Search found 11 matches

by AnFiadhChu
Sun Nov 30, 2014 07:29
Forum: Mod Releases
Topic: [Mod] Forcefield [1.0] [forcefield]
Replies: 14
Views: 9695

Re: [Mod] Forcefield [1.0] [forcefield]

Thanks.
by AnFiadhChu
Sat Nov 29, 2014 15:37
Forum: Mod Releases
Topic: [Mod] Potions [heal_potions]
Replies: 9
Views: 3257

Re: [Mod] Potions [heal_potions]

I'll do that... as soon as I figure out how
by AnFiadhChu
Sat Nov 29, 2014 15:35
Forum: Mod Releases
Topic: [Mod] Forcefield [1.0] [forcefield]
Replies: 14
Views: 9695

Re: [Mod] Forcefield [1.0] [forcefield]

The download link no longer works.
by AnFiadhChu
Thu Jul 31, 2014 19:14
Forum: Mod Releases
Topic: [Mod] Moon realm [0.11.0] [moonrealm]
Replies: 240
Views: 66884

Re: [Mod] Moon realm [0.8.1] [moonrealm]

every time I try to start it I get "Error: ~/.minetest/mods/moonrealm/int.lua:176: attempt to call method 'set_sky' (a nil value)
by AnFiadhChu
Sun Jul 20, 2014 05:42
Forum: Mod Releases
Topic: [Mod] Charcoal [charcoal]
Replies: 7
Views: 4240

Re: [Mod] Charcoal [charcoal]

@Sokomine thanks for the suggestion. It has been done...(resists evil laugh)
by AnFiadhChu
Sat Jul 19, 2014 20:25
Forum: Mod Releases
Topic: [Mod] Charcoal [charcoal]
Replies: 7
Views: 4240

Re: [Mod] Charcoal [charcoal]

The easiest answer to that is the backstory of my mod: A while ago I looked for a charcoal mod and found none. upon discovering this, I made my own. Today, I released it so that others could find a charcoal mod when they look. I am glad that there are more out there, since charcoal works very well.
by AnFiadhChu
Sat Jul 19, 2014 20:10
Forum: Mod Releases
Topic: [Mod] Potions [heal_potions]
Replies: 9
Views: 3257

Re: [Mod] Potions [heal_potions]

@Evergreen the textures are from http://icons.webtoolhub.com/icon-p0s2281-set.aspx, I forgot to add that info, thank you for reminding me.

@Wuzzy I have fixed the name, and will probe the idea of a more balanced heal. please send me a link to your mod when it is done :)
by AnFiadhChu
Sat Jul 19, 2014 11:39
Forum: Mod Releases
Topic: [Mod] Potions [heal_potions]
Replies: 9
Views: 3257

[Mod] Potions [heal_potions]

A small mod that might be useful. It adds a fullheal potion and a halfheal potion to the game. License: WTFPL Dependencies: default flowers farming vessels Download: heal_potions.zip crafting: https://forum.minetest.net/download/file.php?mode=view&id=898&sid=e1ddd22f2953a5792ab8d2733f4bdd0c...
by AnFiadhChu
Sat Jul 19, 2014 11:11
Forum: Mod Releases
Topic: [Mod] Charcoal [charcoal]
Replies: 7
Views: 4240

Re: [Mod]Charcoal[charcoal]

Thats the difference: it exists :)
thanks for the response.
by AnFiadhChu
Sat Jul 19, 2014 08:00
Forum: Mod Releases
Topic: [Mod] Charcoal [charcoal]
Replies: 7
Views: 4240

[Mod] Charcoal [charcoal]

This mod adds Charcoal to Minetest, which is basically coal. License: WTFPL Dependencies: default Download: charcoal.zip Crafting: https://forum.minetest.net/download/file.php?id=895 https://forum.minetest.net/download/file.php?id=896 Both lumps and blocks can be used as fuel. blocks can be placed....
by AnFiadhChu
Thu Dec 19, 2013 18:20
Forum: WIP Mods
Topic: Extra commands(alpha 0.1)
Replies: 41
Views: 15602

Script work 100%. But maybe you should do a command indicating that the player no longer have afk. Exemple : /afk => Utilisatrice is now afk. When i type /afk again => Utilisatrice do not have afk. Good Idea Done: spawn = {x = 50, y = 1, z = 92} minetest.register_on_chat_message(function(name, mess...