Search found 69 matches

by Glory!
Sun May 14, 2017 21:04
Forum: Modding Discussion
Topic: Client-sided modding: Good or bad?
Replies: 59
Views: 5714

Re: Client-sided modding: Good or bad?

My only arguments are ambiance_sounds, weather_effects, formspec_editor and chat_log.
by Glory!
Sat May 13, 2017 20:11
Forum: News
Topic: Minetest 0.4.16 release teasing
Replies: 109
Views: 26147

Re: Minetest 0.4.16 release teasing

I'd like to suggest a feature for CSM, being able to get the current subgame and/or the subgame of a specific mod. Return subgame_internal_name if playing on said subgame or if the mod is in the subgame_internal_name/mods folder, or nil if it's just in the subgame-independent mods folder.
by Glory!
Fri May 05, 2017 22:32
Forum: Servers
Topic: [Server] LinuxForks (Lots of trains)
Replies: 269
Views: 35170

Re: Linuxworks Next Generation (Lots of trains)

It features the ethereal mapgen and lots of trains. and lots of trains. lots of trains. TRAINS [/i]. I'm coming in at full speed like a Super Hayabusa for Tokyo at 200 mph!!! EDIT: Very lovely your server. Too bad I don't like ethereal that much as well as fantasy stuff. I wish there were more deta...
by Glory!
Fri Apr 28, 2017 02:38
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
Replies: 1453
Views: 266031

Re: [Mod] Advanced Trains [advtrains] [1.7.2]

Bump. I've got some questions that someone sometime somewhere will ask. Is there a way to make a continuous ATC signal in a more discrete manner than a queue of ATC beacons? Have you ever heard of a train jam? I ask because for some realism, Lua-ATC has to handle delays. If a driver-less train passe...
by Glory!
Wed Apr 26, 2017 16:23
Forum: Modding Discussion
Topic: Some technical questions on "concatenating" textures
Replies: 2
Views: 254

Some technical questions on "concatenating" textures

Hi, I want to make a skin-esque, charactercreator-esque mod, but I'm planning to use a lot of textures. (And a mind numbing amount of such!) How does the engine handle "concatenated" textures? Like default:dirt_with_grass or "skin_name.png"^"hat.png" How heavy on resour...
by Glory!
Wed Apr 26, 2017 04:54
Forum: Servers
Topic: Cash's World Server
Replies: 1324
Views: 100785

Re: Cash's World Server

Want to make a useful mod? Make a mod where admins don't have to rename skins every time that they install one. I know how that can get sickening. Do you use non-db skins on your server, because doing so is an unnecessary hassle unless you have a really good reason why. Plus, why do you have to ren...
by Glory!
Wed Apr 26, 2017 02:27
Forum: Servers
Topic: Cash's World Server
Replies: 1324
Views: 100785

Re: Cash's World Server

Glory, on their description, wrote:open MT-Skin Database for servers, now! (me)
by Glory!
Mon Apr 24, 2017 04:33
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 58299

Re: Should we rename Minetest? (poll)

I'm not saying Minetest will perform as good as a Minecraft clone test. I personally see it as a game, as etertainment, as something casual, a little side project that grew big with the community. What I meant on my previous post is that if the name was bothering the community, there would be an org...
by Glory!
Sun Apr 23, 2017 20:37
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 58299

Re: Should we rename Minetest? (poll)

And what could be a good idea for a logo? Do you guys really want to destroy the system just for the sake of destroying the system? I don't think this is a communiry-wide problem, otherwise this topic would be on fire. Is it? I don't think it is. The logo and name are fine for me. If you really wea...
by Glory!
Sat Apr 22, 2017 02:55
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 58299

Re: Should we rename Minetest? (poll)

Vlc and super tux kart are both good names. Minetest isn't. Sure, it's not the best, i'll give you on that, but it best describes us, we are a community helping one another with tbeir little projects and tests. I forgot tomention probably the biggest audience for Minetest is anonymous, countless pe...
by Glory!
Sat Apr 22, 2017 01:45
Forum: General Discussion
Topic: Should we rename Minetest? (poll)
Replies: 742
Views: 58299

Re: Should we rename Minetest? (poll)

No. Minetest has just a ring to it, as well as a greater meaning than "Minecraft clone" that can't be replced with some fancy or generic name. Minetest... is just a test of a Minecraft clone that eh a bunch of freaks started developing on my little side project. Imagine if VLC changed the...
by Glory!
Fri Apr 21, 2017 12:00
Forum: WIP Mods
Topic: [modpack] Ambiance Sounds [ambianceplus][wip]
Replies: 68
Views: 8837

Re: [modpack] Ambiance Sounds [ambianceplus][wip]

