Update: Inheritance
Chance:
You get a random amount of diamonds (1-50), mese blocks (1-5), and gold ingots (1-75) from your distant uncle, cousin, nibbling, or aunt.
Search found 55 matches
- Fri Jul 24, 2015 02:50
- Forum: WIP Mods
- Topic: [Mod] Aging [aging]
- Replies: 19
- Views: 4944
- Sat Jul 18, 2015 23:26
- Forum: WIP Mods
- Topic: [Mod] Aging [aging]
- Replies: 19
- Views: 4944
Re: [Mod] Aging [aging]
Oh yes, I forgot to mention. There is a command /agespeed <seconds in one year>Nathan.S wrote:whoa, this looks pretty cool. One question, is the rate of ageing easily adjustable, or a setting?
- Sat Jul 18, 2015 17:15
- Forum: WIP Mods
- Topic: [Mod] Aging [aging]
- Replies: 19
- Views: 4944
[Mod] Aging [aging]
Aging Mod slowly ages the user over time, and adds effects accordingly Current Stuff Chat Commands: /age - Displays your current age /setage <player> <age> - Set a player's age, "immortal" for immortality /cure <player or blank> - Cure yourself or another of all current diseases /agespeed...
- Mon Jul 28, 2014 12:38
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 197902
Re: [Game] LordOftheRingsGame [LordofTheTest] [0.2.5 Beta]
This is an amazing game. I especially love the randomly spawning fortresses and castles. but something is bothering me a lot, even if its a low priority bug: minetest.register_tool("lottarmor:leggings_gondor", { description = "Godnorian Leggings", --it says godnorian not gondoria...
- Sun Jul 27, 2014 00:32
- Forum: WIP Mods
- Topic: [mod] [minigame] [pvp] [dwarves] Dwarves Vs Zombies
- Replies: 0
- Views: 1804
[mod] [minigame] [pvp] [dwarves] Dwarves Vs Zombies
Based on the minecraft version, you start as a dwarf and construct a fortress, as some players die, they turn into "zombies" and attack the dwarves with much weaker equipment, eventually, all the dwarves die. To-Do Acid textures make "zombies" unable to use the dwarven supply box...
- Wed Jul 16, 2014 20:59
- Forum: Русский
- Topic: [RUS] Clip Public Server
- Replies: 113
- Views: 37722
Re: [RUS] Clip Public Server
There was a water grief at the new spawn, i tried to fix most of it but some of it was infinite water source in a hard to reach area so i blocked it off. Screenshots - http://i.imgur.com/64syvMo.png http://i.imgur.com/wYXMeh0.png http://i.imgur.com/rIXA6cH.png http://i.imgur.com/xvvV9fK.png http://i...
- Wed Jul 16, 2014 05:27
- Forum: WIP Mods
- Topic: [Mod] [Git] goldtouch
- Replies: 6
- Views: 2264
- Tue Jul 15, 2014 06:16
- Forum: Русский
- Topic: [RUS] Clip Public Server
- Replies: 113
- Views: 37722
Re: [RUS] Clip Public Server
I would like to file a Huge grief by minacraft(which i think because they tried to do it again) or a player called TNTS according to some other players. I tried to fix as much as I could but what must have happened was a lot of tnts exploding at the same time. i didn't take screenshots before I fixe...
- Mon Jul 14, 2014 05:14
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 571167
Re: Post your modding questions here
2 Questions
Topic - How do you replace a single node if I have its position stored in a variable?
Reason - Creating goldtouch mod
Topic - How could i make a chat command make a loop to do a function over and over
Reason - to make the ground under you keep turning into gold
*Edit* - Solved
Topic - How do you replace a single node if I have its position stored in a variable?
