-Cube Chunk Protect: Is there a mod for this?
- Replies: 6
- Views: 1285
Re: 16^3-Cube Chunk Protect: Is there a mod for this?
If you configure the simple claims mod with a claim height of 16, an underground start of zero, and allow underground claiming, you will get a 16m claim grid over the entire map. The simple claims mod does not allow vertical gaps that are not a multiple of the claim height. I see that this thread is...
- Sun Oct 09, 2016 06:20
- Forum: Servers
- Topic: Persistent Minetest server on Linode server
- Replies: 7
- Views: 1549
Re: Persistent Minetest server on Linode server
Try running:
This should show if anything is using the port.
If that does not help find the problem, try running:
Post the output here. You may need to install the strace package first.
Code: Select all
netstat -u -l -p -n
If that does not help find the problem, try running:
Code: Select all
strace -f -e trace=bind minetestserver (your minetestserver options here)
- Sat Oct 08, 2016 07:40
- Forum: Servers
- Topic: Persistent Minetest server on Linode server
- Replies: 7
- Views: 1549
Re: Persistent Minetest server on Linode server
Have you tried enabling the "universe" repository?
http://askubuntu.com/questions/148638/h ... repository
http://askubuntu.com/questions/148638/h ... repository
- Mon Nov 30, 2015 00:17
- Forum: Feature Discussion
- Topic: [Sounds] Support for ogg opus sould files?
- Replies: 9
- Views: 1700
- Sun Nov 29, 2015 16:08
- Forum: Feature Discussion
- Topic: [Sounds] Support for ogg opus sould files?
- Replies: 9
- Views: 1700
Re: Support for ogg opus sould files?
No. The check runs at startup and the result is never acted on.
- Sun Nov 29, 2015 13:34
- Forum: Feature Discussion
- Topic: [Sounds] Support for ogg opus sould files?
- Replies: 9
- Views: 1700
Re: Support for ogg opus sould files?
It is a extension for the OpenAL library. Minetest checks for the extension, but actually uses another library to decode Vorbis sounds. (The EXT_vorbis check might be a candidate for dead code removal)
- Fri Nov 27, 2015 00:08
- Forum: Servers
- Topic: VoidPixel Server - Replacement for Landrush Players {0.4.13}
- Replies: 94
- Views: 15757
Re: VoidPixel Server - Replacement for Landrush Players {0.4
VoidPixel has been unplayable for me for the last week. My client connects, but nothing loads except item/node defs. The map does not load, my player position is not sent (stays at 0,0,0), the inventory is not sent, etc. Also the server does not respond to commands. The only message the client recei...
- Sat Nov 14, 2015 02:33
- Forum: Servers
- Topic: Server is on serverlist but cannot join
- Replies: 2
- Views: 502
Re: Server is on serverlist but cannot join
It sounds like you are running the server from behind a home router and trying to connect from behind the same router using the IP address from the server list. This often will not work b/c many home routers block connections from inside the LAN to the public IP address on the router. There may be a...
- Tue Oct 20, 2015 06:05
- Forum: Servers
- Topic: VoidPixel Server - Replacement for Landrush Players {0.4.13}
- Replies: 94
- Views: 15757
Re: VoidPixel Server - Replacement for Landrush Players {0.4
I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot. Indeed, I have never quite understood how the server list works. Some servers are always at top, som...
- Sat Nov 15, 2014 08:03
- Forum: Servers
- Topic: rotating debug.txt log
- Replies: 7
- Views: 2237
Re: rotating debug.txt log
What I think is happening is that Minetest is still writing to the old log file. As I understand it, the way log rotation typically works is that logrotate renames the log file and then sends a SIGUSR1 to the daemon process. After logrotae renames the log file, the daemon's log file descriptor still...