Search found 324 matches

by lag01
Mon May 08, 2023 16:24
Forum: Servers
Topic: [Server] just test
Replies: 1060
Views: 165782

Re: [Server] just test

nitro+ wrote:
Sun May 07, 2023 20:07
After a short break I finally log in and found out that all my months' building effort was only genjutsu.
P.S. Map was resetted again
Yes, again reset and again noting was saved because of full disk :(
I need to revisit ramdisk skripts to at least give sooner notice when this happens...
by lag01
Sat Apr 08, 2023 17:35
Forum: Servers
Topic: [Server] just test
Replies: 1060
Views: 165782

Re: [Server] just test

Hi, I am testing if I can replace my server hardware with RISC-V VisionFive2 device.
I cobbled some mods and map together, it is on separate port 30001 and called "just test temp".
You guys are welcome to check it out and heat the cpu :)
by lag01
Sat Apr 08, 2023 17:27
Forum: Servers
Topic: [Server] just test
Replies: 1060
Views: 165782

Re: [Server] just test

Thanks Maike! Just Test won't be Just Test without your videos!
by lag01
Sun Jan 01, 2023 20:45
Forum: Servers
Topic: [Server][Game] Extreme Survival
Replies: 669
Views: 115655

Re: [Server][Game] Extreme Survival

I also want to join in and wish you guys great and cheerful new year!
by lag01
Mon Dec 20, 2021 18:56
Forum: Servers
Topic: [Server] just test
Replies: 1060
Views: 165782

Re: [Server] just test

Oh! Hi! Nice to see you!
by lag01
Fri Sep 24, 2021 14:43
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11061
Views: 2054555

Re: Post your screenshots!

loppi wrote:
Fri Sep 24, 2021 13:57
why its floating?
I can only tell it is because cataclysm happened in the world.
by lag01
Fri Sep 24, 2021 10:29
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11061
Views: 2054555

Re: Post your screenshots!

Here i found one of your old castles:

Image
by lag01
Fri Sep 10, 2021 07:35
Forum: Minetest-related projects
Topic: Fail2ban to protect player logins
Replies: 8
Views: 1672

Fail2ban to protect player logins

I use fail2ban script to prevent players from guessing each-other passwords. (Ubuntu 20.04 - /etc/fail2ban/filter.d/minetest.conf ) minetest.conf # Fail2Ban configuration file # # Author: Andrey Petrov # # 0.0.1 # [Definition] # Option: failregex # Notes.: regex to match the password failures messag...
by lag01
Fri Sep 10, 2021 07:14
Forum: Minetest-related projects
Topic: Minetest Live Backup Bash script
Replies: 9
Views: 1485

Re: Minetest Live Backup Bash script

Live backup sounds promising. Then i will be able to restart server less often.
by lag01
Mon Sep 06, 2021 18:45
Forum: General Discussion
Topic: A new name for Minetest
Replies: 70
Views: 11544

Re: A new name for Minetest

I like name Minetest.

Continuing previous commenter ideas - "Minearium" would be good name for fresh game (not so much for engine).
by lag01
Thu Sep 02, 2021 21:13
Forum: WIP Mods
Topic: [Mod] Electricity [0.1.5] [electricity]
Replies: 3
Views: 1202

Re: [Mod] Electricity [0.1.2] [electricity]

I am very much confused by how everything works here... these two white things don't explain anything with their textures, and I couldn't figure out how stuff works... can you make a some sort of guide that explains everything? Yes, you are not first to complain it is not not clear how things works...
by lag01
Wed Sep 01, 2021 18:11
Forum: WIP Mods
Topic: [Mod] Electricity [0.1.5] [electricity]
Replies: 3
Views: 1202

Re: [Mod] Electricity [0.1.2] [electricity]

[0.1.1] - fixed rotation bug by using right "foot" vector.
[0.1.2] - one more rotation bug fix for wires.
by lag01
Wed Sep 01, 2021 18:01
Forum: WIP Mods
Topic: [Mod] Relative coordinate helper functions [0.1.1] [relative_coordinate_helper]
Replies: 1
Views: 502

Re: [Mod] Relative coordinate helper functions [0.1.1] [relative_coordinate_helper]

[0.1.1] - fixed wrong face directions in some cases.

I thought to instead of node down_vector to use up_vector (because wiki) but not sure if it is worth it to redo the code...
by lag01
Tue Aug 31, 2021 14:19
Forum: WIP Mods
Topic: [Mod] Relative coordinate helper functions [0.1.1] [relative_coordinate_helper]
Replies: 1
Views: 502

[Mod] Relative coordinate helper functions [0.1.1] [relative_coordinate_helper]

When you just want to find coordinates relative to node face, regardless of how this node is rotated in the world, it is very hard to do with existing API. This mod provides three functions to easily deal with this problem. To find node face vector; to find node foot vector; and to find world coordi...
by lag01
Fri Aug 27, 2021 19:20
Forum: Problems
Topic: Running minetest server on a pi zero
Replies: 6
Views: 1253

Re: Running minetest server on a pi zero

You will have to compile it, repository on raspberry is even less up to date that Debian/Ubuntu repository. It is as it is, we all deal with it :| https://dev.minetest.net/Compiling_Minetest Install dependencies and tools; clone from github; choose and checkout git branch you want; set cmake setting...
by lag01
Fri Aug 27, 2021 18:08
Forum: Mod Releases
Topic: [Mod] Goblins [goblins]
Replies: 279
Views: 64415

Re: [Mod] Goblins [goblins] [WIP]

MisterE wrote:
Fri Aug 27, 2021 12:28
...

got this fatal error when a player left the game.
Maybe it is race condition thing, i had to fix few of those in "mobs" mod on my server.

