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[Mod] Vote Block [vote]

Ten minutes of googling got me nothing, so I stitched this nice little mod together. This mod adds a vote block. It can be configured to have 5 options, and one question. After submitting, anyone can vote (including the owner) howbeit only once. Edit: Options left empty are removed when the form is ...
by JoshMars
Tue Feb 14, 2017 18:20
 
Forum: WIP Mods
Topic: [Mod] Vote Block [vote]
Replies: 24
Views: 2389

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

I modified the node detector so that the distance between the detector and the node it's detecting could be changed. It has opened up so many possibilities for my builds. Incredible. I highly recommend it be added.
by JoshMars
Mon Feb 06, 2017 20:28
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1827
Views: 501240

Re: [Mod] WorldEdit [1.0] [worldedit]

May I suggest hiding the inventory button of worldedit_gui when not in creative mode (or at least having an option to do so) As a temporary fix I have just added this at the beginning of my worldedit_gui init.lua if not minetest.setting_getbool("creative_mode") then return end It would be...
by JoshMars
Mon Feb 06, 2017 20:12
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 258251

Re: FREE PIZZA SERVER !!

so what cities are "protected" and it did not greif it i pvped him in it, it is area protected so it is impossible to greif it, and sonofsatan always cheats in pvp Um, I have only put that sign on grumpycat's little city thing, no others, but see books under spawn, and lol protected areas...
by JoshMars
Thu Feb 02, 2017 21:40
 
Forum: Servers
Topic: FREE PIZZA SERVER !!
Replies: 34
Views: 3230

Re: FREE PIZZA SERVER !!

Diamond knight wrote:President grumpycat is threatening to have me banned for pvping him.

Just don't greif his little city lol. I did say I would ban anyone who greifed it.
by JoshMars
Wed Feb 01, 2017 14:41
 
Forum: Servers
Topic: FREE PIZZA SERVER !!
Replies: 34
Views: 3230

Re: FREE PIZZA SERVER !!

Ignore him.
by JoshMars
Wed Feb 01, 2017 14:40
 
Forum: Servers
Topic: FREE PIZZA SERVER !!
Replies: 34
Views: 3230

Re: [Mod] More Trees! [git][moretrees]

Have you ever considered adding maple? They are quite popular here in the states.
by JoshMars
Tue Jan 31, 2017 15:28
 
Forum: Mod Releases
Topic: [Mod] More Trees! [git][moretrees]
Replies: 389
Views: 146455

Re: FREE PIZZA SERVER !!

Currently I have no problem with that sort of hacking. However, if mr. SONOFSATAN is being naughty in other ways let me know, otherwise, just ignore if he not bother you.
by JoshMars
Mon Jan 30, 2017 22:16
 
Forum: Servers
Topic: FREE PIZZA SERVER !!
Replies: 34
Views: 3230

Re: [Mod] Smart shop 2 [smartshop]

Another update: Make it so you can buy the items in the give line, so that the shops show that they are empty when the stock runs out, so you don't have to take the time to found that out.
by JoshMars
Mon Jan 16, 2017 23:53
 
Forum: Mod Releases
Topic: [Mod] Smart shop 7.11 [smartshop]
Replies: 68
Views: 15541

Test player cannot login after I edited their player file.

I edited a player file with a text editor (geany) over ftp and I cannot seem to be able to log that player back in. Login gives me the 0, 0.5, 0, no HUD, no chat; grey emptiness. I cannot connect from another computer OR login directly on the server. Things I've tried: Logging in as another existing...
by JoshMars
Tue Jan 10, 2017 16:43
 
Forum: Problems
Topic: Test player cannot login after I edited their player file.
Replies: 3
Views: 279

Re: [mod] Underground Realms [0.8] [caverealms]

My server kept crashing when a player would mine the cave fire. Gotta delete the code in nodes.lua that call functions from fire mod
by JoshMars
Wed Jan 04, 2017 13:52
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 45293

Re: [mod] Underground Realms [0.8] [caverealms]

Try mining fire the cave fire.
by JoshMars
Wed Jan 04, 2017 13:49
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 45293

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

xisd wrote:Hi !

