Search found 18 matches

by heavy gale
Thu Oct 24, 2019 19:41
Forum: News
Topic: Recent forum and wiki downtime 2019-05-01...2019-05-03
Replies: 35
Views: 26744

Re: Recent forum and wiki downtime 2019-05-01...2019-05-03

Looks like it's currently impossible to register new accounts for this forum. Every attempt fails because the IP address, username oder email-addess is supposed to be a known spammer. Is this intentionally?
by heavy gale
Sun Feb 24, 2019 10:04
Forum: Servers
Topic: German Land Rush Server
Replies: 3
Views: 1499

Re: German Land Rush Server

The server got updated to the latest 5.0.0-dev version as of 2019-02-09 and the automatic update of the statistic data on the website is now working again.
by heavy gale
Fri Apr 14, 2017 10:54
Forum: Servers
Topic: German Land Rush Server
Replies: 3
Views: 1499

Re: German Land Rush Server

The server got updated a few days ago to the latest 0.4.15-dev version.
Additionally all mods were updated and Inventory++ got replaced with unified_inventory.
by heavy gale
Sun Jul 31, 2016 15:51
Forum: Servers
Topic: German Land Rush Server
Replies: 3
Views: 1499

Re: German Land Rush Server

Latest bird-view image: cutted version (26MB), full image (62MB)
This files are also listed on the website and get updated upon request.
by heavy gale
Tue Jul 05, 2016 10:51
Forum: Deutsch
Topic: Erschaffen einer Welt aus der Leere
Replies: 28
Views: 5180

Re: Erschaffen einer Welt aus der Leere

Rixel wrote:1. Kann ich Arbeitsschritte in WorldEdit schnell rückgängig machen, also wie in GIMP oder Libre-Office?
Das sollte doch mittels Rollback möglich sein, sofern Aktionen mit WorldEdit denn dem Spieler zugeordnet sind:
http://wiki.minetest.net/Server_commands#Rollback
by heavy gale
Sun Mar 20, 2016 20:54
Forum: Servers
Topic: German Land Rush Server
Replies: 3
Views: 1499

German Land Rush Server

I would like to introduce the German Land Rush Server which is online since about june 2014. As the title indicates it is a server mainly used by german players. Adress: minetest.boolshit.de Port: 30001 There are several areas with buildings that can be reached by releporters in the spawn house. The...
by heavy gale
Thu Mar 17, 2016 13:18
Forum: Deutsch
Topic: Deutsche Server
Replies: 13
Views: 2675

Re: Deutsche Server

Der von Wuzzy genannte »German Land Rush Server« ist umgzogen, der neue Hostname lautet minetest.boolshit.de, der Port ist weiterhin 30001. Außerdem gibt es jetzt eine Homepage mit Server- und Benutzerstatistiken, einer vollständigen Mod-Liste und einem Chat in dem man mir bescheid geben kann, falls...
by heavy gale
Wed Sep 30, 2015 15:20
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 635535

Re: [Mod] Mobs Redo [1.17] [mobs]

What's up with those flying sheep?
Image
They've got 1 hp and don't move.

And it looks like items dropped by cows are placed one block too deep.
by heavy gale
Mon Jun 09, 2014 11:48
Forum: Mod Releases
Topic: [Mod] Snow Biomes [4.0] [snow]
Replies: 282
Views: 123401

Re: [Mod] Snow Biomes [3.0] [snow]

I just got the following error: 13:29:04: ERROR[main]: ERROR: An unhandled exception occurred: /home/minetest/bin/../mods/snow/init.lua:91 : attempt to index local 'node' (a nil value) 13:29:04: ERROR[main]: stack traceback: 13:29:04: ERROR[main]: /home/minetest/bin/../mods/snow/init.lua:91 : in fun...
by heavy gale
Sun May 25, 2014 11:28
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 291
Views: 201754

Re: [Mod] Creatures [1.1.2 beta] [creatures]

My server went down with the same error as gsmanners posted. 03:01:26: ERROR[main]: ERROR: An unhandled exception occurred: /home/minetest/minetest-s2/bin/../mods/creatures/init.lua:57: attempt to perform arithmetic on a nil value 14:28:09: ERROR[main]: ERROR: An unhandled exception occurred: /home/...
by heavy gale
Tue Mar 25, 2014 17:43
Forum: Mod Releases
Topic: [Mod] Titanium [titanium]
Replies: 49
Views: 28607

Aqua wrote:Because omploader doesn't work anymore.
Your Dropbox links are broken, too. :/
by heavy gale
Mon Mar 24, 2014 14:59
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 479565

Is it planned to support Locked Sign Mod? I would like to read text written on locked signs directly on them, too.

The readable signs are missing special characters like äüö, is this planned to get fixed?
by heavy gale
Fri Mar 14, 2014 20:20
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 291
Views: 201754

There's still a problem with the ghost wenn a player leaves: 21:07:22: ACTION[ServerThread]: Max leaves game. List of players: 21:07:22: ERROR[main]: ERROR: An unhandled exception occurred: ...est-minetest-db98ef6/bin/../mods/creatures/ghost.lua:280: attempt to index local 'p' (a nil value) "/c...
by heavy gale
Fri Mar 14, 2014 19:25
Forum: Mod Releases
Topic: [Mod] Trash Can [0.2.3] [trash_can]
Replies: 64
Views: 24862

Nice mod thanks!

Just two little things:
- Everybody can hear the "Empty Trash" sound, no matter how far I'm away when pressing the button.
- When trowing things into the trash using "q" it doesn't appear in the trash's inventory.
by heavy gale
Fri Mar 14, 2014 18:47
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 291
Views: 201754

Overall a great mod, thanks BlockMen! Is this how many sheeps and zombies are supposed to spawn? [IMG1] [IMG2] [IMG3] [IMG4] [IMG5] Why are the creatures blinking (light white and grey)? It's really noisy with all the zombies in the underground. In some caves are many zombies, don't they ever despaw...