Search found 100 matches

by Wayward_One
Fri May 15, 2015 21:18
Forum: Mod Releases
Topic: [Mod] Experimental mapgen [mg]
Replies: 144
Views: 51832

Possible Addition

Hello :) I'm not sure how hard it would be to implement this, but I would really like to see abandoned mines in addition to villages, like the ones from this mod: https://forum.minetest.net/viewtopic.php?f=11&t=6307 or this one: https://forum.minetest.net/viewtopic.php?f=9&t=10225 Maybe they...
by Wayward_One
Tue May 12, 2015 14:03
Forum: Builds
Topic: [Android] Builds for ARM, x86 and MIPS
Replies: 146
Views: 35224

Re: [Android] Builds for ARM, x86 and MIPS

Nope. I believe only nrz can update the Minetest apk on the Play store, and I haven't seen him around lately. Also, it shows that the last time that apk was updated was March 16th.
by Wayward_One
Sat May 09, 2015 16:31
Forum: Builds
Topic: [Android] Builds for ARM, x86 and MIPS
Replies: 146
Views: 35224

[Android] Latest git (5-9-15)

Hello all! :) Here is the latest Android build: https://drive.google.com/file/d/0B4ncVDvTlVbIZWNvQ1RYRDVKSEU/view?usp=sharing Enjoy! :) Edit: Also, in case anyone's wondering, this and future Android builds of mine are not from my normal Minetest folder, but are built from a separate Minetest folder...
by Wayward_One
Mon Feb 02, 2015 20:09
Forum: WIP Games
Topic: [Game] Minetest Defense
Replies: 44
Views: 14470

Re: [Game] Minetest Defense

Awesome game, I haven't played singleplayer this much since before joining my first server! :D
by Wayward_One
Thu Jan 29, 2015 23:45
Forum: Mod Releases
Topic: [Mod] MapGenerator - regular maps by Lua [lualandmg]
Replies: 36
Views: 11278

Re: [Mod] Again a Lua mapgen [yappy]

This is now my favourite mapgen :D
by Wayward_One
Mon Jan 19, 2015 18:00
Forum: Texture Packs
Topic: [16×] Carbone Textures [2015-01-16]
Replies: 2
Views: 5947

Re: [16×] Carbone Textures [2015-01-16]

I love this texture pack :D It's a great alternative to the default textures. I especially like the sun and moon, they're quite unique :)
by Wayward_One
Tue Oct 07, 2014 16:23
Forum: Servers
Topic: [Server] VanessaE's Free-for-All server [git]
Replies: 68
Views: 10700

Re: [Server] VanessaE's Free-for-All server [0.4.x]

Hi, I have a skin for my friend Rahm_Kota for this server --> http://novask.in/11565546.png
by Wayward_One
Wed Aug 20, 2014 13:33
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2114
Views: 297064

Re: Post your mod requests/ideas here

...And also, maybe an earthquake and/or tsunami mod
by Wayward_One
Wed Aug 20, 2014 13:31
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2114
Views: 297064

Re: Post your mod requests/ideas here

I think a paleontology mod would be awesome, with randomly generated dino bones and stuff
by Wayward_One
Mon Aug 11, 2014 16:08
Forum: Problems
Topic: Problem creating new world
Replies: 7
Views: 1009

Re: Problem creating new world

Any idea what would cause that? I haven't done anything differently...
by Wayward_One
Mon Aug 11, 2014 15:58
Forum: Problems
Topic: Problem creating new world
Replies: 7
Views: 1009

Re: Problem creating new world

Ok, I may have found the problem. I tried the default minetest_game with no extra mods, and it worked fine. It looks like one of the mods I installed may be the cause, although it still doesn't make sense, as I haven't installed any new ones lately.
by Wayward_One
Mon Aug 11, 2014 06:28
Forum: Problems
Topic: Problem creating new world
Replies: 7
Views: 1009

Re: Problem creating new world

Same place I've kept them for months, run-in-place on an SD card.
by Wayward_One
Sat Aug 09, 2014 16:59
Forum: Problems
Topic: Problem creating new world
Replies: 7
Views: 1009

