Search found 21 matches
- Thu Feb 27, 2014 12:35
- Forum: WIP Mods
- Topic: question about a mod
- Replies: 5
- Views: 1437
!i have the mobf mod loaded and working kind of, the trading npc is working, but the rest of the traders do not load, i get the message they are no longer supported, i was just wondering can someone tell me what this means, and can i get them to work in the game. Some API functions changed in newer...
- Thu Feb 27, 2014 12:30
- Forum: WIP Mods
- Topic: question about a mod
- Replies: 5
- Views: 1437
- Wed Feb 26, 2014 01:50
- Forum: WIP Mods
- Topic: question about a mod
- Replies: 5
- Views: 1437
question about a mod
OD: mob framework mod 2.3.6 loaded 19:54:03: ACTION[main]: MOD: mobf_trader mod loading ... 19:54:03: ACTION[main]: [Mod mobf_trader] Adding mob npc_trader_misc [ 7.547000]MOBF: registering new entity: ":mobf_trader:npc_trader_misc" 19:54:03: ACTION[main]: MOBF: legacy spawning declaration...
- Fri Dec 20, 2013 04:41
- Forum: Engine Builds
- Topic: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.
- Replies: 219
- Views: 79633
- Wed Dec 11, 2013 12:26
- Forum: General Discussion
- Topic: Some original names for underworld realms
- Replies: 11
- Views: 2868
I was reading your discussion, on names for the underworld, and i agree it should not be like the Minecraft, Nether, it should be called something entirely different, and it would be good if it was a multi-biome place, that would make it different to the Minecraft one. maybe a three tiered underworl...
- Sun Nov 17, 2013 10:28
- Forum: General Discussion
- Topic: Bees and beekeeping.
- Replies: 2
- Views: 1019
- Sun Nov 17, 2013 09:47
- Forum: General Discussion
- Topic: Bees and beekeeping.
- Replies: 2
- Views: 1019
Bees and beekeeping.
Can someone tell me how to get queen bees out of the wild hives, with out destroying the hive.
- Sun Nov 17, 2013 05:55
- Forum: General Discussion
- Topic: farming
- Replies: 2
- Views: 738
farming
i have loaded the fishing0.2.2 mod and the farming plus mods, but when i go to use the hoe the ground does not change and i get no worms, why would this be and yes i have enabled them both.
- Fri Nov 15, 2013 07:07
- Forum: General Discussion
- Topic: flowers
- Replies: 2
- Views: 618
- Fri Nov 15, 2013 01:57
- Forum: General Discussion
- Topic: flowers
- Replies: 2
- Views: 618
flowers
i have a question, i am using the plantlife mod, and in it there are flowers, but when i load a world the flowers are not growing, now my question is :: is there a way to make sure the flowers grow, or are they just grown when the world is made. and they do not sow up in the inventory when in creati...
- Thu Nov 07, 2013 22:53
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
- Thu Nov 07, 2013 10:15
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
GUIConfigureWorld: Not allowing focus change. GUIConfigureWorld: Not allowing focus change. [Plantlife Library] Loaded [Moretrees] Loaded (2013-02-11) [Mod] Fishing - Mossmanikin's version [0.2.2] [fishing] Loaded... 21:11:40: ERROR[main]: ========== ERROR FROM LUA =========== 21:11:40: ERROR[main]:...
- Thu Nov 07, 2013 07:06
- Forum: General Discussion
- Topic: seeds from grass
- Replies: 5
- Views: 1275
Seems that the correct solution then would be for grass to set a bit of metadata on place that can be checked for when dug. If such a flag is present, that grass would be treated as though it has no seeds. i don't know about that, but i was just saying how to get more seeds, as people were complain...
- Thu Nov 07, 2013 04:17
- Forum: General Discussion
- Topic: seeds from grass
- Replies: 5
- Views: 1275
seeds from grass
i have red a lot of post saying that you don't enough seeds from the grass well i have a way to get a seed from every grass, when harvesting grass if you do not get a seed just replant it sometimes it takes 3 or 4 goes but you do get a seed, and every so often you need to replant a grass a lot more ...
- Thu Nov 07, 2013 03:07
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
- Thu Nov 07, 2013 02:15
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
hi got the moretrees working, now having trouble with farming plus i tried to load it and this is what i got : 13:11:05: ERROR[main]: Failed to load and run script from 13:11:05: ERROR[main]: C:\Users\Cathy\Desktop\minetest-0.4.7\bin\..\mods\morefarming\init.lua: 13:11:05: ERROR[main]: ...\Desktop\m...
- Wed Nov 06, 2013 07:13
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
- Tue Nov 05, 2013 13:05
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
No, you need to download the plantlife mod. It is not a part of the default game. You can find it here: https://forum.minetest.net/viewtopic.php?id=3898 thanks i have downloaded it and installed it but when i got to play it says fail to run, then it says look the problem up in the debug page i go t...
- Tue Nov 05, 2013 06:31
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
- Sun Nov 03, 2013 13:30
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
kaeza wrote:Minetest 0.4.6 (note the leading zero) is outdated, you may have to update (0.4.7 is the current version).
The plants_lib mod is part of plantlife
sorry it is 0.4.7 and thank you will look
- Sun Nov 03, 2013 13:15
- Forum: General Discussion
- Topic: loading mods.
- Replies: 16
- Views: 2771
loading mods.
i have a question,
i have minetest 4.6 and am trying to load the moretrees mod, when i try to run the mod it say dependency not met it asks for something call "plant. lib" can someone tell me how i can get this. thank you for you help
i have minetest 4.6 and am trying to load the moretrees mod, when i try to run the mod it say dependency not met it asks for something call "plant. lib" can someone tell me how i can get this. thank you for you help