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Re: [Mod] Titanium [titanium]

Since all of the original first-post download links have gone dead, as well as some links posted by others in this thread, but mod still works, I figured a first post rebuild was in order. So, I've re-forked from HybridDog's repo, collapsed the first two commits so that my repository starts at the o...
by VanessaE
Sat Jun 15, 2019 19:12
 
Forum: Mod Releases
Topic: [Mod] Titanium [titanium]
Replies: 46
Views: 21979

Re: [mod-pack] sky critters (for mobs_redo) [mobs_sky]

I don't mean to necro-post, :-P and I guess blert2112 isn't around anymore, but can someone spell-out just what conditions are needed for birds et. al to show up? I've just added this (and other mobs) to a few of my servers. Most other stuff seems to work (e.g. the standard mobs-redo monster and ani...
by VanessaE
Sat Jun 15, 2019 16:47
 
Forum: WIP Mods
Topic: [mod-pack] sky critters (for mobs_redo) [mobs_sky]
Replies: 21
Views: 7420

Re: [Mod] Unified Dyes [20170620][unifieddyes]

Ignore that. It's harmless.
by VanessaE
Fri Jun 14, 2019 22:33
 
Forum: Mod Releases
Topic: [Mod] Unified Dyes [20170620][unifieddyes]
Replies: 131
Views: 58133

Re: [Mod] Unified Inventory [git][unified_inventory]

That's more the domain of minetest_game (well, the creative mod therein). Having a minetest.conf setting to change the place/dig behavior separate from the creative-inventory feature could be useful. That said, there is a workaround: On a survival-mode server or world, giving someone the creative pr...
by VanessaE
Thu Jun 13, 2019 09:45
 
Forum: Mod Releases
Topic: [Mod] Unified Inventory [git][unified_inventory]
Replies: 103
Views: 25655

Re: [Mod] Pipeworks [git] [pipeworks]

Please take discussion of digtron/trains/other mods to their respective forum threads or issue trackers. Do not discuss them here. where can i disabling pipeworks_enable_items_per_tube_limit ? This setting goes in pipeworks_settings.txt in your world folder. If that file doesn't exist, create it and...
by VanessaE
Mon Jun 10, 2019 06:38
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 660
Views: 208444

Re: [Mod] Pipeworks [git] [pipeworks]

You must upload your images as attachments to your post, or put them somewhere like imgur, picpaste, etc, then link to them. What are the pipeworks-specific errors? Copy & paste the relevant text from your debug log to here.

(I can't help with advtrains or digtron)
by VanessaE
Sun Jun 09, 2019 12:01
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 660
Views: 208444

Re: [Modpack] Dreambuilder [20190607-0543][dreambuilder]

Build #20190607-0054, updated caverealms lite, farming redo, homedecor, pipeworks, and xban2

EDIT: build #20190607-0543, updated homedecor again
by VanessaE
Fri Jun 07, 2019 04:56
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Intllib's only purpose is to enable translations to other languages, but as I only speak English as well, I don't use it. I can't really debug that stuff if it breaks, hence pointing others at it instead. In any case, I dislike the notion of server-side translations anyways as such things force a gi...
by VanessaE
Thu Jun 06, 2019 21:13
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Home Decor [git] [homedecor_modpack]

What do you mean by "up to date code"? Oh, I meant the mods, sorry. The engine just needs to be recent - 5.0.0 or 5.0.1 release, etc. Also, is the 2017 version of intllib not the latest? I don't know, but the code in Home Decor that uses intllib hasn't been changed in quite some time. Fil...
by VanessaE
Thu Jun 06, 2019 05:24
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Dreambuilder [20190606-0441][dreambuilder]

Build #20190606-0441, updated homedecor--thrice :-P
by VanessaE
Thu Jun 06, 2019 05:21
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Home Decor [git] [homedecor_modpack]

I updated to the latest but it doesnt make a difference, the doors I mentioned are still replaced with unknown items. Sounds like the LBM has already been run once on some mapblocks, or maybe I forgot to git push that last change. No biggie. Try updating again. That LBM should run one more time. Al...
by VanessaE
Wed Jun 05, 2019 10:22
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Dreambuilder [20190605-0618][dreambuilder]

