Search found 13 matches

by emmetcooper
Sun Nov 03, 2013 16:48
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

I've checked my lua_api.txt. Everything you've specified was there. Voxel and voxel_manip(). Looks like we both have the same version. :)
by emmetcooper
Sun Nov 03, 2013 15:56
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

ElectricSolstice wrote:
Inocudom wrote:Is there a server that uses this mod?
None that I know of and with servers already using technic, probably not going to be soon.

I guess i have to hurry up on fixing compatibility so voltbuild will receive attention that it deserves.
by emmetcooper
Sun Nov 03, 2013 15:31
Forum: WIP Mods
Topic: Block or Item Limit
Replies: 1
Views: 382

Block or Item Limit

Is there an actual limit for how many items can be added to minetest? I just wonder. :D
by emmetcooper
Sun Nov 03, 2013 15:10
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

If I'm allowed to, I'm gonna take a look at how technic implemented their cables and wiring. I have a feeling that the error lies in the cables of the 2 mod. :D It's just a theory but may lead us to something. :D Also, I'll research if there is a limit to how many items can be added into minetest. I...
by emmetcooper
Sun Nov 03, 2013 14:46
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

This is the error i got when both Voltbuild and technic is enabled. I ran this on my dev version. 22:44:03: ERROR[main]: Error loading mod "voltbuild": LuaError: Number of registerable nodes (4096) exceeded (voltbuild:gold_cable2_101010) 22:44:03: ERROR[main]: stack traceback: 22:44:03: ERROR[main]:...
by emmetcooper
Sun Nov 03, 2013 14:37
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

Cool, thanks for including my mod in the modpack ^_^ Interesting that you would pick both my mod and technic though. The two mods are kinda alternatives to the other as our electric systems are completely different. I'll try getting all those mods installed to see if i pick up any bugs. No problem....
by emmetcooper
Sun Nov 03, 2013 14:01
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

Sure :) Technic Technic WorldGen Technic Chests Army Concrete ExtraNodes Pipeworks MoreBlocks MoreOres MoreTrees Farming Plus Home Decor Framed Glass Infrastructure Craft Guide Mesecon Plant Life Scuba Stargate Streets Unified Dyes Unified Inventory VoltBuild :D I'm trying to make a MineTest Versio...
by emmetcooper
Sun Nov 03, 2013 13:27
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

Sure :) Technic Technic WorldGen Technic Chests Army Concrete ExtraNodes Pipeworks MoreBlocks MoreOres MoreTrees Farming Plus Home Decor Framed Glass Infrastructure Craft Guide Mesecon Plant Life Scuba Stargate Streets Unified Dyes Unified Inventory VoltBuild :D I'm trying to make a MineTest Version...
by emmetcooper
Sun Nov 03, 2013 13:00
Forum: Problems
Topic: get_breath() error Voltbuild and Scuba mod
Replies: 3
Views: 485

Wuzzy wrote:This is because drowning is not implemented in 0.4.7 but in the development version, it is.

Done. fixed it. :D Built it.
by emmetcooper
Sun Nov 03, 2013 09:41
Forum: Problems
Topic: get_breath() error Voltbuild and Scuba mod
Replies: 3
Views: 485

get_breath() error Voltbuild and Scuba mod

Everytime I start these mods i get an error the get_breath() returns NIL. Any ideas how to fix this error? Also I have the latest version of Minetest. 0.4.7.
by emmetcooper
Sun Nov 03, 2013 07:54
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

One thing I confirmed though is that the Segmentation fault is triggered when you enable technic along with voltbuild. I'll try to look in detail why this happens to me. Also is that the current official version of minetest doesn't contain the "get_breath" method that sometimes brings up an error. I...
by emmetcooper
Sun Nov 03, 2013 01:42
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

I'm using 0.4.7 for windows. It worked a few times but from time to time it displays that error message and stops the world from loading. Does it have incompatibility with other mods? because i have other mods installed like technic and VanessaE's mods. EDIT: Right now I'm trying to make it work for...
by emmetcooper
Sat Nov 02, 2013 19:12
Forum: Mod Releases
Topic: [MOD] voltbuild, a fork of itest [voltbuild]
Replies: 77
Views: 17970

Awesome mod. :D but I'm having trouble trying to install it. i always get this error. How do i fix this?

Code: Select all

03:06:13: ERROR[main]: ServerError: LuaError: error: D:\GAMES\Minetest\bin\..\mods\voltbuild/charge.lua:72: attempt to compare number with nil