Re: Problem creating new world

Actually, I forgot to mention that... The minimal development game is the only one in which I can create a new world. I've tried Moontest and minetest_game, but neither of them work. Edit: Here's the debug output after trying to create a world in Moontest- Irrlicht log: Irrlicht Engine version 1.8.1...
by Wayward_One
Fri Aug 08, 2014 22:56
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1551
Views: 522420

Re: [Mod] Technic [0.4.7] [technic]

Wayward_One wrote:Hi, can someone tell me how to use the forcefield emitter?
Anyone...?
by Wayward_One
Fri Aug 08, 2014 22:52
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2114
Views: 297064

Re: Post your mod requests/ideas here

How about a wind and/or storm mod? And if that's possible, maybe there'd be a way to combine the two to make a tornado or hurricane mod...
by Wayward_One
Fri Aug 08, 2014 22:39
Forum: Mod Releases
Topic: [Mod] TBM Reloaded! [0.5][tbm]
Replies: 66
Views: 17984

Re: [Mod] TBM Reloaded! [0.5][tbm]

Lol I wouldn't be posting this if it worked. :P
by Wayward_One
Fri Aug 08, 2014 22:28
Forum: Mod Releases
Topic: [Mod] Fast, powerful explosives [git] [nuke]
Replies: 23
Views: 7857

Re: [Mod] Fast, powerful explosives [git] [nuke]

Yeah, that happens to me too. About 80% of the time they explode mid-air or misfire on the launchpad.
by Wayward_One
Fri Aug 08, 2014 20:53
Forum: Problems
Topic: Problem creating new world
Replies: 7
Views: 1009

Problem creating new world

Every time I try to start a new game, it starts loading, then closes without an error message. I've been playing Minetest for almost a year now, and this has never happened before. I can still join servers, but I can't play singleplayer at all. here's what I got in the debug.txt: Irrlicht log: Irrli...
by Wayward_One
Wed Jul 30, 2014 17:12
Forum: Old Mods
Topic: [Mod] Mud Slide [2.6] [mudslide]
Replies: 43
Views: 17457

Re: [Mod] Mud Slide [2.6] [mudslide]

Is there another copy of this mod somewhere?
by Wayward_One
Wed Jul 30, 2014 16:54
Forum: Mod Releases
Topic: [Mod] TBM Reloaded! [0.5][tbm]
Replies: 66
Views: 17984

Re: [Mod] TBM Reloaded! [0.5][tbm]

Is it still possible to download this mod?
by Wayward_One
Tue Jul 15, 2014 17:10
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1551
Views: 522420

Re: [Mod] Technic [0.4.7] [technic]

Hi, can someone tell me how to use the forcefield emitter?
by Wayward_One
Tue Jun 17, 2014 17:26
Forum: Problems
Topic: Problem with world generation
Replies: 2
Views: 352

Re: Problem with world generation

Sure, here it is: wanted_fps = 30 enable_mapgen_debug_info = true creative_mode = true enable_3d_clouds = false enable_damage = true enable_particles = false enable_shaders = true fast_move = true fixed_map_seed = 1234567890987654321 free_move = true mainmenu_last_selected_world = 5 maintab_LAST = s...
by Wayward_One
Tue Jun 17, 2014 16:48
Forum: Problems
Topic: Problem with world generation
Replies: 2
Views: 352

Problem with world generation

I've been playing Minetest for a while now, but I've never come across this problem until now. Any time I create a new world, the map starts generating normally for about a minute, but then it just stops. At times, it appears to be generating very slowly. I haven't done anything different. I tried d...
by Wayward_One
Sat Jun 14, 2014 17:54
Forum: Mod Releases
Topic: [Mod] City grid, roads, paths mapgen [0.4.0] [noisegrid]
Replies: 55
Views: 14218

Re: [Mod] City grid, roads, paths mapgen [0.3.7] [noisegrid]

Hi, I just tried this, but every time I try to play a new world nothing is generated and I keep falling like in the normal singlenode mapgen, until the game exits with a blank error box. I am using Minetest 0.4.9. Am I doing something wrong? Screenshot of blank error box: http://i.imgur.com/3DXvAu9l...
by Wayward_One
Tue Jun 10, 2014 19:04
Forum: Servers
Topic: [Server] VanessaE's Creative Server [5.1.0-dev]
Replies: 1461
Views: 199646

Re: VanessaE's Creative Server [0.4.8]

Hi, may I have interact privs?