Search found 124 matches
- Thu Feb 01, 2018 00:24
- Forum: Mod Releases
- Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
- Replies: 37
- Views: 24720
Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte
wish this could be developed more also perhaps some sort of guide, maybe guide book? I had to scan through the code to sort of find out how the assembly laser works I should do some more work on this at some point, it's been ages since I did anything with Minetest. Some form of documentation, in-ga...
- Sat Jun 10, 2017 12:09
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1.6] [fertiliser]
Well, I'll have a look at updating it sometime tomorrow, then.
- Sat Jun 10, 2017 12:00
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1.6] [fertiliser]
Is that another fertilizer-style mod?Chibi ghost wrote:I'm going to install bone meal, remove my armour and spend a hour throwing my self off my house
- Sat Jun 10, 2017 11:52
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1.6] [fertiliser]
As in, this or farming plus? If this:Chibi ghost wrote:rip one of my favourite mods
Wow, I had no idea anyone ever used this. I can fix it up to work with the default mods if you'd like.
I haven't done Minetest in ages, does plantlib still exist?
- Sat May 13, 2017 14:28
- Forum: WIP Mods
- Topic: skytest version 1.7
- Replies: 60
- Views: 10059
Re: skytest version 1.1 official release
It might be a bit better to continue this by means of PMs, to avoid spamming the thread.
- Sat May 13, 2017 14:11
- Forum: WIP Mods
- Topic: skytest version 1.7
- Replies: 60
- Views: 10059
Re: skytest version 1.1 official release
Sure. Could you give me write access to your repo (https://help.github.com/articles/inviti ... epository/)
- Sat May 13, 2017 14:02
- Forum: WIP Mods
- Topic: skytest version 1.7
- Replies: 60
- Views: 10059
Re: skytest version 1.1 official release
Oh, ok. I can understand why you might be having issues. See my advice above about command-line Git. It looks complicated to start with, but it does get a lot easier as time goes by.
- Sat May 13, 2017 13:55
- Forum: WIP Mods
- Topic: skytest version 1.7
- Replies: 60
- Views: 10059
Re: skytest version 1.1 official release
Sorry for those problems, first after I made this mod like a week ago I came up with the same name as yours. then I found your mod and borrowed the hammer textures. nothing else of yours is used but the hammer textures. second, I don't know how to submit the textures folder unless it is zipped. if y...
- Sat May 13, 2017 13:35
- Forum: WIP Mods
- Topic: skytest version 1.7
- Replies: 60
- Views: 10059
Re: skytest version 1.0 official release
Minecraft is a Infiniminer clone, is it not?Andrey01 wrote:But this is stealing! What to add mods for if they have already had in minecraft?
- Sat May 13, 2017 13:30
- Forum: WIP Mods
- Topic: skytest version 1.7
- Replies: 60
- Views: 10059
Re: skytest version 1.1 official release
A few points on this: 1. I would suggest that you don't zip the files before putting them into your Git repository, as this prevents others from using either the standard Git command line tools, or using the GitHub web interface to browse files. 2. Your mod has the same name as mine, and is labed as...
- Thu May 11, 2017 00:43
- Forum: WIP Mods
- Topic: [mod] Skytest [0.1] [skytest]
- Replies: 6
- Views: 3052
Re: [mod] Skytest [0.1] [skytest]
Oh, feel free to use assets from any of my mods. Most of them are license under the Apache 2.0 license, so you use them if you mention me somewhere.
- Sun Jan 08, 2017 22:15
- Forum: Texture Packs
- Topic: Minecraft to minetest texture pack converter
- Replies: 19
- Views: 12990
Re: Minecraft to minetest texture pack converter
Due to the problems with running this on windows, I might just rewrite this in Java. Therefore, cross-platform.
- Tue Nov 17, 2015 23:29
- Forum: Texture Packs
- Topic: Minecraft to minetest texture pack converter
- Replies: 19
- Views: 12990
Re: Minecraft to minetest texture pack converter
are the "mc-to-mt-tp-conv" and "assets" folders in the same place?
