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Re: Offline

m8ii wrote:Server is offline often.

Yes, it is.
It is errors on USB WiFi dongle.
I have troubles finding good place where i can place server where i can connect wire.
by lag01
Mon Dec 03, 2018 22:08
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

1 map "block" is 16x16x16 nodes. That is how minetest developers calls these things.

pos[0] is in map blocks.
by lag01
Mon Dec 03, 2018 15:33
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: Far building

So square area from [-1500,x,-1500] to [1500,x,1500] is safe for building, cut is out of it?[/quote] Good thing you reminded me... Next time i do mapshrink, i will set remap.py code to 1600 nodes around spawn. (+ all blocks on entire map it will detect as used by players, of course) if pos[0]**2 + p...
by lag01
Thu Nov 22, 2018 18:55
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: Far building

m8ii wrote:If i build something far away (20000, 1, 20000), protect it, will it be deleted by shrink or other way?

As it will have protection block in it, it should be saved. But, unlike 1500 block radius around spawn, it is at risk to be cut on block boundary.
by lag01
Wed Nov 21, 2018 15:51
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

Next week for few days server is expected to be down.

P.s. Nice maps talamh, thanks!
by lag01
Sun Nov 18, 2018 12:09
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

I turned off mobs and did /clearobjects.
Let's see what will that do.
by lag01
Sat Nov 10, 2018 20:32
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

By chance i was there when server hit 30 players today.
It also hit 100% one CPU core, gave me some unresponsive times, then was not accepting connections from me, said my client use unsupported protocol...
Investigating...
by lag01
Sat Nov 10, 2018 17:58
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: Portals

iisu wrote:
m8ii wrote:Portals don't work.

Except when they do.

Well... first, you need to check if there are other objects inside portal radius (1.7m).
Dropped stack of cobble or oerkki inside portal may prevent it from working.
by lag01
Tue Oct 02, 2018 04:38
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: Server Perfomance

By my observations, 0.4.17 minetestserver consumes 20-80KiB/s per player. (But possible that number increases when more players are online)
So 1000 players would require 20 MiB/s (170 Mbit/s) of outgoing connection as bare minimum.
by lag01
Sat Sep 29, 2018 10:07
 
Forum: Servers
Topic: Server Perfomance
Replies: 25
Views: 1318

Re: [Server] just test

Reason for broken database was me not knowing how exactly systemd works. I was expecting, "Conflicts=" to fully stop conflicting service before running next one, but i was wrong. So i copied database while it was still opened by Minetest. Damage to recent player work is considerable i gues...
by lag01
Sat Sep 22, 2018 13:09
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

Something weird is going on. When I log on I don't always go back to where I was when I logged off and most of what I have just built is deleted. My inventory goes back to what it was earlier too. I just lost around 150 dirt due to this bug and that dirt was a gift :( Map database was broken during...
by lag01
Sat Sep 22, 2018 09:23
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: Public Remote Media Server Project

As my server works from WiFi now, i added this service to configuration. I wonder if media can be fetched from multiple server simultaneously by client...
by lag01
Wed Sep 19, 2018 04:45
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 123
Views: 13970

Re: [Server] just test

JNEITRONS wrote:phhh. It's normal?
...

Probably parts of saved mountains from old map.
I turned rivers and mountains off this time (i hope).
by lag01
Wed Sep 19, 2018 04:38
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

... Well, exactly, everything happens in this way. Thanks for your interest and fix! I am glad that I was able to join :) But I noticed that something wrong was happened to rail and nyancat textures: ... Few rail textures was missing in recent default_game. I think nobody notices this, because usua...
by lag01
Wed Sep 19, 2018 04:26
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Mod] JustTest Database [0.9][jtdb]

Thanks sorcerykid! I definitively want to publish braziers (they are included in my mese_protector mod). After that CleanerPro incident i wanted to double-chek if protectors works as intended, before publishing... Hi rnd, thank you, i am really flattered to receive such great feedback! Thanks to poi...
by lag01
Mon Sep 17, 2018 11:30
 
