You should stick with the latest mod release to work reliably with the latest release of Minetest. Don’t rely on commits unless you want to test the bleeding-edge features.
By the way, this mod has evolved into an inventory. craftguide will be slowly deprecated in favor of i3.
Please reconsider the sfinv support. No offense to rubenwardy, but I don't think sfinv is a great inventory API. It looks outdated, it's too basic, and does not comply to the modern design standards, unlike craftguide . The history has proven that sfinv has failed to export outside of the MTG spher...
The upcoming craftguide 2.0 will be released after Minetest 5.4's release. Here's the changelog so far: Formspec migrated to formspec_version[4] , which mean elements are properly aligned and scaled now. Added an export button to craft recipes directly from the guide, if you have sufficient resource...
<screens> Sorry for the OT but please Wuzzy don't set a custom subject in your posts, because it overrides the topic title and it looks like there is a new topic called "Something" when seen by the homepage. It's not the first time it happens, hence the message.. Mind your own business, r...
I saw a reflexions demo in your YT channel (stalker alert xD ) , you did this in Screen Scpace? No the water surface is a single plane and it uses a second camera to render reflections. For a voxel game you necessarily need SSR but first we need a clean post-processing framework using the OpenGL bu...
I was the first to attempt to add realtime shadows back in 2017 using OpenGL framebuffers, but the implementation was dirty and I couldn't figure out some things like the occlusion code. Cascaded SM is the way to go for a voxel game. I'm eager to see the end result of your work. And I hope some toxi...
I saw the model element PR and was somewhat disappointed, to say the least. [...] Since it's my PR, I will reply. First of all, you should be satisfied that this PR exists in the first place. It's not really encouraging to read that it's " disappointing, to say the least " whereas I spent...