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Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte

wish this could be developed more also perhaps some sort of guide, maybe guide book? I had to scan through the code to sort of find out how the assembly laser works I should do some more work on this at some point, it's been ages since I did anything with Minetest. Some form of documentation, in-ga...
by minermoder27
Thu Feb 01, 2018 00:24
 
Forum: Mod Releases
Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
Replies: 34
Views: 17796

Re: [Mod] Fertiliser [0.1.6] [fertiliser]

Well, I'll have a look at updating it sometime tomorrow, then.
by minermoder27
Sat Jun 10, 2017 12:09
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: [Mod] Fertiliser [0.1.6] [fertiliser]

Chibi ghost wrote:I'm going to install bone meal, remove my armour and spend a hour throwing my self off my house

Is that another fertilizer-style mod?
by minermoder27
Sat Jun 10, 2017 12:00
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: [Mod] Fertiliser [0.1.6] [fertiliser]

Chibi ghost wrote:rip one of my favourite mods

As in, this or farming plus? If this:

Wow, I had no idea anyone ever used this. I can fix it up to work with the default mods if you'd like.

I haven't done Minetest in ages, does plantlib still exist?
by minermoder27
Sat Jun 10, 2017 11:52
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: skytest version 1.1 official release

It might be a bit better to continue this by means of PMs, to avoid spamming the thread.
by minermoder27
Sat May 13, 2017 14:28
 
Forum: WIP Mods
Topic: skytest version 1.7
Replies: 60
Views: 4649

Re: skytest version 1.1 official release

Sure. Could you give me write access to your repo (https://help.github.com/articles/inviti ... epository/)
by minermoder27
Sat May 13, 2017 14:11
 
Forum: WIP Mods
Topic: skytest version 1.7
Replies: 60
Views: 4649

Re: skytest version 1.1 official release

Oh, ok. I can understand why you might be having issues. See my advice above about command-line Git. It looks complicated to start with, but it does get a lot easier as time goes by.
by minermoder27
Sat May 13, 2017 14:02
 
Forum: WIP Mods
Topic: skytest version 1.7
Replies: 60
Views: 4649

Re: skytest version 1.1 official release

Sorry for those problems, first after I made this mod like a week ago I came up with the same name as yours. then I found your mod and borrowed the hammer textures. nothing else of yours is used but the hammer textures. second, I don't know how to submit the textures folder unless it is zipped. if y...
by minermoder27
Sat May 13, 2017 13:55
 
Forum: WIP Mods
Topic: skytest version 1.7
Replies: 60
Views: 4649

Re: skytest version 1.0 official release

Andrey01 wrote:But this is stealing! What to add mods for if they have already had in minecraft?


Minecraft is a Infiniminer clone, is it not?
by minermoder27
Sat May 13, 2017 13:35
 
Forum: WIP Mods
Topic: skytest version 1.7
Replies: 60
Views: 4649

Re: skytest version 1.1 official release

A few points on this: 1. I would suggest that you don't zip the files before putting them into your Git repository, as this prevents others from using either the standard Git command line tools, or using the GitHub web interface to browse files. 2. Your mod has the same name as mine, and is labed as...
by minermoder27
Sat May 13, 2017 13:30
 
Forum: WIP Mods
Topic: skytest version 1.7
Replies: 60
Views: 4649

Re: [mod] Skytest [0.1] [skytest]

Oh, feel free to use assets from any of my mods. Most of them are license under the Apache 2.0 license, so you use them if you mention me somewhere.
by minermoder27
Thu May 11, 2017 00:43
 
Forum: WIP Mods
Topic: [mod] Skytest [0.1] [skytest]
Replies: 6
Views: 1814

Re: Minecraft to minetest texture pack converter

Due to the problems with running this on windows, I might just rewrite this in Java. Therefore, cross-platform.
by minermoder27
Sun Jan 08, 2017 22:15
 
Forum: Texture Packs
Topic: Minecraft to minetest texture pack converter
Replies: 19
Views: 9714

Re: Minecraft to minetest texture pack converter

are the "mc-to-mt-tp-conv" and "assets" folders in the same place?
by minermoder27
Tue Nov 17, 2015 23:29
 
