Search found 19 matches
- Sun Feb 01, 2015 02:01
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 442677
Re: Post your mod requests/ideas here
mod : TextOnNodesCore description and spec: Display texts on nodes. The font used is user-dependent, so no font textures is required. (font_path or mono_font_path in minetest.conf) The user can assign a Chinese font so that Chinese can be displayed. To display text, we need to add a label to a node....
- Sat May 17, 2014 13:10
- Forum: Feature Discussion
- Topic: JavaScript for moddding
- Replies: 85
- Views: 13195
Re: JavaScript for moddding
+1. I think somebody will branch Minetest and implement a javascript Modding System.
- Thu Mar 13, 2014 02:43
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 571999
- Tue Jan 28, 2014 10:12
- Forum: WIP Mods
- Topic: does anyone know how to generate trees throughout the map
- Replies: 7
- Views: 1461
- Thu Jan 23, 2014 18:49
- Forum: General Discussion
- Topic: Big cave
- Replies: 5
- Views: 1231
Maybe you can try this mod and adjust config.lua until you can accept.
- Wed Jan 22, 2014 08:09
- Forum: Mod Releases
- Topic: [Mod] Bones and bonemeal [0.3 beta] [bone]
- Replies: 23
- Views: 19168
Why not use the bones that are in the Build and Survival game (the other bones mod) to craft bonemeal? In the screenshot I can see that your inventory image has semi transparent pixels at the sides, wich causes this strange looking wielditem. I think the point is difficulty. It is easier to kill on...
- Mon Jan 20, 2014 08:17
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 688841
- Mon Jan 13, 2014 23:57
- Forum: WIP Mods
- Topic: Why there isn't new mods? :(
- Replies: 41
- Views: 6305
- Wed Jan 08, 2014 00:41
- Forum: General Discussion
- Topic: minetest.conf and furnaces
- Replies: 3
- Views: 911
- Mon Jan 06, 2014 04:41
- Forum: General Discussion
- Topic: minetest.conf and furnaces
- Replies: 3
- Views: 911
minetest.conf and furnaces
In singleplayer mode.
I am standing at (0,0,0) and there is a furnace at (0,99,0).
What parameters should I set in minetest.conf so that the furnace does not suspend working?
I think max_block_send_distance and max_block_generate_distance are the most suspicious two.
I am standing at (0,0,0) and there is a furnace at (0,99,0).
What parameters should I set in minetest.conf so that the furnace does not suspend working?
I think max_block_send_distance and max_block_generate_distance are the most suspicious two.
- Thu Jan 02, 2014 00:09
- Forum: Mod Releases
- Topic: [Mod] Carts [carts]
- Replies: 597
- Views: 302100
- Tue Dec 17, 2013 03:39
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11110
- Views: 2060966
- Thu Dec 12, 2013 04:51
- Forum: Feature Discussion
- Topic: Nether without Portals
- Replies: 28
- Views: 7471
- Wed Dec 11, 2013 00:28
- Forum: Mod Releases
- Topic: [Mod] Experimental mapgen [mg]
- Replies: 144
- Views: 67525
- Mon Dec 09, 2013 10:52
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 571999
Topic: [0.4.8]How to get the seed string?
Reason: I want to make a mod that generates pseudo random number based on kikito/md5.lua .
More Info(optional): The seed string, which is available in 0.4.8 but not in 0.4.7 .
Reason: I want to make a mod that generates pseudo random number based on kikito/md5.lua .
More Info(optional): The seed string, which is available in 0.4.8 but not in 0.4.7 .
- Sun Dec 01, 2013 15:04
- Forum: WIP Mods
- Topic: [Mod] Crafter [0.2] [crafter]
- Replies: 16
- Views: 7753
- Sun Dec 01, 2013 02:08
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 571999
- Sat Nov 30, 2013 10:09
- Forum: Mod Releases
- Topic: [Mod] Disable Drowning [no_drowning]
- Replies: 17
- Views: 8142
- Fri Nov 22, 2013 11:41
- Forum: Mod Releases
- Topic: [Mod] Mines [0.3 beta] [mines]
- Replies: 44
- Views: 21860
My mines (based on 0.1) http://img802.imageshack.us/img802/730/mimy.png http://img34.imageshack.us/img34/7426/6cy8.png Reasons my code is not uploaded: cannot distinguish water correctly (The ceiling should be made up with stones and glasses.) some adjacent 3*3*3 blocks are not connected, so there i...