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Re: [Mod] Crafting Guide [1.10.1] [craftguide]

I guess you're saying that you won't support previous versions?

All versions equal or newer than 0.4.16 are supported. But if you're using the 5.x branch, better using 5.1.
by jp
Sat Nov 23, 2019 19:50
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10.1] [craftguide]

Try using Minetest 5.1. Otherwise this report is not relevant.
by jp
Thu Nov 21, 2019 14:35
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10.1] [craftguide]

I am not able to reproduce your issues using the same engine version. Also the latest stable version is 5.1.
by jp
Sun Nov 10, 2019 16:41
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10.1] [craftguide]

The forward button in the sfinv craft guide is not working any more. I noticed this myself, then had a seperate report from a player about it. Also, another play reported that they cannot see the item names anymore in the guide, but I can see item names when hovering, so I'm not sure what he/she me...
by jp
Sun Nov 10, 2019 15:53
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10.1] [craftguide]

FreeGamers wrote:I'm seeing missing image errors when opening the guide.

I forgot to add these files. This is fixed now.
by jp
Tue Nov 05, 2019 17:36
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10.1] [craftguide]

How does one go from the crafting guide to the crafting grid? Do I just have to memorize what the guide says, then manually put stuff into the grid, craft one item, put more stuff into the grid, craft another item, repeat until I die of old age? Yes this is a guide , not a crafting helper. Moving i...
by jp
Tue Nov 05, 2019 12:47
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10.1] [craftguide]

Update: craftguide 1.10.1 released!

  • Bugfixes
  • Visual feedbacks on navigation buttons (requires a development version of the engine)
  • More accurate informations when the mod loads (data caching)
  • Updated Italian locales
by jp
Fri Nov 01, 2019 00:22
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: Post your screenshots!

Image
Image
Image
by jp
Mon Oct 21, 2019 14:04
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1087020

Re: [Mod] Crafting Guide [1.10] [craftguide]

No, this is not your screen's fault. I broke it (among many things) and this is fixed now.
by jp
Sat Oct 12, 2019 22:28
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.10] [craftguide]

FreeGamers wrote:This mod causes a game/server crash when looking at some of the alternative default dye recipes that are null.

Fixed. Thanks.
by jp
Sat Oct 12, 2019 11:23
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

[Mod] Crafting Guide [1.10] [craftguide]

Update: craftguide 1.10 released! ⋅ Reworked UI (considering feedbacks) ⋅ Show dropped items (with chance percentage) ⋅ Added support for multiple craft definitions and craft registration from a given URL ⋅ Added support for exporting all the cached recipes a...
by jp
Thu Oct 10, 2019 15:44
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Magicalities [Big WIP][magicalities]

It says that the recipe is too big to be displayed (1x9) when i omit them, though You're misusing the crafting API which is simpler than the engine one. Example: { width = 3, type = "arcane", items = { "default:gold_ingot", "default:gold_ingot", "default:gold_ingo...
by jp
Thu Oct 10, 2019 13:57
 
Forum: WIP Mods
Topic: [Mod] Magicalities [WIP][magicalities]
Replies: 18
Views: 1540

Re: Post your videos!

Extex wrote:
jp wrote:Experiment with real-time water reflection: https://www.youtube.com/watch?v=uz1douFQcok

Are you gonna do a PR for this?

You are like the tenth person to ask this so I'll reply once and for all: this is being worked on currently and yes a PR prepares.
by jp
Wed Oct 09, 2019 18:39
 
Forum: General Discussion
Topic: Post your videos!
Replies: 911
Views: 105252

Re: [Mod] Crafting Guide [1.9] [craftguide]

Thanks for the feedbacks. I suggest to keep the panel positions at a fixed place so they don't jump (they just appear and disapper). That would be a waste of screen space. I noticed the craftguide now falls back to the default tooltip colors instead of the game-specified ones I didn't touch the tool...
by jp
Fri Oct 04, 2019 19:36
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.9] [craftguide]

Update: craftguide 1.9 released!

This version brings a major interface overhaul and some bugfixes.
It's recommended to use the upcoming Minetest 5.1 or a development version of the engine.

Image
by jp
Thu Oct 03, 2019 22:39
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.8.1] [craftguide]

Update: craftguide 1.8.1 released!

  • Numerous bugfixes and polishing
  • Added Italian translations (thanks Hamlet)
  • Full backward compatibility with Minetest 0.4.17
by jp
Sun Sep 29, 2019 19:43
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: Post your videos!

Adding support in engine for animated images in formspecs: https://www.youtube.com/watch?v=mDjExI7xBZA
by jp
Thu Sep 26, 2019 22:38
 
Forum: General Discussion
Topic: Post your videos!
Replies: 911
Views: 105252

Re: [Mod] Curtains

For some reason the recipes do not get added into the craftguide mod by jp. I fixed that just now. There has been a lot of major changes in craftguide recently, sorry. Are those recipes for/from aliases? I remember one of the craftguides has issues with this. Unfortunately I can't find it anymore. ...
by jp
Wed Sep 18, 2019 18:10
 
Forum: WIP Mods
Topic: [Mod] Curtains
Replies: 12
Views: 817

Re: Post your screenshots!

Image
by jp
Fri Sep 13, 2019 14:01
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1087020

Re: Post your videos!

Experiment with real-time water reflection: https://www.youtube.com/watch?v=uz1douFQcok
by jp
Thu Sep 12, 2019 15:38
 
Forum: General Discussion
Topic: Post your videos!
Replies: 911
Views: 105252

Re: [Mod] Magicalities [Big WIP][magicalities]

There is a small misuse of craftguide.register_craft in your mod: the fields width and height are actually not required (this is automatically calculated).

See the API: https://github.com/minetest-mods/craftg ... ter/API.md
by jp
Thu Sep 12, 2019 14:07
 
Forum: WIP Mods
Topic: [Mod] Magicalities [WIP][magicalities]
Replies: 18
Views: 1540

Re: [Mod] Crafting Guide [1.8] [craftguide]

Update: craftguide 1.8 released!

This is an important step forward: craftguide can now shows the replacement items and toolrepair properties.

This mod is now fully compliant to the requirements of a crafting guide.
by jp
Tue Sep 10, 2019 15:34
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.7] [craftguide]

This engine feature is not released yet, I should add a fallback. Sorry for that.

EDIT: fixed. A dev version of the engine is recommended for the best effect.
by jp
Sat Sep 07, 2019 09:25
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.7] [craftguide]

Update: craftguide 1.7 released! ⋅ The UI has been significantly improved. ⋅ Custom recipes can now be registered in-game dynamically. ⋅ The craftguide can now display recipes up to 8x8 items (without any slowdown for custom recipes). ⋅ Added an API to set a ...
by jp
Fri Sep 06, 2019 16:29
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037

Re: [Mod] Crafting Guide [1.6] [craftguide]

Yes, the HUD is client-side, but the function calls from the server. That would be only 2 calls for the notification's back and forth versus tens of calls.
by jp
Mon Sep 02, 2019 14:34
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10.1] [craftguide]
Replies: 140
Views: 102037
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