Search found 9 matches
- Tue Oct 11, 2016 08:10
- Forum: WIP Mods
- Topic: [Mod] ComputerTest
- Replies: 23
- Views: 13965
Re: [Mod] ComputerTest
I think that is possible (but maybe not the turtle vision part that depends on how the minetest core lua game is written.) I will look into it later but right now I have to sleep. It is 2am in my timezone. lol
- Tue Oct 11, 2016 07:06
- Forum: WIP Mods
- Topic: [Mod] ComputerTest
- Replies: 23
- Views: 13965
Re: [Mod] ComputerTest
I am currently in school so I don't have a lot of time for something like this but I think that it is possible but I am interested in trying and helping. :) (Well, some of the bullet points are possible.) Unless things have changed, you cannot get feedback as you type into a formspec. So there has t...
- Sat May 02, 2015 05:48
- Forum: Partly official engine development
- Topic: C++11
- Replies: 31
- Views: 9973
Re: C++11
C++11 is no longer "beta" in gcc. Again research your facts please. I doubt you have even been keeping watch because if you have even checked the status in the last year you would find out just how wrong you are. I am well aware of what gcc supports and doesn't support. Have you ever trie...
- Fri May 01, 2015 22:13
- Forum: Partly official engine development
- Topic: C++11
- Replies: 31
- Views: 9973
Re: C++11
The upgrade to C++11 should occur when all supported OSs and compilers support C++11. This is not the case at the moment. We should (and will?) support all LTS Linux versions. Actually, you are so wrong about this it is actually funny. This is how misinformation starts. ALL OS's and compilers DO su...
- Fri May 01, 2015 22:03
- Forum: Partly official engine development
- Topic: Minetest - scripting support...
- Replies: 5
- Views: 1642
Re: Minetest - scripting support...
Lua is an very accurate and very fast. lua isn't very fast l think This could be a lot faster and is lua with… http://terralang.org/ Ummm... no not really. Minetest uses luaJIT. and terralang is actually just a wrapper around luaJIT for compiled functions. It might be able to be slightly faster but...
- Mon Oct 13, 2014 19:34
- Forum: WIP Mods
- Topic: [Mod] ComputerTest
- Replies: 23
- Views: 13965
Re: [Mod] ComputerTest
I have pretty much dropped this idea because formspecs are very limited. Don't get me wrong I think that mods aren't run clietside but this decreases the number of mod ideas that are possible to make (in comparison to minecraft) by unimaginable amounts. Doing it this way even adds sequrity to the cl...
- Thu Apr 24, 2014 15:12
- Forum: WIP Mods
- Topic: [Mod] ComputerTest
- Replies: 23
- Views: 13965
Re: [Mod] ComputerTest
Progress! In theory I can do this using coroutines despite the problems I mentioned before. The downside though is that it is pretty hackish and abuses the stack somewhat and for this reason I am not sure how many computers will be able to be run at a time. I will post when I have something more pre...
- Fri Apr 18, 2014 16:58
- Forum: WIP Mods
- Topic: [Mod] ComputerTest
- Replies: 23
- Views: 13965
- Fri Apr 18, 2014 16:55
- Forum: WIP Mods
- Topic: [Recommend me anything] Computer mod
- Replies: 16
- Views: 4387
Hello all! First post! :-) I am not sure what you are talking about but I have a working lua sandboxed environment in which you can specify what you want to included in the environment and you can also specify specific functions in tables that you want omitted (like string.dump). It even can't take ...