Reason - Creating goldtouch mod
Topic - How could i make a chat command make a loop to do a function over and over
Reason - to make the ground under you keep turning into gold
*Edit* - Solved
- Sun Jul 13, 2014 05:20
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 571167
Re: Post your modding questions here
Topic - How do you get the player's position, or better, the position of the block they are standing on? Reason - I am making a gold touch mod: it makes blocks the player walks on into gold blocks More Info - I really want to get into coding mods and I want to succeed in making this one so I can get...
- Sat Jul 05, 2014 00:50
- Forum: Texture Packs
- Topic: [8x8] cute8
- Replies: 23
- Views: 13327
Re: [8x8] cute8
Wow, I already have this texture pack, but I accidentilay deleted it. I came to re-download and my heart lake is one of the screenshots. :D
- Sun Apr 13, 2014 23:12
- Forum: Servers
- Topic: gnu_hunter's server [0.4.9-dev]
- Replies: 4
- Views: 1785
nice server but somehow spawn area was flooded with bones and water I managed the water because for somereason there was no source so i just put down a torch at the top of this huge stone structure at spawn and teh water was gone, however there are still bones at /spawn area and they cannot be remov...
- Sat Mar 15, 2014 22:20
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11061
- Views: 2054295
- Fri Mar 07, 2014 01:35
- Forum: WIP Mods
- Topic: [Mod] Taint [1.1] [taint]
- Replies: 16
- Views: 5980
I had tried to make something like this, but due to my impaired coding skills, I couldn't. Great job! Some ideas are a pure block that spreads only on tainted blocks. and a temple/structure that might randomly spawn somewhere on the tainted block. In the temple, which might be made out of something ...
- Thu Mar 06, 2014 02:38
- Forum: Texture Packs
- Topic: [8x8] cute8
- Replies: 23
- Views: 13327
- Thu Mar 06, 2014 02:28
- Forum: Mod Releases
- Topic: [Mod] Inlay Node [1.2] [inlaid]
- Replies: 36
- Views: 11845
- Thu Mar 06, 2014 02:09
- Forum: Mod Releases
- Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
- Replies: 291
- Views: 201751
- Mon Mar 03, 2014 23:50
- Forum: Feature Discussion
- Topic: current hp and time
- Replies: 2
- Views: 818
- Mon Mar 03, 2014 21:59
- Forum: Feature Discussion
- Topic: current hp and time
- Replies: 2
- Views: 818
current hp and time
I am experimenting with mesecons and ran into a problem: For example, I want to make a mesecon creation that sets time to day only when it is dusk. How do I find the current time or hp with a command block or lua controller?
- Tue Feb 25, 2014 22:22
- Forum: Old Games
- Topic: [Game] MiniTest
- Replies: 319
- Views: 117869
- Tue Feb 25, 2014 21:23
- Forum: Game Releases
- Topic: [Game] Wasteland [0.5 beta]
- Replies: 135
- Views: 77164
- Sat Feb 22, 2014 03:48
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11061
- Views: 2054295
Sokomine performing tricks on redcrab some months ago http://i.imgur.com/9Hd6Js8.png thirsty? http://i.imgur.com/MQFYcBn.png sleepy? http://i.imgur.com/Q3daCmI.png oOChainLynxOo worked on the bed with me and I has a timelapse on his channel. The glass of water I worked on alone. Both of these are on...
- Sun Feb 09, 2014 13:33
- Forum: Mod Releases
- Topic: [Mod] Moon realm [0.11.0] [moonrealm]
- Replies: 240
- Views: 79631
- Tue Feb 04, 2014 21:00
- Forum: WIP Mods
- Topic: [WIP] Virus mod
- Replies: 6
- Views: 2861
I am sorry, I wrote my question wrong, what I meant to say is for registering abms, could the nodenames part select everything because nodenames = node ~= nil, does not seem to work. Also for future developing, I am thinking of tree corrupted blocks, and cactus corrupted block so could I put somethi...
- Mon Feb 03, 2014 21:58
- Forum: WIP Mods
- Topic: [WIP] Virus mod
- Replies: 6
- Views: 2861