Search found 15 matches
- Sun Nov 24, 2013 10:59
- Forum: News
- Topic: Minetest 0.4.8
- Replies: 76
- Views: 32750
- Wed Nov 20, 2013 13:05
- Forum: Partly official engine development
- Topic: Next - development branch with lot of unmerged pulls
- Replies: 69
- Views: 24376
== How i compile this fork == == My System == Windows XP SP3 MSVC9.0 (2008) == Libs == OpenAL 1.1 curl-7.32.0 freetype-2.5.0.1 gettext 0.14.4 irrlicht-1.8 leveldbwin 1.20 libogg-1.3.1 libvorbis-1.3.3 LuaJIT-2.0.2 zlib-1.2.8 # This is the CMakeCache file. # For build in directory: c:/Work/git/minete...
- Tue Nov 12, 2013 14:29
- Forum: Partly official engine development
- Topic: Next - development branch with lot of unmerged pulls
- Replies: 69
- Views: 24376
- Thu Oct 31, 2013 19:17
- Forum: General Discussion
- Topic: What Minetest needs to be MORE popular than Minecraft
- Replies: 28
- Views: 7487
Need: - atmospherics; - intrigue; - stability; - quality. Maybe it will be unlike maincraft, but it must be present. On the example of maincraft show you what it means. - Atmospherics is (creeper+enderman+their sounds+hell+etc), every thing is interconnected. - Intrigue is unexpected attack from the...
- Wed Oct 30, 2013 10:11
- Forum: General Discussion
- Topic: Minetest System Requirements
- Replies: 20
- Views: 13079
My comp specs like leetelate `s Last BlockMen's Minetest Win32 build Draw time 5(for static) - 75(for run over big buildings with R-option) screenW = 1366 screenH = 768 fullscreen = true wanted_fps = 24 fps_max = 30 language = ru debug_log_level = 4 video_driver = direct3d9 enable_shaders = false # ...
- Mon Oct 28, 2013 22:53
- Forum: Problems
- Topic: Minetest 0.4.7 Problems
- Replies: 6
- Views: 1499
- Mon Oct 28, 2013 22:35
- Forum: General Discussion
- Topic: Minetest System Requirements
- Replies: 20
- Views: 13079
- Wed Oct 23, 2013 19:49
- Forum: General Discussion
- Topic: Speedups for MT?
- Replies: 10
- Views: 2573
- Tue Oct 22, 2013 14:34
- Forum: Русский
- Topic: Шахтёры всех стран, соединяйтесь
- Replies: 129
- Views: 53703
- Mon Oct 21, 2013 07:26
- Forum: Problems
- Topic: Sometimes blocks can not be placed in minetest 0.4.6
- Replies: 17
- Views: 6352
- Sun Oct 20, 2013 10:52
- Forum: Partly official engine development
- Topic: Next - development branch with lot of unmerged pulls
- Replies: 69
- Views: 24376
proller,
Spoiler
Code: Select all
#include "..\util\mathconstants.h"
Code: Select all
1182: distance = (L - log(log(r) / log((double)N)) / log(p))/100.0;
- Sat Oct 19, 2013 13:32
- Forum: General Discussion
- Topic: Good servers
- Replies: 13
- Views: 2222
- Thu Oct 17, 2013 20:26
- Forum: Servers
- Topic: What mean third number in "clients/max" column?
- Replies: 1
- Views: 826
What mean third number in "clients/max" column?
Example:
clients/max
12/20, 12
12/ - current players on server
20 - theoretical maximum of players
, 12 - max players, that was at this day? or this session? or ... ?
clients/max
12/20, 12
12/ - current players on server
20 - theoretical maximum of players
, 12 - max players, that was at this day? or this session? or ... ?
- Thu Oct 10, 2013 15:49
- Forum: Problems
- Topic: Barely any text shown in the Minetest menu
- Replies: 5
- Views: 2262