Forum: Texture Packs
Topic: Minecraft to minetest texture pack converter
Replies: 19
Views: 9714

Re: Minecraft to minetest texture pack converter

see the readme Get minecraft texture pack. Get "assets" folder from minecraft texture pack. Move "mc-to-mt-tp-conv" folder to folder with assets folder Run "conv.sh" (it is inside "mc-to-mt-tp-conv" folder) The folder "minetest-texture-pack" will be ...
by minermoder27
Sat Sep 05, 2015 23:48
 
Forum: Texture Packs
Topic: Minecraft to minetest texture pack converter
Replies: 19
Views: 9714

Re: Command block clear hand command?

Untested, but here goes: core.register_chatcommand("pulverizeall", { description = "Pulverize inventory", func = function(name, param) local player = core.get_player_by_name(name) player:get_inventory():set_list("main", {}) return true, "An inventory was pulverized...
by minermoder27
Sat Jun 20, 2015 00:32
 
Forum: WIP Mods
Topic: Command block clear hand command?
Replies: 17
Views: 2727

Re: [Mod] Nixie Tubes [nixie_tubes][git]

Oooh, looks awesome! What about adding some form of high-voltage driver that you would need to power them?
by minermoder27
Sun Jun 14, 2015 02:57
 
Forum: Mod Releases
Topic: [Mod] Nixie Tubes [nixie_tubes][git]
Replies: 19
Views: 6572

Re: [Mod] Fertiliser [0.1] [fertiliser]

[...] but it didn't work on moretrees or jungle trees for me. No crash, just no fertiliser application (no removal from the stack). Seems like the support for jungle trees and the moretrees mod was removed from the mod with the latest update. Moretrees support has been re-added in the latest versio...
by minermoder27
Sun Jun 14, 2015 02:52
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: [Mod] Fertiliser [0.1] [fertiliser]

balthazariv, it comes down to a ":" vs a "." line 6 of the fertiliser/init.lua farming:generate_tree(pos, def[4][1], def[4][2], def[4][3], def[4][4]) change it to farming.generate_tree(pos, def[4][1], def[4][2], def[4][3], def[4][4]) and it works. Do that and it will no longer w...
by minermoder27
Thu Jun 11, 2015 07:26
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte

I have discovered a very spammy error message with Buildtest, I made a screenshot of it and tracked down the possible cause. As you can see in the image the error message spammed is ERROR[ServerThread]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:lava_...
by minermoder27
Tue Apr 14, 2015 20:14
 
Forum: Mod Releases
Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
Replies: 34
Views: 17796

Re: [Mod] Minecraft like drop on die [dropondie]

I have applied TenPlus1’s fix and packaged the result a Zip file for you. I also added a description. And I fixed the dependencies. The dependency list was wrong, it falsely claimed that this mod depends on default. In reality, this mod does have no dependencies. You find the updated version in the...
by minermoder27
Mon Oct 20, 2014 05:20
 
Forum: WIP Mods
Topic: [Mod] Minecraft like drop on die [dropondie]
Replies: 27
Views: 6692

Re: [Mod]IndustrialTest[itest]

FASTPACEDMAN2000 wrote:doesn't work for minetest 0.4.10


Could you be more specific? What is happening (eg, crashing). If so, could you pastebin a error log?
by minermoder27
Mon Oct 20, 2014 05:07
 
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 11468

Re: [Mod] Fertiliser [0.1] [fertiliser]

IDK why they got rid of it. Will have to look into a workaround for the bones.
by minermoder27
Thu Oct 16, 2014 23:17
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: [Mod] Fertiliser [0.1] [fertiliser]

Sorry about three lines, it was a problem with my use of git.
This is now fixed.
by minermoder27
Sat Oct 11, 2014 20:02
 
Forum: Mod Releases
Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
Replies: 25
Views: 5668

Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte

The liquids pump does not work.
I will make some textures for the others.
Thanks.
by minermoder27
Mon Aug 25, 2014 23:34
 
Forum: Mod Releases
Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
Replies: 34
Views: 17796
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