CSM: Client Side Mod. The mod is on the client, not server. The only real advantage I see for AmbiancePlus as a CSM is that you don't have to download dozens of MB every time you connect to multiplayer; and you won't have to rely on the server itself. (Most servers probably don't use this due to the...
by Glory!
Thu Apr 20, 2017 21:42
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
Replies: 1453
Views: 266031

Re: [Mod] Advanced Trains [advtrains] [1.7.2]

I know it's not a travelnet clone but that's only if it was one passenger only. Plus, elevators are cars that run on rails, are they trains?? Train detection is actually a pretty big thing regarding automatic signalling control. In any case, I think it's better if you start with manual, lever contro...
by Glory!
Thu Apr 20, 2017 15:44
Forum: Client-side modding
Topic: [clientmod] formspec editor [debugger]
Replies: 5
Views: 1781

Re: [clientmod] formspec editor [debugger]

Now this is CSMing put to best practice in my humble opinion, content creation.
Will take a look at how it performs when I get home though.
by Glory!
Thu Apr 20, 2017 12:31
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
Replies: 1453
Views: 266031

Re: [Mod] Advanced Trains [advtrains] [1.7.2]

I have some questions, starting with the biggest one for me. Can a passenger coach take more than one player? Because if no, you've successfully created the world's slowest, least intuitive and most resource intensive travelnet clone. Start, stop sounds? (+Horn?) What about AWS, TWPS or ATS? And is ...
by Glory!
Wed Oct 12, 2016 03:45
Forum: Servers
Topic: Glory Koshikii's Open World
Replies: 1
Views: 560

Glory Koshikii's Open World

An experimental home server. Which appears to be going horrible. (This is my first time hosting and administrating something.) Survival, PvP. Building focused but you can do anything. Goal is to turn the server into a relaxing experience, where people can come around and chat. Roleplaying is allowed...
by Glory!
Thu Oct 06, 2016 03:13
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
Replies: 1453
Views: 266031

Re: [Mod] Advanced Trains [advtrains] [1.0.2]

deleted
by Glory!
Sun Jun 05, 2016 21:51
Forum: Modding Discussion
Topic: List of internationalized mods (using kaeza's intllib)
Replies: 16
Views: 2481

Re: List of internationalized mods (using kaeza's intllib)

It's hard to go wrong; you add intllib as a soft dependency, copy and paste the needed bit of code, insert it into the beginning of init.lua, and... minetest.registernode("laughblocks:lol",{ [...] description = S("Laughing Out Loud") [...] } minetest.registernode("laughblock...
by Glory!
Sun Jun 05, 2016 21:42
Forum: Modding Discussion
Topic: Blender Requests
Replies: 38
Views: 4091

Re: Blender Requests

Hi, I'd like to make a request. I'm making a teleportation gun mod, and while I can use a simple texture for the gun, I prefer a model, since the gun itself has some details, and also to raise the quality. I have a .obj file as a collection of nodeboxes, I'd like if you made the model overall nicer ...
by Glory!
Tue May 24, 2016 13:14
Forum: Servers
Topic: I'm offering FREE server hosting
Replies: 8
Views: 1307

Re: I'm offering FREE server hosting

Excuse me, is the offer still up? Thank you for your time.
by Glory!
Wed May 18, 2016 21:44
Forum: Servers
Topic: Asking for server hosting
Replies: 1
Views: 262

Asking for server hosting

Hi, I've been trying to host a server at home, but it has proven to be too difficult with what I've got, mid-end laptop (the highest specced computer I've got) 2 mbps, super locked down Internet services, that is, I can't port forward through no means. I'm almost giving up, but if anyone has a vacan...
by Glory!
Sun May 15, 2016 15:51
Forum: WIP Mods
Topic: [Mod]Red Trees 1.2 [redtrees]
Replies: 27
Views: 5727

Re: [Mod]Red Trees 1.2 [redtrees]

Image
Praise the kami! Become a shintō today!

Released sakuragi, cherry blossoms for redtrees, and Welcome Minetest 0.4.14!
マインテストに日本のさくらを作りました、楽しんでください!
bump
by Glory!
Sat May 14, 2016 17:37
Forum: Mod Releases
Topic: [Mod] Red Earth 1.0.1 [redearth]
Replies: 5
Views: 1300

Re: [Mod]Red Earth 1.0[redearth]

Bump. Got to 1.0;
made redearth_core hard depend on redearth_ores; and changed completely the stone -> desertstone replacing engine.
Now to make pink japanese cherry trees!
by Glory!
Fri May 13, 2016 01:35
Forum: Mod Releases
Topic: [Mod] Red Earth 1.0.1 [redearth]
Replies: 5
Views: 1300

Re: [Mod]Red Earth 0.2[redearth]

Good to know! Will be updating soon. ^^