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Re: [Server] Xanadu

Today the research team has discovered another Heaven Gate. Despite being located right next to the road, it went completely unnoticed until now. The researchers found it by accident, when one of them strayed from the path because the wind had blown his taco into the nearby bushes. Amazing that no ...
by auouymous
Mon Dec 02, 2019 06:28
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

botch wrote:November 2014, I first logged into Xanadu. The spawn area was surrounded by water and the spawn area was a square build with teleports in each side. I built in a mushroom area.


Exactly how I started too, but a few weeks after you!
by auouymous
Wed Nov 20, 2019 03:33
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

I was a bit unsure as to how i claim land for building Protection blocks claim 8 nodes in every direction around the block, punch the block to see its area. Protection logos are the same as blocks but smaller and easier to hide in builds, and good for claiming the sky above your builds. The protect...
by auouymous
Wed Oct 09, 2019 17:27
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Mod] Mobs Redo [1.50] [mobs]

Segmented Worm wrote:What is the official name for the animals mod accompanying this? (I need to name it's file folder accordingly for it to work in Minetest.)


https://notabug.org/TenPlus1/mobs_animal
by auouymous
Tue Oct 08, 2019 21:03
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1848
Views: 313060

Re: [Mod] Mobs Redo [1.50] [mobs]

DragonSheen wrote:my husband can still kill it


The rune only protects the mob while inside a protected area (protector mod).
by auouymous
Tue Sep 03, 2019 19:31
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1848
Views: 313060

Re: [Server] Xanadu

kypa wrote:Hello! I can't connect to the server because of 'protocol version dismatch'. How can I fix it?
(MT version is 0.4.17.1)


You need to upgrade to 5.0.0 or 5.0.1, older versions are no longer compatible.
by auouymous
Sat Jul 27, 2019 11:27
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Mod] Protector Redo [2.8] [protector]

Jhalman wrote:if i could make then blocks unbreakable then the plot could not get griefed until it was protected


What is to stop them from placing a protector, griefing the plot, picking up the protector and moving on to the next plot?
by auouymous
Thu Jul 18, 2019 23:25
 
Forum: Mod Releases
Topic: [Mod] Protector Redo [2.9] [protector]
Replies: 258
Views: 43570

Re: [Server] Xanadu

TenPlus1 wrote:You can also feed sheep that are already tamed, did a message appear letting you know if it was ?


I just fed multiple sheep that spawned in front of me. It took the grass and wheat, and told me it was at full health over and over, but lasso would say "not tamed".
by auouymous
Thu Jul 04, 2019 06:15
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Mod] PlayerPlus [1.4]

local pos = player:get_pos() ; pos.y = pos.y + 0.5 That still produces an instantaneous upward motion, not as bad, but still bad for anyone with motion sickness. And the damage is only applied to XZ values, so the 0.5 or 1.0 Y increase won't change. But players with fly can still be knocked into ce...
by auouymous
Tue Jul 02, 2019 09:21
 
Forum: Mod Releases
Topic: [Mod] PlayerPlus [1.4]
Replies: 54
Views: 13000

Re: [Server] Xanadu

firefox wrote:looks like the Heaven Islands didn't have (m)any visitors yet.


I was there when you opened it, so I fixed the above sentence for you. ;)
by auouymous
Fri Jun 14, 2019 04:54
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

Is the new knockback from mobs a new core feature or part of mobs redo? It is really glitchy and warps me back and forth and might also be changing yaw as well. I'm not really sure what it is doing because its very fast random motion changes force me to look away to prevent getting dizzy. Also, a dr...
by auouymous
Fri May 31, 2019 08:16
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

Today is a very sad day, my 235k pick will never dig another node again. A DM was helping me mine glow obsidian and I didn't realize my health was low. R.I.P. special pick... :(

Image
by auouymous
Sun May 26, 2019 06:58
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Mod] Protector Redo [2.8] [protector]

If this mod provided an API for registering custom protection nodes your Meselamp protector could be done as an addon mod The current protection nodes are all that is really needed, and there are too many types of lights to choose just one to be a protector. With an API, mods that add lights could ...
by auouymous
Mon May 20, 2019 22:19
 
Forum: Mod Releases
Topic: [Mod] Protector Redo [2.9] [protector]
Replies: 258
Views: 43570

Re: [Server] Xanadu

I realise that this could force another map wipe (I don't know if the v5.x servers can still use the v4.x database code) I hope that isn't true. I put so much time into my monstrosity recently and it is no where near complete. :( guess i will be absent until the upgrade. my dayly ppa updated to 5.0...
by auouymous
Sat Mar 09, 2019 23:10
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

I joined server tonight and Zlo tried to get me drunk but it wouldn't work (I drank a ton). He then left and I immediately became drunk. The drunk code might have issues if multiple players are online. Edit: Each time he rejoined I would stop being drunk and not be able to become drunk. It seemed li...
by auouymous
Thu Feb 28, 2019 09:05
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

Anyone know if plants will grow underground if it's well lit like.. Mese lamps? Glo stone? In the past, a thick glowlight was required next to or above each plant to grow underground. Putting the light at same level as the dirt wouldn't work. So you could have 4 plants around each glowlight. It sto...
by auouymous
Tue Feb 26, 2019 00:31
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

firefox wrote:i finished the public farm in the Hidden Ninja Village.


Very nice!
by auouymous
Thu Jan 17, 2019 14:38
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

NetYard5 wrote:How can I get fern tubers?


From digging ferns?

And the oats, rye and rice is either extremely rare and requires more than a stack of each grass type, or doesn't actually drop yet.
by auouymous
Fri Jan 11, 2019 06:55
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

@teneighty, you can spiral the autocrafters to reduce vertical space

Image
by auouymous
Tue Dec 25, 2018 22:13
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

I've got a question, the auto-crafters you can craft look different than the previous ones, how do they work? I just jumped on and tested them, and they are awesome! The pattern goes in top left, ingredients go in bottom, and the result is placed in top right. You can feed the ingredients from a to...
by auouymous
Tue Dec 18, 2018 04:51
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

some items are quite difficult to find You shouldn't be using tools you can't afford until you have the means to easily find their materials. please add a mode where we can repair our belongings. Tools can be repaired by crafting them with another identical tool. Put the damaged tool on the left si...
by auouymous
Fri Dec 07, 2018 23:46
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

Kelena wrote:Xanadu has now a public "Post Office" located next to the Lucky Blocks Arena #2


:)

Image
by auouymous
Wed Dec 05, 2018 12:20
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Server] Xanadu

IAmMainSupport wrote:why am I unable to find the server in the server list ; - ;? can I get the adress :x, thank u


It might be down right now, as I am unable to connect to it.
by auouymous
Sat Nov 24, 2018 11:35
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3627
Views: 325287

Re: [Mod] Mobs Redo [1.47] [mobs]

Another thing to do in order to make mobs behave smarter is to tie the attack state (and shooting) to the line of sight. If they lose visual contact, just return them to the "walk" state... The mob shouldn't immediately lose interest in the target when it is no longer in line of sight, ot...
by auouymous
Thu Nov 01, 2018 22:10
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1848
Views: 313060

Re: [Mod] Mobs Redo [1.47] [mobs]

is there any advantage to using a known standard such as UUID for longer term consistency and maintenance? A standard UUID format is needed if there will be multiple implementations of the UUID generating code (every language might need its own and people like reinventing wheels). Standard UUIDs in...
by auouymous
Mon Oct 15, 2018 23:41
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1848
Views: 313060
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