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Re: Stolen Minetest??

Can I just say that the best part about that webpage maikerumine linked us to is that it has a screenshot with the favorite "everything's red" shader error.
by Enke
Thu May 28, 2015 13:49
 
Forum: General Discussion
Topic: Stolen Minetest??
Replies: 6
Views: 761

Re: minetest.net mockup using Bootstrap

I really like the idea of the new design. I do have one little problem with it, and that is the button that says "Free Download." Now, purely objectively, there's nothing wrong with it. In fact, objectively, it's as true as can be. But for me, "Free Download" makes it sound... sc...
by Enke
Thu May 07, 2015 22:23
 
Forum: General Discussion
Topic: minetest.net mockup using Bootstrap
Replies: 18
Views: 1789

Re: [0.4.13/0.5] Beds added

This is great, but the only thing I can think about right now is why the fancy bed seems easier to make than the normal bed.
by Enke
Fri Feb 27, 2015 23:12
 
Forum: News
Topic: [0.4.13/0.5] Beds added
Replies: 24
Views: 9544

Re: OCD [5x5...16x16]

Love it!
by Enke
Fri Feb 20, 2015 00:50
 
Forum: Texture Packs
Topic: OCD [5x5...16x16]
Replies: 7
Views: 4070

Re: Post your screenshots!

azekill_DIABLO wrote:[snip]

i think your perso is drunk(OmG it's amazing and a bit strange..)

I want this to be an actual feature.
by Enke
Sun Jan 18, 2015 17:50
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9104
Views: 1049898

Re: Update! 1.1

Update! v. 1.1 ⋅ added agressive survivors ⋅ fire hurts the player ⋅ Now on Github - help wanted! I could need help with: ⋅ Survivor AI (currently can't chase the player to higher areas/jump to get higher) ⋅ Survivor Animation (not playing right now...
by Enke
Sun Jan 18, 2015 03:23
 
Forum: WIP Games
Topic: [game] Apocalypse Survival [1.1]
Replies: 13
Views: 4977

Re: [Game] Minetest Defense

Looks really neat! I think I'll check this out tomorrow, if I get the chance.

EDIT: Well, I couldn't find too many problems here, other than the fact that monsters not only spawned in the day time, but also spawned immediately. Other than that, I had a blast with this game!
by Enke
Sat Jan 17, 2015 04:23
 
Forum: WIP Games
Topic: [Game] Minetest Defense
Replies: 44
Views: 11612

Re: [game] Apocalypse Survival

Gave your game a small tryout and I really liked the idea of it. Take a look at Enkes suggestions, they could really improve the game. Keep the work up, you can make something great out of this. : ) Rtw., it reminds me alot of this movie: http://www.imdb.com/title/tt1643222/ Whoa. Somebody liked my...
by Enke
Mon Jan 12, 2015 02:06
 
Forum: WIP Games
Topic: [game] Apocalypse Survival [1.1]
Replies: 13
Views: 4977

Re: [game] Apocalypse Survival

First, I want to preface this with the fact that I've always wanted a game like this. Games such as this have the potential to have great atmosphere and unique gameplay. Next, 90 minutes of gameplay and testing have left me with several suggestions. 1) Increase the atmospherics and gameplay with del...
by Enke
Sun Jan 11, 2015 17:09
 
Forum: WIP Games
Topic: [game] Apocalypse Survival [1.1]
Replies: 13
Views: 4977

Re: Voxus (WIP)

This is the best-looking subgame I have seen in a long time! Way to go! I can't wait for a playable version!
by Enke
Sat Jan 10, 2015 05:14
 
Forum: WIP Games
Topic: [Game] Voxus (cancelled)
Replies: 222
Views: 40952

Re: Minetest 0.4.11

Alright! Best present I got this year!
by Enke
Fri Dec 26, 2014 19:53
 
Forum: News
Topic: Minetest 0.4.11
Replies: 67
Views: 15523

Re: Lush8 Texture Pack [8x8][Solstice]

Update: Solstice adds partial support for Voxelgarden.
by Enke
Sun Dec 21, 2014 18:35
 
Forum: Texture Packs
Topic: Lush8 Texture Pack [8x8][Solstice]
Replies: 19
Views: 8127

Re: [0.4.11] Meshnodes, mapgen “v5”, other recent developmen

Will the keybindings menu ever have a way to change the f-key bindings, or are we stuck with those?
by Enke
Mon Nov 24, 2014 15:36
 
Forum: News
Topic: [0.4.11] Meshnodes, mapgen “v5”, other recent developments
Replies: 49
Views: 10772

Re: Minetest Is Working The CPU Too Hard These Days

4Aiman: You kinda forgot the best one:
4: "Here's this item that has no bearing on Minetest and that maybe 6 people will use (if we're lucky), let's spend lots of time and effort to implement it/what do you think?"

