Search found 11 matches
- Sun Nov 30, 2014 07:29
- Forum: Mod Releases
- Topic: [Mod] Forcefield [1.0] [forcefield]
- Replies: 14
- Views: 11434
- Sat Nov 29, 2014 15:37
- Forum: Mod Releases
- Topic: [Mod] Potions [heal_potions]
- Replies: 9
- Views: 4440
Re: [Mod] Potions [heal_potions]
I'll do that... as soon as I figure out how
- Sat Nov 29, 2014 15:35
- Forum: Mod Releases
- Topic: [Mod] Forcefield [1.0] [forcefield]
- Replies: 14
- Views: 11434
Re: [Mod] Forcefield [1.0] [forcefield]
The download link no longer works.
- Thu Jul 31, 2014 19:14
- Forum: Mod Releases
- Topic: [Mod] Moon realm [0.11.0] [moonrealm]
- Replies: 240
- Views: 79638
Re: [Mod] Moon realm [0.8.1] [moonrealm]
every time I try to start it I get "Error: ~/.minetest/mods/moonrealm/int.lua:176: attempt to call method 'set_sky' (a nil value)
- Sun Jul 20, 2014 05:42
- Forum: Mod Releases
- Topic: [Mod] Charcoal [charcoal]
- Replies: 7
- Views: 6066
Re: [Mod] Charcoal [charcoal]
@Sokomine thanks for the suggestion. It has been done...(resists evil laugh)
- Sat Jul 19, 2014 20:25
- Forum: Mod Releases
- Topic: [Mod] Charcoal [charcoal]
- Replies: 7
- Views: 6066
Re: [Mod] Charcoal [charcoal]
The easiest answer to that is the backstory of my mod: A while ago I looked for a charcoal mod and found none. upon discovering this, I made my own. Today, I released it so that others could find a charcoal mod when they look. I am glad that there are more out there, since charcoal works very well.
- Sat Jul 19, 2014 20:10
- Forum: Mod Releases
- Topic: [Mod] Potions [heal_potions]
- Replies: 9
- Views: 4440
Re: [Mod] Potions [heal_potions]
@Evergreen the textures are from http://icons.webtoolhub.com/icon-p0s2281-set.aspx, I forgot to add that info, thank you for reminding me.
@Wuzzy I have fixed the name, and will probe the idea of a more balanced heal. please send me a link to your mod when it is done :)
@Wuzzy I have fixed the name, and will probe the idea of a more balanced heal. please send me a link to your mod when it is done :)
- Sat Jul 19, 2014 11:39
- Forum: Mod Releases
- Topic: [Mod] Potions [heal_potions]
- Replies: 9
- Views: 4440
[Mod] Potions [heal_potions]
A small mod that might be useful. It adds a fullheal potion and a halfheal potion to the game. License: WTFPL Dependencies: default flowers farming vessels Download: heal_potions.zip crafting: https://forum.minetest.net/download/file.php?mode=view&id=898&sid=e1ddd22f2953a5792ab8d2733f4bdd0c...
- Sat Jul 19, 2014 11:11
- Forum: Mod Releases
- Topic: [Mod] Charcoal [charcoal]
- Replies: 7
- Views: 6066
Re: [Mod]Charcoal[charcoal]
Thats the difference: it exists :)
thanks for the response.
thanks for the response.
- Sat Jul 19, 2014 08:00
- Forum: Mod Releases
- Topic: [Mod] Charcoal [charcoal]
- Replies: 7
- Views: 6066
[Mod] Charcoal [charcoal]
This mod adds Charcoal to Minetest, which is basically coal. License: WTFPL Dependencies: default Download: charcoal.zip Crafting: https://forum.minetest.net/download/file.php?id=895 https://forum.minetest.net/download/file.php?id=896 Both lumps and blocks can be used as fuel. blocks can be placed....
- Thu Dec 19, 2013 18:20
- Forum: WIP Mods
- Topic: Extra commands(alpha 0.1)
- Replies: 41
- Views: 18585
Script work 100%. But maybe you should do a command indicating that the player no longer have afk. Exemple : /afk => Utilisatrice is now afk. When i type /afk again => Utilisatrice do not have afk. Good Idea Done: spawn = {x = 50, y = 1, z = 92} minetest.register_on_chat_message(function(name, mess...