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o.0

Did you disable shaders? Just asking. Uncheck "Preload item visuals", and-
by tinoesroho
Tue Jul 30, 2013 21:01
 
Forum: Problems
Topic: Error image main
Replies: 4
Views: 777

https://upload.wikimedia.org/wikipedia/commons/thumb/f/fc/Vienna-convention-sign-B2a.svg/200px-Vienna-convention-sign-B2a.svg.png This mod is outdated! This mod has not been updated to work with Minetest 0.4.3 or newer. It is functional in older versions, but relies on deprecated commands. Consider...
by tinoesroho
Tue Jul 30, 2013 18:54
 
Forum: Mod Releases
Topic: [Mod] Armor [armor] Craft and attach armor to your inventory.
Replies: 36
Views: 24271

3d_armor only works in multiplayer; you won't see the difference if you're playing alone. In multiplayer, you can see what they're wearing, what they wield, and roughly where they look.
by tinoesroho
Tue Jul 30, 2013 18:00
 
Forum: Feature Discussion
Topic: Avatar Views...
Replies: 6
Views: 1203

3D_armor by stu includes wieldview- so you can see what the others are wielding. I can't play LAN games without it anymore; after getting used to seeing that sword coming, I get nervous when I can't see what others are wielding.
by tinoesroho
Mon Jul 29, 2013 23:49
 
Forum: Feature Discussion
Topic: Avatar Views...
Replies: 6
Views: 1203

just wondering because i get a little bored when night hits in the game has anyone thought of making like fireflys or something that has a glow to it at night to make night time a little more fun for players, at night i tend to hit caves to mine and farm ores and coal but i'd like to see if you guy...
by tinoesroho
Mon Jul 29, 2013 21:31
 
Forum: Feature Discussion
Topic: Fire Flys mod ?
Replies: 14
Views: 1967

In-game skin switching by Zeg9. Server-side, of course. Can't have little kids setting skins to Hitler or Nude Pyro, can we?
by tinoesroho
Mon Jul 29, 2013 21:29
 
Forum: Problems
Topic: skins
Replies: 4
Views: 747

While playing on certain servers it was imporssible to chat to users who don't speak my own language, first because I cannot copy n paste text to and from Minetest... would it be possible to have an add-on mod that lets you choose your default language and when someone types it will convert their t...
by tinoesroho
Mon Jul 29, 2013 21:07
 
Forum: Feature Discussion
Topic: Auto Chat Translation...
Replies: 17
Views: 3362

/sigh We're talking about Minetest-engine, or are we talking about Minetest-game? Minetest is bigger than just being a Mine-crack clone- it's a flexible engine that can be used to make a variety of games.* But, let's say we're talking about adding Minecraft features into Minetest. An armo(u)r mod ex...
by tinoesroho
Mon Jul 29, 2013 21:05
 
Forum: Feature Discussion
Topic: Avatar Views...
Replies: 6
Views: 1203

'tis a do-ocracy.

Want something done?
Just do it.
by tinoesroho
Wed Jul 24, 2013 22:56
 
Forum: Feature Discussion
Topic: on_collide
Replies: 10
Views: 1529

tinoesroho here. May I have build perms?
by tinoesroho
Wed Jul 24, 2013 03:48
 
Forum: Servers
Topic: [1405.00][Classic] darkrose's servers [0.3.x compatible]
Replies: 227
Views: 39082

<musing>
I wish that terminal could connect to an external, simple sandboxed DOSBOX emulation- one for each terminal in existence. And networkable. Basically, PCs _within_ minetest.
</musing>
by tinoesroho
Wed Jul 24, 2013 02:32
 
Forum: WIP Mods
Topic: [Mod] Terminal [0.4] [terminal]
Replies: 28
Views: 11958

I opened a bounty on controller support as well as splitscreen. See here

If, for some reason, somebody decided to contribute to the pot- 't might just become mo' attractive to complete.
by tinoesroho
Mon Jul 22, 2013 05:14
 
Forum: Feature Discussion
Topic: [suggestion] splitscreen, shader support, and terrain smoothing.
Replies: 26
Views: 4927

