Search found 644 matches
- Sat Aug 31, 2019 12:46
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [Map] Stampy's Lovely World
I don't know if you had customized the mods, but a lot of them could probably just be updated from the source to fix a lot of the issues. Yes, everything is heavily customized to make the mini games in Stampy's Funland work. This map needs to stay close to Minecraft on the Xbox 360 around 2015 to s...
- Fri Aug 30, 2019 11:21
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [Map] Stampy's Lovely World
Thanks! It's been merged.
I suppose the same changes would have to be made to "mobs" then? Oh well, it's an old subgame, probably nobody cares anyway… :-)
I suppose the same changes would have to be made to "mobs" then? Oh well, it's an old subgame, probably nobody cares anyway… :-)
- Thu Aug 29, 2019 09:29
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [Map] Stampy's Lovely World
Thanks. I updated the mod to work with Minetest 5.0 for somebody, and wanted to know if I could share the update with the rest of the world. Oh, is it broken with 5.0? I hadn't noticed. I check Stampy game and the Stampy map from time to time with Minetest-git, but I probably did not try "ocea...
- Wed Aug 28, 2019 13:35
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
I realize I'm going out on a limb here, but does anybody know what the license of the oceans mod is. It's included in the Stampy game, but doesn't have any license information I can find. I think I wrote that for the Stampy game specifically, so you can regard it as Public Domain/CC0/WTFPL or whate...
- Sun Feb 03, 2019 20:44
- Forum: Problems
- Topic: MacOS Homebrew install did not work.
- Replies: 5
- Views: 2555
Re: MacOS Homebrew install did not work.
It depends on whether the app needs any outside libraries from /usr/local/ or if it is fully self-contained. I guess you can try and if it does not work, download one of Neoascetic's builds, they should have no Homebrew dependencies for sure.
- Sun Feb 03, 2019 15:54
- Forum: Problems
- Topic: MacOS Homebrew install did not work.
- Replies: 5
- Views: 2555
Re: MacOS Homebrew install did not work.
Open Terminal.app and run
It used to be the case that the MT app showed up in Launchpad (after running "brew linkapps"), but I think this funtionality has been removed in Homebrew unfortunately...
Code: Select all
open /usr/local/Cellar/minetest/0.4.17.1/minetest.app
- Wed May 30, 2018 14:11
- Forum: General Discussion
- Topic: On which desktop OS do you play MT?
- Replies: 7
- Views: 1598
Re: On which desktop OS do you play MT?
Windows 10. I play a lot of games which I cannot play with Linux. But I had Linux on my Notebook(my second computer). But if I don't want to play games any more one day(only Minetest or other games which I can play on Linux) I would switch on Linux. You could also dual-boot Windows 10 and Linux as ...
- Mon May 07, 2018 14:36
- Forum: General Discussion
- Topic: Post your Minetest story
- Replies: 19
- Views: 2426
Re: Post your Minetest story
I became interested in Minecraft due to the South Park episode in late 2013 (though I never actually purchased MC until years later) and started watching Stampy's MC Let's Plays on YouTube. One day in January 2014 I saw "minetest 0.4.9-1" pop up in the Arch Linux feed of updated packages, ...
- Fri Aug 25, 2017 17:14
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
OK, what I have done now is created a separate GitHub repo with worldmods for using this map with MineClone 2: https://github.com/mdoege/stampy_map_mineclone2_worldmods It's not perfect, but that turned out to be the easiest and quickest way to get this map to (mostly) work with MC2. Important note:...
- Thu Aug 24, 2017 19:05
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
I have your alias about 50% covered: https://github.com/maikerumine/gt2mc2 Also, I have a texture converter to replace all the textures back to original MC, But not released yet. F.Y.I. Feel free to get a head start. Thanks, maikerumine, I'll look into it! Flying over Stampyworld, it looked like ma...
- Thu Aug 24, 2017 06:59
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
you could release a modified version of MCL2 to go with the map........ Then I'd have to maintain two games instead of one... I think what I might do is add instuctions to the first post on how to switch the map to MC2, along with a block aliases mod and a link to a good texture pack. Then users ca...
- Thu Aug 24, 2017 00:20
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
why don't you use the MineClone2 subgame for this map ??? I might do, I have certainly considered it. Unfortunately MineClone2 now uses different textures than MC default, and I think mobs no longer have the original MC sounds. So in some ways MineClone2 looks and sounds less like MC than Stampy ga...
- Sun Aug 20, 2017 13:14
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
what?seller wrote:not
- Sat Aug 12, 2017 14:05
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
Map update #32
This release adds the Love Garden extension, the Farmacy pharmacy, Pawly Pets vet, Sweetie Pie sweets shop, and the completed iC optician.
This release adds the Love Garden extension, the Farmacy pharmacy, Pawly Pets vet, Sweetie Pie sweets shop, and the completed iC optician.
