This is for the Ostrich that you can ride in Animals Modpack: animals_modpack/mob_ostrich/textures/mob_ostrich_ostrich_mesh.png
This one is not for the "mobs" modpack.
Search found 18 matches
- Sun Mar 29, 2015 05:26
- Forum: Texture Packs
- Topic: Post your - Textures for Mobs
- Replies: 44
- Views: 16454
- Fri Mar 28, 2014 13:47
- Forum: Problems
- Topic: set_attach and set_detach rotation. [solved]
- Replies: 2
- Views: 2216
- Fri Mar 28, 2014 13:39
- Forum: Mod Releases
- Topic: [Mod] Simple helicopter [helicopter]
- Replies: 106
- Views: 75870
- Wed Mar 19, 2014 02:36
- Forum: Mod Releases
- Topic: [Mod] Simple helicopter [helicopter]
- Replies: 106
- Views: 75870
- Wed Mar 19, 2014 02:29
- Forum: Problems
- Topic: set_attach and set_detach rotation. [solved]
- Replies: 2
- Views: 2216
When I attach a clicker to an object with no rotation - the player detaches with no rotation bug. However the player does not sit correctly in the object.
e.g. rotation {x=0,y=0,z=0}
e.g. rotation {x=0,y=0,z=0}
Code: Select all
clicker:set_attach(self.model, "Root", {x=0,y=0,z=-10}, {x=0,y=0,z=0})
- Wed Mar 19, 2014 02:15
- Forum: Problems
- Topic: set_attach and set_detach rotation. [solved]
- Replies: 2
- Views: 2216
set_attach and set_detach rotation. [solved]
http://dj-monty.net/mt_hele1.png http://dj-monty.net/mt_hele2.png I talked with Pavel_S about this bug on his helicopter mod and we agree there seems to be a bug in set_attach or set_detach in terms of rotation. When the player is attached to an object (like helicopter or ostrich) AND the rotation ...
- Tue Mar 18, 2014 06:28
- Forum: Mod Releases
- Topic: [Mod] Simple helicopter [helicopter]
- Replies: 106
- Views: 75870
- Mon Mar 17, 2014 21:30
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
textures/teaching_lab_util_divide.png is a colon insetad of division Obelus symbol.
http://en.wikipedia.org/wiki/Obelus
I've edited the image here.
http://en.wikipedia.org/wiki/Obelus
I've edited the image here.
- Mon Mar 17, 2014 20:38
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
init.lua line 192 is missing "D"sfan5 wrote:Heres the source code: https://github.com/sfan5/minetest-teaching
local s = 'ABCEFGHIJKLMNOPQRSTUVWXYZ0123456789'
local s = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'
I love this teaching mod!
- Mon Mar 17, 2014 06:59
- Forum: Old Mods
- Topic: [Mod] Unified_Inventory Skins [u_skins]
- Replies: 59
- Views: 32777
[Mod] Unified_Inventory Skins [u_skins]
minetest-u_skins ============ u_skins mod add Skins to unified_inventory. by Dean Montgomery License LGPLv2 Texture credits are displayed based on addi's skin database. Download zip: https://github.com/dmonty2/minetest-u_skinsdb/archive/master.zip Download github: https://github.com/dmonty2/minetest...
- Mon Mar 17, 2014 02:06
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
Heres the source code: https://github.com/sfan5/minetest-teaching I've been testing this out for a while now. Haven't found any bugs yet. Once the kids are back from spring break I may try to see if I can crowd source the intermediate grades to create some math maps for the primary grades. Create a...
- Sun Mar 16, 2014 02:18
- Forum: Mod Releases
- Topic: [Mod] Simple helicopter [helicopter]
- Replies: 106
- Views: 75870
- Sat Mar 15, 2014 23:46
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
This is perfect! Awesome!sfan5 wrote:Here is a video of the mod I'm working on right now: https://mediacru.sh/ph_GCppPdO5C
I can't wait to demo this to some of our math co-coordinators.
- Sat Mar 15, 2014 19:19
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
- Sat Mar 15, 2014 07:08
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
Apologies for the mistakes in MC vs MT world size. Anyways I gathered some more classroom feedback... Watched minetest in action in Elementary classrooms and discussed it with teachers. Some feedback from staff: Primary/intermediate kids are learning the letters/numbers and symbols to grow their com...
- Tue Mar 11, 2014 04:51
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27113
Four of our high schools have purchaced bulk educational licencing for Minecraft and have installed dedicated minecraft servers. I've installed Minetest into the rest of the schools for those who don't want to buy the commercial product. The Minetest is an instant hit with the kids because many of t...
- Wed Mar 05, 2014 19:33
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 644190
Greetings ;) If you are using the same version as I am, then you will also have to check the recipes for the mese sorting tubes and dig around in the node breaker scripts to make the same changes. Failure to make the change in the node breaker script will cause your server to crash with an error re...
- Wed Mar 05, 2014 04:04
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 644190