I am not sure, but maybe num_emerge_threads is related. You have default setting for it in config?
by lag01
Tue Aug 24, 2021 09:22
Forum: WIP Mods
Topic: [Mod] Bed lives [0.1.0] [bed_lives]
Replies: 2
Views: 2526

Re: [Mod] Bed lives [0.1.0] [bed_lives]

If your bed is not protected, then someone else can sleep in it and break it.
by lag01
Tue Aug 24, 2021 09:16
Forum: WIP Mods
Topic: [Mod] Stoneworld player spawns [0.1.0] [stoneworld_player_spawns]
Replies: 2
Views: 2406

Re: [Mod] Stoneworld player spawns [0.1.0] [stoneworld_player_spawns]

No, it is temporary.
No craft, no drop.
If someone dig or explode it, then sorry, you got no bed until you craft real one.
by lag01
Tue Aug 24, 2021 09:13
Forum: WIP Mods
Topic: [Mod] Lighting rocket (flare) [0.1.1] [lighting_rocket]
Replies: 4
Views: 1560

Re: [Mod] Lighting rocket (flare) [0.1.1] [lighting_rocket]

No no no, gravel must fall when you step on it, or under it XD Besides, i don't want to accidentally destroy some beauty of nature: https://forum.minetest.net/download/file.php?id=24799 I had similar thought - when you lighten up large area, all stone monster turn to you "hey, what's up?" :)
by lag01
Tue Aug 24, 2021 05:58
Forum: WIP Mods
Topic: [Mod] Lighting rocket (flare) [0.1.1] [lighting_rocket]
Replies: 4
Views: 1560

Re: [Mod] Lighting rocket (flare) [0.1.1] [lighting_rocket]

Changed set_node() to swap_node(), so light will not cause node updates.
This will prevent rocket causing sand/gravel fall in caves.
Also improves performance.
by lag01
Mon Aug 23, 2021 06:26
Forum: WIP Mods
Topic: [Mod] Electricity [0.1.5] [electricity]
Replies: 3
Views: 1202

[Mod] Electricity [0.1.5] [electricity]

Different concept to Mesecons and Technic, here you are supposed to use screwdriver a lot. Contains minimal numbers of devices and is fit to work on server. Devices include different lamps, levers, pistons (can also ignite tnt), openable chest and transistors. License: LGPL 2.1 or later. Depends: de...
by lag01
Sun Aug 22, 2021 15:47
Forum: WIP Mods
Topic: [Mod] Lighting rocket (flare) [0.1.1] [lighting_rocket]
Replies: 4
Views: 1560

[Mod] Lighting rocket (flare) [0.1.1] [lighting_rocket]

Mod to temporarily lighten up large areas, like mega caves or land during night. Lighting principle by invisible light nodes borrowed from Mini Sun mod. License: LGPL 2.1 or later. Media: CC BY-SA 3.0. Dependencies: default, tnt Download: zip Browse on: GitHub https://forum.minetest.net/download/fil...
by lag01
Sun Aug 22, 2021 09:45
Forum: WIP Mods
Topic: [Mod] Bed lives [0.1.0] [bed_lives]
Replies: 2
Views: 2526

[Mod] Bed lives [0.1.0] [bed_lives]

Give player 3 "bed lives", replenish them on sleep.
When lives run out, player may loose his bed and his saved bed spawnpoint.

License: LGPL 2.1 or later.
Dependencies: default, beds

Download: zip
Browse on: GitHub

Image
by lag01
Sun Aug 22, 2021 09:24
Forum: WIP Mods
Topic: [Mod] Stoneworld player spawns [0.1.0] [stoneworld_player_spawns]
Replies: 2
Views: 2406

[Mod] Stoneworld player spawns [0.1.0] [stoneworld_player_spawns]

This mod searches for for suitable places on the map to be used as individual spawn areas for players. It make use of "beds" mod respawn mechanics. Removes spawn point when bed is removed. It also assigns disposable "Leaves bed" to new players. Not working in singleplayer, becaus...
by lag01
Thu Aug 19, 2021 13:03
Forum: Servers
Topic: [Server] just test
Replies: 1060
Views: 165782

Re: [Server] just test

I was trying to log in as SuckerForPain (their last login time was unknown so I figured out I could) but it keeps crashing the server. You might want to check if they're stuck near some corrupted nodes or something. Also, attempting to use Basic craft list crashes the server. That probably was beca...