- Wed Aug 02, 2017 11:01
- Forum: Minetest-related projects
- Topic: [Tool] GUI for installing and updating mods from GitHub
- Replies: 116
- Views: 32839
Re: [Tool] GUI for installing and updating mods from GitHub
Apart from that listbox styling with the blue background, it uses the system defaults.Wuzzy wrote:OK, the colors are now less weird. Does this program use the system GUI defaults or does it set everything explicitly?
If it's the former, then it's my fault.
- Wed Aug 02, 2017 09:58
- Forum: Minetest-related projects
- Topic: [Tool] GUI for installing and updating mods from GitHub
- Replies: 116
- Views: 32839
Re: [Tool] GUI for installing and updating mods from GitHub
The scrollbar is tiny and there's a font which is white on light blue. I use Python 3.6.1 Yes, I have not tested this with a dark theme like Breeze Dark. But I have added a flag on line 16 in gitsync.py, maybe you could try setting that to False. Then the listbox should no longer be light blue. col...
- Mon Jul 10, 2017 12:56
- Forum: Maps
- Topic: Could anyone convert this for me
- Replies: 17
- Views: 11995
Re: Could anyone convert this for me
Here they are:22i wrote:Can someone convert this two maps for me?
https://drive.google.com/open?id=0B8Jgj ... nlhTV9KV1E
https://drive.google.com/open?id=0B8Jgj ... XlNby1NTUk
- Thu Jul 06, 2017 11:44
- Forum: Maps
- Topic: Could anyone convert this for me
- Replies: 17
- Views: 11995
Re: Could anyone convert this for me
Can someone convert this map for me? http://www.minecraftforum.net/forums/mapping-and-modding/maps/1488950-adv-creation-funland-3-1-900-000-downloads Here it is: https://drive.google.com/open?id=0B8JgjbLT8IxxbUYwem0tbDNqY2c The converter complained about some unknown MC nodes, so maybe expect some ...
- Wed Apr 19, 2017 19:54
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
Which version of Minetest are you using? This map's subgame is a bit heavy, but it should not "jam" MT entirely, just take a little while to start up.helpless wrote:I think this would be cool, but it jams my minetest engine when i try to use it :'(
- Sun Mar 19, 2017 13:09
- Forum: Minetest-related projects
- Topic: [Tool] GUI for installing and updating mods from GitHub
- Replies: 116
- Views: 32839
Re: [Tool] GUI for installing and updating mods from GitHub
OK, looks like we can simply always clone with "--recursive" by default, so this is an easy fix. :-)EdShouldBeInBed wrote: https://github.com/FaceDeer/castle is one that gives me empty directories when I try to d/l it.
- Sat Mar 18, 2017 19:34
- Forum: Minetest-related projects
- Topic: [Tool] GUI for installing and updating mods from GitHub
- Replies: 116
- Views: 32839
Re: [Tool] GUI for installing and updating mods from GitHub
Can you point me to an example mod pack that uses this? I need a test case.EdShouldBeInBed wrote:Morn76:
Anyway MT Sync could check if it needs to use --recursive to retrieve submodules from other gits? A few favourites have changed to modpacks with recursive links to their sub mods.
- Tue Mar 14, 2017 21:00
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
That map is made with Minetestmapper:Andrey01 wrote:And how have you showed a map in the first post?
Code: Select all
./minetestmapper -i ~/.minetest/worlds/stampyworld/ -o stampy2.png --drawscale
- Sun Mar 12, 2017 12:01
- Forum: Maps
- Topic: [Map] Stampy's Lovely World
- Replies: 127
- Views: 123398
Re: [W.I.P][Map] Stampy's lovely world
The seed is in map_meta.txt (in the map folder):Zachary wrote:But also I wonder could you tell me the seed you use and give us the coordinates to bulk and give us tutorials please morn76
Code: Select all
seed = 6750341779541595620
- Tue Jan 31, 2017 18:14
- Forum: Problems
- Topic: changing display_gamma has no effect / brightness-setting?
- Replies: 13
- Views: 3695
Re: changing display_gamma has no effect / brightness-settin
Gamma can be changed in range from 1.0 (brightest) to 3.0 (darkest) [ http://wiki.minetest.net/Troubleshooting#The_screen_is_too_dark ] I personally made it little brighter -- from 1.8 (default) to 1.5. But it is, nevertheless, too dark underground. Since December 28, gamma now works the other way ...
- Sun Jan 29, 2017 22:32
- Forum: Problems
- Topic: [ solved ] help! server will not load, this error
- Replies: 44
- Views: 10375
Re: help! server will not load, this error
Oh I forgot, don't mention that systemd sucks on the Arch forums either. The Arch gods don't like it when their decisions are questioned.Fedora24 wrote: lol i'll remember that :P
The good news is that installing and running Arch is a piece of cake compared to its touchy forum etiquette. :-)