Search found 501 matches

by AMMOnym
Fri Feb 26, 2016 11:46
Forum: Game Releases
Topic: [Game] Hungry Games Plus
Replies: 8
Views: 9589

Re: [Game] Hungry Games Plus

Hello, I like this game, but juices do not refill the thirsty bar.
by AMMOnym
Mon Jan 18, 2016 19:53
Forum: Mod Releases
Topic: [Mod] Mars Survive 9 [marssurvive]
Replies: 116
Views: 38038

Re: [Mod] Mars Survive

UjEdwin wrote:Mars trees will not be generated, you have to craft and make them, becaouse people need wood to many things :-)
Thanks for explaining, now i know it :)
by AMMOnym
Mon Jan 18, 2016 18:16
Forum: Mod Releases
Topic: [Mod] Mars Survive 9 [marssurvive]
Replies: 116
Views: 38038

Re: [Mod] Mars Survive

Hi, can you remove these Mars trees please ? U can use another schematic for it. For example it can be a box with wood sent from Earth. Thanks for reading
by AMMOnym
Fri Dec 25, 2015 18:40
Forum: Game Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 409
Views: 123630

Re: [Game] rpgtest (only dev name) [coming soon]

Miner, Hunter, Explorer
by AMMOnym
Fri Dec 18, 2015 22:24
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 571192

Re: Post your modding questions here

thx
by AMMOnym
Thu Dec 17, 2015 20:52
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 571192

Re: Post your modding questions here

How can I turn off(make it higher) maximal amount of nodes, which can be taken by pistons in Mesecons mod ?
by AMMOnym
Mon Nov 02, 2015 19:19
Forum: Mod Releases
Topic: [Mod] Pollution & Toxic stuff 15.1 [pollution]
Replies: 32
Views: 12725

Re: [Mod] Pollution 4 [Toxic] (x_x)

What about gas masks ?
by AMMOnym
Tue Oct 13, 2015 20:01
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 443
Views: 197921

Re: [Game] Lord Of The Rings Game [Lord-of-the-Test]

Finnaly I have reason to start play minetest again. Thank you so much Amaz, fishyWET and team
by AMMOnym
Tue Jan 06, 2015 10:14
Forum: WIP Mods
Topic: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
Replies: 53
Views: 14753

Re: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9

DevilRomeoAPLUS wrote:Update the mod plz plus no pokemon spawn tbh it been 1 hour i am looking for a single pokemon to capture
Stay some time in the same area. First spawn will take some time
by AMMOnym
Wed Dec 31, 2014 11:07
Forum: WIP Mods
Topic: TARDIS IN DEVELOPMENT!
Replies: 2
Views: 1071

Re: TARDIS IN DEVELOPMENT!

This is not a mod yet. I made just structure (Tardis) spawning , Daleks and some other thing, but if you want to make a working mod from it you have to make a teleporting, time setting button, and dimensions/planets. It is hard work, I know.
by AMMOnym
Mon Dec 29, 2014 12:20
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11061
Views: 2054610

Re: Post your screenshots!

jin_xi wrote:Image

way too many generated structures in a mgv7 world
This is like map for worms 4 mayhem
by AMMOnym
Tue Dec 23, 2014 17:26
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 571192

Re: Post your modding questions here

Hello there, Each generating is made in "y line" which means height, so I have question. Is possible to make genereating in "x/z line" ? http://i.imgur.com/eLpSPYv.png 1- Spawn point / 0 2- x=posx+200, z=posz+200 3- x=posx+400, z=posz+400 4- x=posx+600, z=posz+600 So someone can...
by AMMOnym
Tue Dec 23, 2014 15:26
Forum: News
Topic: [0.4.11] Release Candidate builds
Replies: 25
Views: 10347

Re: [0.4.11] Release Candidate builds

uhm your 7-zip is caled WinRar??
yes the file format is 7zip. but maybe you want to try the program 7-zip to extract it.
Sorry, my mistake. I had clicked auto open in 7zip and it opened it in the WinRar
by AMMOnym
Tue Dec 23, 2014 11:17
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 571192

Re: Post your modding questions here

Hello there, Each generating is made in "y line" which means height, so I have question. Is possible to make genereating in "x/z line" ? http://i.imgur.com/eLpSPYv.png 1- Spawn point / 0 2- x=posx+200, z=posz+200 3- x=posx+400, z=posz+400 4- x=posx+600, z=posz+600 So someone can ...
by AMMOnym
Tue Dec 23, 2014 11:01
Forum: News
Topic: [0.4.11] Release Candidate builds
Replies: 25
Views: 10347

Re: [0.4.11] Release Candidate builds

sfan5 wrote:
AMMOnym wrote:Hello,
This is not bug in the build, I need another host for download :)
Try using 7Zip to extract it.
Tried :) It does not work anyways
It is 7zip, it has just broken icon.
by AMMOnym
Tue Dec 23, 2014 10:39
Forum: News
Topic: [0.4.11] Release Candidate builds
Replies: 25
Views: 10347

Re: [0.4.11] Release Candidate builds

Hello,
This is not bug in the build, I need another host for download :)
by AMMOnym
Mon Dec 22, 2014 18:10
Forum: Minetest-related projects
Topic: open MT-Skin Database
Replies: 283
Views: 95135

Re: open MT-Skin Database

Image
Help pls :)
by AMMOnym
Mon Dec 22, 2014 12:14
Forum: Maps
Topic: Time And Relative Dimensions In Minetest (sort of)
Replies: 9
Views: 2514

Re: Time And Relative Dimensions In Minetest (sort of)

Replace your tardis.mts in schems file.
Daleks can sometimes crash the game (Just restart the game and it will works again )

Place tardis key on the ground and right click it (more times)
It should spawn "tardis - inside" to y=pos.y+70
by AMMOnym
Sun Dec 21, 2014 12:50
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 73954

Re: [GAME] Moontest! (Back from the Dead!) [GAME]

Could some asteroids float in the "air" ?
by AMMOnym
Sun Dec 21, 2014 12:21
Forum: General Discussion
Topic: Minetest Wallpapers
Replies: 57
Views: 51945

Re: Minetest Wallpapers

Image
Meru :)
by AMMOnym
Wed Dec 17, 2014 20:11
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11061
Views: 2054610

Re:

[quote="PeterKabin"][/quote]
Wow, what is that ?
by AMMOnym
Tue Dec 16, 2014 18:39
Forum: Maps
Topic: Time And Relative Dimensions In Minetest (sort of)
Replies: 9
Views: 2514

Re: Time And Relative Dimensions In Minetest (sort of)

Sorry, I did not have time enough to work on this and I will not have time this week, but after that I will work on it
by AMMOnym
Sun Dec 14, 2014 22:09
Forum: Mod Releases
Topic: [Mod] worldedge [worldedge]
Replies: 42
Views: 11489

Re: [Mod]worldedge

Wow
by AMMOnym
Thu Dec 11, 2014 19:47
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2324
Views: 441791

Re: Post your mod requests/ideas here

What about Skyrim like inventory ?
Image
by AMMOnym
Thu Dec 11, 2014 19:43
Forum: General Discussion
Topic: Controllers?
Replies: 5
Views: 1097

Re: Controllers?

I use JoyToKey....It is the best emulator :D