Search found 13 matches
New server is up and on the public list. Do expect some lag if out of the United States. Server is still limited to 10 players at a time. This server test is on a 3.00Ghz HT processor with 3Gb RAM. Our bandwidth should accomdate safely up to 10 players. But due to media_FUBAR (© VanessaE 2013) the g...
- Sun Dec 22, 2013 13:36
- Forum: Mod Releases
- Topic: [Modpack] WorldEdit [worldedit]
- Replies: 816
- Views: 289780
Hope he pulls soon... this bug annoying.kaeza wrote:https://github.com/Uberi/Minetest-WorldEdit/pull/26LazyJ wrote:I'm having a bit of trouble with the GUI crashing my Mintest client when I click on the "World Edit" icon.
- Sun Dec 22, 2013 13:34
- Forum: General Discussion
- Topic: Inventory
- Replies: 4
- Views: 531
- Sat Dec 21, 2013 05:08
- Forum: Mod Releases
- Topic: [Mod] Plastic Box [plasticbox]
- Replies: 22
- Views: 11365
- Tue Dec 17, 2013 20:46
- Forum: General Discussion
- Topic: Shared invetory across servers
- Replies: 13
- Views: 1889
I dont like centralized systems. Never meant for it to seem or to end up being like centralized systems. However let me further explain my idea some. And I warn you this maybe a horrible explination. From playing MC and its mods alot. Well Voxel + Java......lag hell. As to why this is that is not t...
- Tue Dec 17, 2013 05:11
- Forum: General Discussion
- Topic: Shared invetory across servers
- Replies: 13
- Views: 1889
As far as unknown blocks...Not sure what to do about that. But would be as simple as requireing all servers to have the same mods. That would be so boring. Not to mention why do u think people make their own servers and add their own mods? Because everybody likes different mods. Yes I do agree woul...
- Mon Dec 16, 2013 23:03
- Forum: General Discussion
- Topic: Shared invetory across servers
- Replies: 13
- Views: 1889
This will not work.. Not every server have the same mods, blocks etc.. so.. There will be lot of unknown blocks, it can allow cheating when you will have the same inv on some creative server and aslo on survival one (you will make your INV full of blocks on creative and use it in survival).. I thin...
- Mon Dec 16, 2013 21:00
- Forum: Problems
- Topic: Something weird with http://servers.minetest.net/
- Replies: 17
- Views: 3380
- Mon Dec 16, 2013 20:47
- Forum: General Discussion
- Topic: Shared invetory across servers
- Replies: 13
- Views: 1889
Shared invetory across servers
I am not sure what the gaming community would call this idea but I would think in theory it would be possible. Shared invetory across servers. The idea comes from the few days I have got to play starbound. In starbound and I think terraria, your inventory stays the same regardless of singleplayer or...
Server
Kizeren's Survival Server Address: mcbride.homelinux.net IRC: irc.inchra.net, channel #minetest [url]https://kiwiirc.com/client/irc.inchra.net:+6697/#minetest,#InchraNet[/url] The server doesn't allow guest or all numerica names to join. Default privileges: interact, shout. Don't ask nothing else w...
- Fri Oct 25, 2013 04:22
- Forum: Mod Releases
- Topic: [Mod] Achievements [3.2.0] [awards] – group support
- Replies: 206
- Views: 83450
22:59:03: ACTION[ServerThread]: coronelbs places node default:leaves at (97,31,-270) 22:59:03: ACTION[ServerThread]: coronelbs leaves game. List of players: 22:59:03: ERROR[main]: ServerError: LuaError: error: ...ktop\minemacro\minemacro\bin\..\mods\awards/triggers.lua:106: attempt to index field '...
- Thu Oct 24, 2013 15:07
- Forum: Mod Releases
- Topic: [Mod] Achievements [3.2.0] [awards] – group support
- Replies: 206
- Views: 83450
I posted a new issues on the git hub about this mod.
I hope it is my inability to follow directions as to why this little problem is occuring. Really like to get this mod working!!
https://github.com/rubenwardy/awards/issues/2
I hope it is my inability to follow directions as to why this little problem is occuring. Really like to get this mod working!!
https://github.com/rubenwardy/awards/issues/2