I forked this mod to make some changes :

Here is the link : https://github.com/xisd/cme

screenshot.png


Will have to check this out. Some of your additions have been needed.
by JoshMars
Wed Jan 04, 2017 13:48
 
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 284
Views: 163000

Re: [mod] Underground Realms [0.8] [caverealms]

I think 0.4.15 broke this. Updates to the default fire mod removed functions that this mod calls.
by JoshMars
Tue Jan 03, 2017 14:38
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 45293

Re: [Mod] WorldEdit [1.0] [worldedit]

Lol //fixlight is useless. Either fix it or ditch it. On a similar note, is there a way to "set" the lighting for nodes? I am trying to make an underground world that starts off being lit like daylight. I do have a few tricks for doing this, however they are all rather tedious. I am going ...
by JoshMars
Mon Jan 02, 2017 15:03
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 258251

Re: Server not showing on server list

Lol I feel like an idiot... Somehow the 'public' checkbox got unchecked. Probs by me. Moral of story: Check the obvious stuff first.
by JoshMars
Sat Dec 31, 2016 14:27
 
Forum: Problems
Topic: Server not showing on server list
Replies: 3
Views: 264

Server not showing on server list

My server disappeared from the server list yesterday, and I am not sure why. It is live, and as of my typing this, there are 20ish players on it, but it is not on the server list and my client shows the ? / ? for its status. The only recent change was updating server from .14 to .15. Any ideas anyone?
by JoshMars
Fri Dec 30, 2016 22:46
 
Forum: Problems
Topic: Server not showing on server list
Replies: 3
Views: 264

Re: [Mod] Mods Privilege

Why would you want to hide the mods from users?

and

I thought there was a simple way to prevent sending mod data to servers.minetest.net
by JoshMars
Thu Dec 29, 2016 15:38
 
Forum: Old Mods
Topic: [Mod] Mods Privilege
Replies: 3
Views: 862

Re: Subworlds

It is possible. Don't listen to the unbelievers. They are just afraid of a little hacking.
by JoshMars
Thu Dec 29, 2016 15:22
 
Forum: General Discussion
Topic: Subworlds
Replies: 18
Views: 1735

Re: Flip a build and keep node orientation

More blocks saw, the 7/8 and 3/8 peices
by JoshMars
Thu Dec 29, 2016 15:18
 
Forum: General Discussion
Topic: Flip a build and keep node orientation
Replies: 3
Views: 264

Re: hammock

Not a bad idea for homedecor modpack.
by JoshMars
Thu Dec 29, 2016 02:34
 
Forum: Feature Discussion
Topic: hammock
Replies: 1
Views: 192

Re: Subworlds

I thought about tying two servers together in realtime which might accomplish something very similar to this...
by JoshMars
Thu Dec 29, 2016 02:26
 
Forum: General Discussion
Topic: Subworlds
Replies: 18
Views: 1735

Re: Flip a build and keep node orientation

So I used pyrollos work, I had some troubles with some nodes, but I realized that my build has a lot of symmetry and flipping it both x and z resulted in what I wanted. If the build was assymentrical it wouldn't of worked.
by JoshMars
Wed Dec 28, 2016 23:03
 
Forum: General Discussion
Topic: Flip a build and keep node orientation
Replies: 3
Views: 264

Flip a build and keep node orientation

I need to flip a massive build 180 degrees so that east is west and west is east. I need the node orientation to flip as well.It is my understanding that World Edit is not capable of doing this yet (although some pull requests claim they fix this).

What is the fastest way to go about doing it?
by JoshMars
Tue Dec 27, 2016 20:05
 
Forum: General Discussion
Topic: Flip a build and keep node orientation
Replies: 3
Views: 264

[mod] No messy spawn [nospawntrash]

Ten minutes of googling got me nothing, so I wrote this little mod that prevents players from placing certain blocks near spawn in the future. Spawn was getting a lil' crowded in FREE PIZZA SERVER!! init.lua: local bannedblocks = { "mesecons_pistons:piston_normal_off", "mesecons_pisto...
by JoshMars
Sat Dec 17, 2016 21:13
 
Forum: WIP Mods
Topic: [mod] No messy spawn [nospawntrash]
Replies: 1
Views: 344
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