Forum: WIP Mods
Topic: [Mod] JustTest Database [0.9][jtdb]
Replies: 5
Views: 413

Re: [MOD]jtdb[just test database][0.9]

rubenwardy wrote:Your topic title is badly formed, please rename it
...
It should be

Code: Select all
[Mod] JustTest Database [0.9][jtdb]


Thank you!
by lag01
Sun Sep 16, 2018 21:20
 
Forum: WIP Mods
Topic: [Mod] JustTest Database [0.9][jtdb]
Replies: 5
Views: 413

[Mod] JustTest autentification handler [1.0][jtauth]

In addition to existing auth handler systems and mods, i created my own. It is simple, pure Lua, with only one dependency, which also is pure Lua mod. It user persistent key/value storage. It don't stores all data in memory and not rewrites whole file on changes, this allows it to work well with dat...
by lag01
Sun Sep 16, 2018 20:56
 
Forum: WIP Mods
Topic: [Mod] JustTest autentification handler [1.0][jtauth]
Replies: 1
Views: 237

[Mod] JustTest Database [0.9][jtdb]

Helper library for Minetest mods. (Mods i used it for are "jtdb" and "names_per_ip") Simple persistent key/value data storage. For medium sized datasets - when simply reading/writing files is not enough, but setting up real database is overkill. License: LGPL 2.1 Dependencies: no...
by lag01
Sun Sep 16, 2018 07:18
 
Forum: WIP Mods
Topic: [Mod] JustTest Database [0.9][jtdb]
Replies: 5
Views: 413

Re: [Server] just test

So i just tried to join again under the same name as last time, and it tells me i have exceeded the amount of accounts per ip and then gives me the list of "alts" which aren't even mine or anybody on my actual ip! As usual, no matter how much i test it offline, something is failing, when ...
by lag01
Sun Sep 16, 2018 06:23
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

Somehow i managed to reinstall and setup the server. Let's see, how far it can get working on WiFi network :)
by lag01
Sat Sep 15, 2018 20:48
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: Server won't announce

What address is your server?
I cannot do anything about this problem, but your server address is important information for people who can help.
by lag01
Mon Dec 25, 2017 18:29
 
Forum: Servers
Topic: Server won't announce
Replies: 15
Views: 1402

Re: StorageRef is sent to client?

https://github.com/minetest/minetest/pull/5131/files#diff-1305560bd8befb32862f0feeefabd02eR2634 It's mod-private -> No. I looked up the source and couldn't find any networking code. Sending all the data is nonsense - why should players have access to something other mods don't have? EDIT: Beerholde...
by lag01
Sun Dec 17, 2017 15:11
 
Forum: Modding Discussion
Topic: StorageRef is sent to client?
Replies: 3
Views: 170

StorageRef is sent to client?

I saw this new feature, called StorageRef to store mod data without bothering with serializing and writing/reading files. I though it would be great for many mods, like storing locations for city_block, cursed_world, teleports. Or player IP lists for mods like names_per_ip. But then i saw claim, tha...
by lag01
Sun Dec 17, 2017 10:03
 
Forum: Modding Discussion
Topic: StorageRef is sent to client?
Replies: 3
Views: 170

Re: [Server] just test

I experienced anticheat false-positives myself. It is not network problem i think. It may be CPU related, because it happens when load is more than one core. First thing to do, is to update to newest game version i guess. Well, i will need to move server to another location, also some other things h...
by lag01
Mon Dec 11, 2017 22:29
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521

Re: [Server] just test

hmm, 8 days?
also, you know, you can increase this period up to 14 days if you have lots of coal...
by lag01
Fri Dec 01, 2017 06:25
 
Forum: Servers
Topic: [Server] just test
Replies: 1000
Views: 88521
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