- Sat Sep 05, 2015 23:48
- Forum: Texture Packs
- Topic: Minecraft to minetest texture pack converter
- Replies: 19
- Views: 12990
Re: Minecraft to minetest texture pack converter
see the readme Get minecraft texture pack. Get "assets" folder from minecraft texture pack. Move "mc-to-mt-tp-conv" folder to folder with assets folder Run "conv.sh" (it is inside "mc-to-mt-tp-conv" folder) The folder "minetest-texture-pack" will be ...
- Sat Jun 20, 2015 00:32
- Forum: WIP Mods
- Topic: Command block clear hand command?
- Replies: 17
- Views: 4106
Re: Command block clear hand command?
Untested, but here goes: core.register_chatcommand("pulverizeall", { description = "Pulverize inventory", func = function(name, param) local player = core.get_player_by_name(name) player:get_inventory():set_list("main", {}) return true, "An inventory was pulverized...
- Sun Jun 14, 2015 02:57
- Forum: Mod Releases
- Topic: [Mod] Nixie Tubes [nixie_tubes][git]
- Replies: 19
- Views: 9686
Re: [Mod] Nixie Tubes [nixie_tubes][git]
Oooh, looks awesome! What about adding some form of high-voltage driver that you would need to power them?
- Sun Jun 14, 2015 02:52
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1] [fertiliser]
[...] but it didn't work on moretrees or jungle trees for me. No crash, just no fertiliser application (no removal from the stack). Seems like the support for jungle trees and the moretrees mod was removed from the mod with the latest update. Moretrees support has been re-added in the latest versio...
- Thu Jun 11, 2015 07:26
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1] [fertiliser]
balthazariv, it comes down to a ":" vs a "." line 6 of the fertiliser/init.lua farming:generate_tree(pos, def[4][1], def[4][2], def[4][3], def[4][4]) change it to farming.generate_tree(pos, def[4][1], def[4][2], def[4][3], def[4][4]) and it works. Do that and it will no longer w...
- Tue Apr 14, 2015 20:14
- Forum: Mod Releases
- Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
- Replies: 37
- Views: 24720
Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte
I have discovered a very spammy error message with Buildtest, I made a screenshot of it and tracked down the possible cause. As you can see in the image the error message spammed is ERROR[ServerThread]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:lava_...
- Mon Oct 20, 2014 05:20
- Forum: WIP Mods
- Topic: [Mod] Minecraft like drop on die [dropondie]
- Replies: 27
- Views: 10559
Re: [Mod] Minecraft like drop on die [dropondie]
I have applied TenPlus1’s fix and packaged the result a Zip file for you. I also added a description. And I fixed the dependencies. The dependency list was wrong, it falsely claimed that this mod depends on default. In reality, this mod does have no dependencies. You find the updated version in the...
- Mon Oct 20, 2014 05:07
- Forum: WIP Mods
- Topic: [Mod]IndustrialTest[itest]
- Replies: 31
- Views: 18678
Re: [Mod]IndustrialTest[itest]
Could you be more specific? What is happening (eg, crashing). If so, could you pastebin a error log?FASTPACEDMAN2000 wrote:doesn't work for minetest 0.4.10
- Thu Oct 16, 2014 23:17
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1] [fertiliser]
IDK why they got rid of it. Will have to look into a workaround for the bones.
- Sat Oct 11, 2014 20:02
- Forum: Mod Releases
- Topic: [Mod] Fertiliser [0.1.6] [fertiliser]
- Replies: 25
- Views: 9477
Re: [Mod] Fertiliser [0.1] [fertiliser]
Sorry about three lines, it was a problem with my use of git.
This is now fixed.
This is now fixed.
- Mon Aug 25, 2014 23:59
- Forum: Mod Releases
- Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
- Replies: 37
- Views: 24720
Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte
Added textures.
- Mon Aug 25, 2014 23:34
- Forum: Mod Releases
- Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
- Replies: 37
- Views: 24720
Re: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildte
The liquids pump does not work.
I will make some textures for the others.
Thanks.
I will make some textures for the others.
Thanks.