Search found 1352 matches

by ABJ
Sat Jul 15, 2017 18:10
Forum: Feature Discussion
Topic: +1 button
Replies: 50
Views: 3938

Re: +1 button

All right. But please tell the devs not to complain about bytes. Since we gonna have to take up more of them to make "reasonable" posts.

If you're asking, not posting is out of the question.
by ABJ
Sat Jul 15, 2017 18:02
Forum: Mod Releases
Topic: [Mod] Crumbling buildings [0.02][crumbling]
Replies: 13
Views: 1240

Re: [mod]Crumbling buildings[0.02][crumbling]

Thanks!
Updated.
Do buildings ruin roof-first?
by ABJ
Sat Jul 15, 2017 15:17
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 53771

Re: Should we rename Minetest? (poll)

Quit trying to rename the engine. In fact, quit distributing anything as a game under the name of "Minetest". Many subgames have cooler names - distribute packages of the engine and a subgame - because calling what we currently have as a game a GAME is nonsensical - a more correct definition would b...
by ABJ
Sat Jul 15, 2017 15:13
Forum: Mod Releases
Topic: [Mod] Crumbling buildings [0.02][crumbling]
Replies: 13
Views: 1240

Re: [mod]Crumbling buildings[0.01][crumbling]

Download the mod, build a house, leave the game running for a few days, and tell me what you think.
by ABJ
Sat Jul 15, 2017 15:12
Forum: General Discussion
Topic: Stop not promoting the subgames enough!
Replies: 29
Views: 2153

Re: Stop distributing "Minetest"!

What I meant was, keep the "Minetest" engine hidden (but continue developing it), and distribute it not under IT's name, but with a subgame and under that subgame's name.
by ABJ
Sat Jul 15, 2017 14:40
Forum: General Discussion
Topic: Stop not promoting the subgames enough!
Replies: 29
Views: 2153

Stop not promoting the subgames enough!

If you really are gonna make the users make two downloads, at least do more to tell them that!
by ABJ
Sat Jul 15, 2017 14:36
Forum: Mod Releases
Topic: [Mod] Crumbling buildings [0.02][crumbling]
Replies: 13
Views: 1240

Re: [mod]Crumbling buildings[0.01][crumbling]

That is the format.
{mod]<mod name>[<version>][<folder name>]
by ABJ
Sat Jul 15, 2017 14:33
Forum: General Discussion
Topic: Let's advertise minetest!
Replies: 65
Views: 5117

Re: Let's advertise minetest!

We should stop distributing minetest and start distributing GameXXX with MT engine.
by ABJ
Sat Jul 15, 2017 13:06
Forum: Feature Discussion
Topic: Replace post counts with this
Replies: 16
Views: 1082

Re: Replace post counts with this

thx
by ABJ
Sat Jul 15, 2017 12:56
Forum: Mod Releases
Topic: [Mod] Crumbling buildings [0.02][crumbling]
Replies: 13
Views: 1240

[Mod] Crumbling buildings [0.02][crumbling]

This mod adds building ruination over time.

Dependencies: default.

Licence: WTFPL.

Download
by ABJ
Sat Jul 15, 2017 11:16
Forum: Feature Discussion
Topic: Replace post counts with this
Replies: 16
Views: 1082

Re: Replace post counts with this

But I care! When people like paramat get angry about an MT affair, it means a lot to me!
by ABJ
Sat Jul 15, 2017 10:43
Forum: Feature Discussion
Topic: Replace post counts with this
Replies: 16
Views: 1082

Re: Replace post counts with this

Because post counts are counterproductive and we need a way to see who's better.
by ABJ
Sat Jul 15, 2017 10:31
Forum: Feature Discussion
Topic: Replace post counts with this
Replies: 16
Views: 1082

Replace post counts with this

Now, as we all know, post counts haven't helped, thanks to me. I'm going to solve the problem I created. My suggestion is this. 1-Post count is hidden. 2-Members are ranked by two values - general approval and experience. 3-These are decided by other users. 4-Users with higher ranks have more influe...
by ABJ
Sat Jul 15, 2017 10:22
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 356289

Re: Post your modding questions here

Thanks sofar and Gerald.
by ABJ
Sat Jul 15, 2017 10:17
Forum: Feature Discussion
Topic: +1 button
Replies: 50
Views: 3938

Re: +1 button

AspireMint, can you read this post?

Spammers could always create sympathizer alts to flood the forum with "justice for xxx" crap. Anyway, I never intended this button to have any connection with moderation of the post.
by ABJ
Sat Jul 15, 2017 09:26
Forum: Feature Discussion
Topic: +1 button
Replies: 50
Views: 3938

Re: +1 button

Sometimes I hear complaints about wasting C55's bytes, other times I hear complaints about too short posts. But we must show our support, and the reason why we agree may not always need to be stated. Also, Gael de Sailly, I think you're overthinking. To my knowledge, we create discussion boards not ...
by ABJ
Thu Jul 13, 2017 14:26
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9467
Views: 1200340

Re: Post your screenshots!

You killed a penguin? TERRORIST!!!
by ABJ
Thu Jul 13, 2017 14:22
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.1]
Replies: 1346
Views: 207628

Re: [Mod] Advanced Trains [advtrains] [1.8.3]

Go to settings tab - enable shaders and particles.
by ABJ
Thu Jul 13, 2017 14:18
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 356289

Re: Post your modding questions here

minetest.register_abm({ nodenames = {"default:wood"}, interval = 10.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local node = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) local nodedef = minetest.registered_nodes[node] if nodedef.walkable =...
by ABJ
Thu Jul 13, 2017 09:55
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 356289

Re: Post your modding questions here

minetest.register_abm({ nodenames = {"default:wood"}, interval = 10.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local node = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) local nodedef = minetest.registered_nodes[node] if nodedef.walkable =...
by ABJ
Thu Jul 13, 2017 09:10
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 356289

Re: Post your modding questions here

How do I check for a specific property of a node at a known position?
by ABJ
Thu Jul 13, 2017 08:25
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 53771

Re: Should we rename Minetest? (poll)

How about Dieper?
by ABJ
Wed Jul 12, 2017 10:41
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 53771

Re: Should we rename Minetest? (poll)

It sound like insect.

How about SoFar?
by ABJ
Wed Jul 12, 2017 10:39
Forum: General Discussion
Topic: What is a grief?
Replies: 58
Views: 4642

Re: What is a grief?

You don't. You judge based on what the players say.