Search found 16 matches
- Sun Sep 20, 2020 12:22
- Forum: Feature Discussion
- Topic: What's Minetest still missing over Minecraft?
- Replies: 1099
- Views: 223941
Re: What's Minetest still missing over Minecraft?
I think a better question is what can Minetest do to make modders (and their users!) lives even easier. This will let the community flourish even faster by itself. To that end, I wish MT had something like resource packs. You may argue it already does, but this what RPs do: - let you package code an...
- Fri Sep 18, 2020 21:33
- Forum: General Discussion
- Topic: How can the minetest community be made bigger?
- Replies: 24
- Views: 3797
- Thu Apr 09, 2020 16:18
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494119
Re: [Mod] Advanced Trains [advtrains] [2.1.1]
A link to the tutorial should be in the OP and perhaps on the wiki landing page.
- Fri Apr 18, 2014 13:01
- Forum: General Discussion
- Topic: Some questions about the settings
- Replies: 8
- Views: 1695
- Thu Apr 17, 2014 09:43
- Forum: Texture Packs
- Topic: [5px] Soft Textures | Tweaked Default Textures
- Replies: 11
- Views: 5245
- Mon Oct 14, 2013 23:51
- Forum: Texture Packs
- Topic: Minetest-Faithful(32x)[v1.0]
- Replies: 158
- Views: 46138
- Sun Oct 13, 2013 19:25
- Forum: Feature Discussion
- Topic: Drawing opposite side of surfaces
- Replies: 4
- Views: 1470
Drawing opposite side of surfaces
If you look at a leaf block and walk around it, you will notice that MT is only drawing the outside surfaces. I propose an option that lets the game draw both sides for blocks which use textures which use transparency. I understand that the reason way things are is because it's inefficient for the g...
- Sat Oct 12, 2013 16:51
- Forum: Old Mods
- Topic: [WIP] Undergrowth [GitHub]
- Replies: 218
- Views: 55945
Mossmanikin and I worked together to fix up the bushes, adding leaves to the branch nodes. It's in github. The bushes look much better. Thanks for the idea Jack! Nice. They're looking more natural now. I think all we need now is for MT to render the inside surfaces of blocks which use transparent t...
- Fri Oct 11, 2013 21:32
- Forum: Mod Releases
- Topic: [Modpack] WorldEdit [worldedit]
- Replies: 862
- Views: 370157
- Fri Oct 11, 2013 16:18
- Forum: Old Mods
- Topic: [WIP] Undergrowth [GitHub]
- Replies: 218
- Views: 55945
Everything in this mod looks amazing... except for the bushes. If you look at a real life bush, the root trunk has twigs branching off and sprouting the leaves. With this mod, it looks like someone took all the leaves off, shaved the bush flat on top, layed a glass surface on top and drop the leaves...
- Thu Oct 10, 2013 17:26
- Forum: Old Mods
- Topic: [Mod] Finite / Realistic Water [outdated] [waterplus]
- Replies: 54
- Views: 36450
Look for them in the minetest.conf.example file. Copy the ones you want to use into your minetest.conf file. Change some variables and remove the # from the beginning of the line to get them to work. Thanks! Changing the update to something like 0.2 really made it smoother. Unfortunatly, it doesn't...
- Sun Oct 06, 2013 19:49
- Forum: Old Mods
- Topic: [Mod] Finite / Realistic Water [outdated] [waterplus]
- Replies: 54
- Views: 36450
- Wed Oct 02, 2013 18:11
- Forum: Texture Packs
- Topic: HDX Textures (64 - 512 px) [git rolling release]
- Replies: 378
- Views: 278112
- Mon Sep 30, 2013 17:10
- Forum: Texture Packs
- Topic: HDX Textures (64 - 512 px) [git rolling release]
- Replies: 378
- Views: 278112
- Tue Sep 24, 2013 16:58
- Forum: General Discussion
- Topic: Just How big is "infinity" [in minetest]?
- Replies: 24
- Views: 5160
- Sat Sep 21, 2013 21:50
- Forum: Feature Discussion
- Topic: Suggestion: Multiple texture packs
- Replies: 3
- Views: 1047
Suggestion: Multiple texture packs
Minecraft (MC) is going to have this feature and I think Minetest (MT) should, too. Basically, you are alowed to choose multiple resources/assets for the game. For now, I'll just talk about texturepacks (TP), not sounds and whatnot. You can select multiple TPs, instead of sticking to one. Let's say ...