... there's been an upsurge in server users, but not forum users. Why? Some people just want to _play_. Usually the forum represents 10% or so of the userbase.
by tinoesroho
Tue Jul 16, 2013 18:34
 
Forum: General Discussion
Topic: [Discussion]Better Community
Replies: 18
Views: 2634

... Some of us would applaud people leaving because they don't read the f**king manual ! Don't make me lose my patience, and I'll be helpful fellow. Ask a QAATT, and I'll either quote, link, just give a hint, or lose it. (Sorry Dan!) Could the community be a better place? Heck yeah. Will it? Nah. It...
by tinoesroho
Tue Jul 16, 2013 18:18
 
Forum: General Discussion
Topic: [Discussion]Better Community
Replies: 18
Views: 2634

I haven't coded an ABM in ages- but if you want to see a very basic "add entity/node" spawner, check out my Vombie Spawner. Or, heck, check out the moonrealm mod, which has "atmosphere" and "leaking".
by tinoesroho
Tue Jul 16, 2013 18:01
 
Forum: WIP Mods
Topic: Need help making an Infection mod.
Replies: 7
Views: 1590

An ABM
by tinoesroho
Tue Jul 16, 2013 14:58
 
Forum: WIP Mods
Topic: Need help making an Infection mod.
Replies: 7
Views: 1590

Oh, and the server keeps crashing when I mine a single block- anywhere.
by tinoesroho
Tue Jul 16, 2013 03:28
 
Forum: Servers
Topic: Menche's Freebuild Server
Replies: 1179
Views: 131764

I assumed that no-one got around to putting the signs back up after the server undid our work and that muffin had blocked up the doorway because that's his way of signalling that something is incomplete (he did this once with the mall, much to the annoyance of those of us trapped inside, and I thin...
by tinoesroho
Mon Jul 15, 2013 23:38
 
Forum: Servers
Topic: Menche's Freebuild Server
Replies: 1179
Views: 131764

I would recommend changing the video backend to Direct3d9, but I haven't gotten that to work well since 0.4.5 days. >.<
by tinoesroho
Mon Jul 15, 2013 18:15
 
Forum: Problems
Topic: My FPS are low for some reason.
Replies: 3
Views: 832

:-)

Yes: Open a new client, look on public servers list. Problem. Solved.
by tinoesroho
Mon Jul 15, 2013 18:13
 
Forum: General Discussion
Topic: making it public
Replies: 24
Views: 3860

Paramat, mauvebic, you two are mad geniuses! Eagerly looking forward to whatever comes next!
by tinoesroho
Sun Jul 14, 2013 01:55
 
Forum: Mod Releases
Topic: [Mod] Moon realm [0.11.0] [moonrealm]
Replies: 240
Views: 61781

I experienced that kind of lag with some versions of minetest (around 0.4.4~0.4.6), only on a specific computer (not a low-end one) but even in singleplayer mode. Since upgrading to 0.4.7, I didn't notify any more lag. Anti-cheat was enabled by default in the old ones, plus the default settings wer...
by tinoesroho
Sat Jul 13, 2013 06:45
 
Forum: Problems
Topic: glitches
Replies: 13
Views: 2018

Can't solve server lag like that. Sorry. I had to do some minetest.conf ninja to get mine lag free, singleplayer and LAN. I had to disable anti_cheat (#1 cause of lag), as well as generate blocks long before they even get transferred.
by tinoesroho
Sat Jul 13, 2013 02:47
 
Forum: Problems
Topic: glitches
Replies: 13
Views: 2018

In older days, there was a MOTD line in minetest.conf. I'm not sure if it's still there, but this should work: /set MOTD "herp derp derp".
by tinoesroho
Wed Jul 10, 2013 20:38
 
Forum: Problems
Topic: born and reborn in the same place
Replies: 13
Views: 1648

Swords. Swords are great for killing. Older mods designed for 0.4.5 won't work properly with the new damage system, which is why bows don't deal any damage *shocker* and why older versions of mobf or Simplemobs won't deal damage.
by tinoesroho
Wed Jul 10, 2013 20:33
 
Forum: General Discussion
Topic: No sheep?
Replies: 13
Views: 2230
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