Search found 5 matches

Return to advanced search

There is a way to check FOV,but it will be too laggy. Good ol' raycasting when players are near the block?
by aleksix
Tue Oct 29, 2013 04:10
 
Forum: Feature Discussion
Topic: Quantum mechanics simulation mod
Replies: 13
Views: 3164

Is it possible to generate nodes on the fly? Yes, but they won't be visible on the client until it is disconnected and connected again (on a server) Actually,it looks like it's crashing server(singleplayer emulates server,right? 4.7.7-stable) but whatever .Too bad I didn't know that before trying t...
by aleksix
Sat Oct 12, 2013 18:02
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 324461

Is it possible to generate nodes on the fly?
by aleksix
Sat Oct 12, 2013 17:24
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 324461

Roads-What about a "plan" for you buildings? It will make intersections easier.Make roads modular and add them after the buildings,searching for additional space. Like this: BBBB I BBB BBBB I I I I BBBB I BBB I I I I I I I I I Where B - building, I-road As you can see,there are 2 intersections:T jun...
by aleksix
Sat Oct 12, 2013 04:05
 
Forum: WIP Mods
Topic: Need a large scale city generator
Replies: 56
Views: 11354

As you can see this code is merely the farming growth abm changed a little however when I run the mod it is because of the end portion it won't run. Does anyone know why? You forgot the last "end" for "function". Here: minetest.register_abm({ nodenames = {"group:plant_wheat"}, neighbors = {"group:s...
by aleksix
Fri Oct 11, 2013 03:29
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 324461

Return to advanced search