Build #20190605-0618, updated homedecor and digistuff.
by VanessaE
Wed Jun 05, 2019 10:20
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Tons of items don't seem to be aliased and are unknown items blocking open spaces, including: (six doors nodes) This should be fixed now. Also, "homedecor:wall_lamp" isn't aliased, and neither is the plasma lamp. Er, both of these have appropriate aliases: minetest.register_alias("ho...
by VanessaE
Wed Jun 05, 2019 08:33
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Dreambuilder [20190603-0718][dreambuilder]

Build #20190604-0144, updated homedecor
by VanessaE
Tue Jun 04, 2019 05:46
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Yet another update: rather than rounding to one of the previously-mentioned five levels, all dimmable Home Decor lights can now take on any arbitrary brightness 0 to 14, like the dimmable lights in cheapie's Digistuff mod. Those five levels are still accepted if desired; "off" equates to 0...
by VanessaE
Tue Jun 04, 2019 05:43
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Another update: to avoid item name confusion and make things a little less vague, all doors got some renaming treatment. The "bedroom" door is now a "basic panel" door. The "woodglass2" door, i.e. with the semicircle glass insert at the top, is now a Carolina door. It t...
by VanessaE
Mon Jun 03, 2019 08:03
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Dreambuilder [20190603-0348][dreambuilder]

Build #20190603-0348, updated digistuff and homedecor

EDIT, build #20190603-0718, updated homedecor again
by VanessaE
Mon Jun 03, 2019 07:49
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Dreambuilder [20190602-0317][dreambuilder]

Build #20190602-0317, updated digistuff, homedecor, ilights, technic, and unified_inventory
by VanessaE
Sun Jun 02, 2019 07:21
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Small update: most light sources mentioned previously that are Digilines-capable are now dimmable, too, just like the table and standing lamps. Plus, they all accept number values as well. The plasma ball and rope lighting are the only ones that are not dimmable now; the former just doesn't seem to ...
by VanessaE
Sun Jun 02, 2019 07:03
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: HDX Textures (16 - 512 px) [git rolling release]

Quick update: the default doors and trapdoors, homedecor doors and glowlights, and the menu images that all got dropped due to mod changes breaking them, have all been recreated in a compatible manner, and some have been rebuilt from scratch, as needed. A new default-stuff-only release has been post...
by VanessaE
Sat Jun 01, 2019 13:40
 
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 365
Views: 211407

Re: [Modpack] Dreambuilder [20190531-2327][dreambuilder]

Build #20190531-2327, updated simple_streetlights
by VanessaE
Sat Jun 01, 2019 05:17
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Dreambuilder [20190531-1506][dreambuilder]

Thanks :-)

Build #20190531-1506, update coloredwood, homedecor, signs_lib, and simple_streetlights

EDIT: build #20190531-1539, updated ilights also
by VanessaE
Fri May 31, 2019 19:08
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Yep, there's some similarity, but if the commit log is accurate, I beat that one by a bit over one day. Besides, my models look better, in my not so humble opinion. :-)
by VanessaE
Thu May 30, 2019 10:53
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 328592

Re: [Modpack] Dreambuilder [20190530-0643][dreambuilder]

Build #20190530-0643, updated Home Decor, ilights, and Simple Streetlights - plus we have a new mod: DB now includes laza83's smooth meshes fork of DonBatman's mymillwork
by VanessaE
Thu May 30, 2019 10:45
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20190922-2150][dreambuilder]
Replies: 1078
Views: 195164

Re: HDX Textures (16 - 512 px) [git rolling release]

What can I say, that's my late husband's hand, his hands were aged and worn just enough to look good in HDX. That image has been there for years. I can't do anything about the "smearing" look on the right - Minetest wasn't exactly meant to have a photorealistic hand, let alone on a wide sc...
by VanessaE
Tue May 28, 2019 22:26
 
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 365
Views: 211407
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