This is also the best bug thread ever.

EDIT: typo
by Enke
Sat Nov 15, 2014 17:42
 
Forum: Problems
Topic: Minetest Is Working The CPU Too Hard These Days
Replies: 44
Views: 5728

Re: ShadowNinja's creative server [git, flat, 24/7, always d

You added farming_plus to this server, but I know of a fork of it that surpasses it: https://forum.minetest.net/viewtopic.php?f=9&t=10187 What do you think of this fork, which was made by MTDad? IMO, there doesn't seem to be much of a reason to add farming_plusplus. I don't see the farming node...
by Enke
Sat Nov 08, 2014 19:30
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 25291

Re: Post your screenshots!

Built a little retreat on ShadowServer. http://i.imgur.com/rDo7q4j.png Entrance http://i.imgur.com/Fvv89bF.png http://i.imgur.com/LiRvIMm.png My bedroom http://i.imgur.com/7t9QbdZ.png http://i.imgur.com/Ink9CJV.png Living room http://i.imgur.com/falsF7x.png http://i.imgur.com/NolXSWR.png My study ht...
by Enke
Sun Nov 02, 2014 14:22
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9104
Views: 1049898

Re: Infinite world size

I like the idea of having huge maps but if someone asks for your coordinates.. ehm. Okay. Then you just say "walk due east from the spawn point for 2 hours (real time), then turn left at the big tree, and follow the river north for 3 hours until you reach the cliffs...which might take you 20 m...
by Enke
Sat Nov 01, 2014 16:33
 
Forum: Feature Discussion
Topic: Infinite world size
Replies: 171
Views: 25172

Re: Post your screenshots!

Built an orbital laser 21000 blocks above the spawn area at Shadowninja's Server. http://i.imgur.com/OSnPvEx.png An overview. Living and control areas are in the middle, solar power units on the four wings. http://i.imgur.com/TWNbI8K.png The laser. Controlled at the top of the satellite, it has to r...
by Enke
Sat Nov 01, 2014 04:37
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9104
Views: 1049898

Re: Restore mapgen v5 ?

Man, I'm ready to see this. Is there a general time frame we can expect it?
by Enke
Fri Oct 31, 2014 20:03
 
Forum: General Discussion
Topic: Restore mapgen v5 ?
Replies: 66
Views: 8189

Re: Infinite world size

We could do something like "Congratulations! You've reached the end of the game! Click here to restart" - and teleport the player back to spawn. It would be silly, but so is trying to reach the end (of the map) for no other reason than complaining about there beeing one :-) "Hey, you...
by Enke
Fri Oct 31, 2014 19:35
 
Forum: Feature Discussion
Topic: Infinite world size
Replies: 171
Views: 25172

Re: ShadowNinja's creative server [git, flat, 24/7, always d

ShadowNinja wrote:
Enke wrote:What are the new mods?

+ New mods

Awesome. Also seems like health is on for some reason. Am I correct in assuming that this is not intended?
by Enke
Thu Oct 30, 2014 22:06
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 25291

Re: ShadowNinja's creative server [git, flat, 24/7, always d

I took the server down for maintenance for a few days, but it's back now! OldCoder is now generously hosting the server for me. The server's port is now 30008, but the old address still works. The server should have better uptime now, and there are a few new mods. Also, we're specializing a little:...
by Enke
Thu Oct 30, 2014 01:10
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 25291

Re: Lush8 Texture Pack [8x8][Deus Phoenix]

Phoenix is out! Tell me what you want to see changed as I work on the next update. Truthfully, Phoenix was ready to release Sunday night, but I didn't release it until now because I wanted to add support for Mesecons. It's out now, anyhow. I'm pretty sure in the 10 hours of work I did on Mesecons te...
by Enke
Wed Oct 29, 2014 23:57
 
Forum: Texture Packs
Topic: Lush8 Texture Pack [8x8][Solstice]
Replies: 19
Views: 8127

Re: Lush8 Texture Pack [8x8][8/25/2014-B]

Some minetest_game textures are missing : ⋅ doors ⋅ dye ⋅ farming ⋅ fire ⋅ screwdiver ⋅ tnt ⋅ vessels ⋅ wool I think the dirt with grass is a little too bright, I think it must be green and not yellow. I don't say it to...
by Enke
Mon Oct 27, 2014 01:59
 
Forum: Texture Packs
Topic: Lush8 Texture Pack [8x8][Solstice]
Replies: 19
Views: 8127
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