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Re: How to post a Minetest world?

durtective6 wrote:If you want to post your world to the forum, first go to your worlds folder (should be under the default directory?). Compress/send your world folder to a zip folder.
by orwell
Thu Aug 23, 2018 18:45
 
Forum: General Discussion
Topic: How to post a Minetest world?
Replies: 4
Views: 249

Re: Mountain City 0.2

Hallo, Du suchst doch nach Ideen für Gebäude. Hast du?: 1. Eine Bibliothek 2. Ein Schwimmbad 3. Ein Stadion (Fußball, oder was auch immer) 4. Ein Einkaufszentrum 5. Eine Kathedrale / Dom / Kirche (Achtung viel Arbeit) und natürlich Bahnstrecken und Bahnhöfe nicht zu vergessen... (achtung schleichwer...
by orwell
Wed Aug 22, 2018 20:38
 
Forum: Deutsch
Topic: Mountain City 0.3
Replies: 155
Views: 7049

Re: [Mod] Node-IO API [node_io] WIP

Hello, too,
I seem to be the first one from the other side, inventory receivers, namely loading and unloading rails from advtrains. I've seen an issue with your mod and reported it on github, otherwise I really like the idea.
I really hope this will be accepted in h the community.
by orwell
Wed Aug 22, 2018 20:08
 
Forum: WIP Mods
Topic: [Mod] Node-IO API [node_io] WIP
Replies: 28
Views: 1754

Re: [Server] LinuxWorks Next Generation (Lots of trains)

And, as a message to all the others who accidentally break rails or similar:
Please do not try to fix it yourself, you'll be making things worse.
Instead, notify a moderator, ideally gabriel or orwell, immediately.
by orwell
Sun Aug 19, 2018 18:55
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21026

Re: [Mod] Advanced Trains [advtrains] [1.13]

Looks nice! But I think that the turns will be the problem. Nevertheless, I pushed the TSS branch. Happy testing... I don't know when I get to writing the tutorials for it... PS: Better not try it in your favorite train world, but a copy of it, I give no warranty that anything works after the update...
by orwell
Sun Aug 19, 2018 15:54
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Most of them are down since the day all trains on the server were accidentally deleted. We just don't want to bring up the time to run them again, but instead wait for me to write the in-mod automation system. (Should be finished this year)
by orwell
Sat Aug 18, 2018 18:18
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21026

Re: [Mod] Advanced Trains [advtrains] [1.13]

Ok, thanks
I'm sorry, i can't pish right now.
by orwell
Fri Aug 17, 2018 20:45
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: [Mod] Advanced Trains [advtrains] [1.13]

Nevermind... nice to hear from you again :)
I'll redo the privilege system once again based on our ideas in the hemiptera issue, then we can test it on the server.
by orwell
Wed Aug 15, 2018 12:37
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

[Mod] Advanced Trains [advtrains] [appr. 1.20]

Hi everyone! I am almost done with the new railway interlocking system. I still need to write some tutorials for it. As soon as bananach.space is up again, I will push my latest version to the 'tss' branch there. If you are interested, and once I've finished the tutorials, I would like you to help w...
by orwell
Mon Aug 13, 2018 09:39
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: [Mod] Advanced Trains [advtrains] [1.13]

No, I didn't have luck with those corruption problems. I still can't reproduce it. But you must always make sure to delete both "advtrains" and "advtrains_ndb2", else it will do wondrous things...
cabels are long-term.
by orwell
Thu Aug 09, 2018 05:26
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: Idee: Webdienst für Benutzerverwaltung

Eben, das wäre auch gleich eine Grieferabwehr. Man kann ja den spieler in dem schritt auch gleich die Regeln lesen lassen...
Mit vergessen meine ich genau die beiden sachen die du geschrieben hast.
by orwell
Tue Aug 07, 2018 18:25
 
Forum: Deutsch
Topic: Idee: Webdienst für Benutzerverwaltung
Replies: 202
Views: 7195

Re: Idee: Webdienst für Benutzerverwaltung

Noch eine vielleicht einfacher umzusetzende und weniger aufdringliche methode: Situation: "Spieler" meldet sich an einem am Masterauth-System teilnehmenden Server neu an. 1. "Spieler" wählt Passwort und verbindet zum Server 2. "Spieler" erhält zunächst kein Interact. Er...
by orwell
Sat Aug 04, 2018 17:32
 
Forum: Deutsch
Topic: Idee: Webdienst für Benutzerverwaltung
Replies: 202
Views: 7195

Re: Idee: Webdienst für Benutzerverwaltung

Das sowieso, um einen spezifischen auth handler kommt man nicht rum. Aber ich glaube auch gerade, dass die engine die vom user gesendeten passwörter nicht rausgibt, sondern sie intern vergleicht... also 2 möglichkeiten: 1. jeder server holt sich vom masterauth* in regelmäßigen abständen eine große l...
by orwell
Sat Jul 21, 2018 09:47
 
Forum: Deutsch
Topic: Idee: Webdienst für Benutzerverwaltung
Replies: 202
Views: 7195

Re: Idee: Webdienst für Benutzerverwaltung

Hallöchen mal wieder. Mann war hier gestern was los... Sorry, ich hab jetzt die letzten Posts nur ein wenig überflogen, aber ich will nochmal klarheit bezüglich einiger sachen schaffen: 1. der minetest-passworthash wird erzeugt aus dem Spielernamen und dem passwort konkateniert // auth.cpp:34 // Get...
by orwell
Sat Jul 21, 2018 09:31
 
Forum: Deutsch
Topic: Idee: Webdienst für Benutzerverwaltung
Replies: 202
Views: 7195

Re: [Mod] Advanced Trains [advtrains] [1.13]

no, that's not the site phoenixflo meant.
mbb has made something wrong with the link, I'll tell him to correct it. But the git repos are at https://github.com/mbblp?tab=repositories
by orwell
Sat Jul 21, 2018 09:04
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: [Mod] Advanced Trains [advtrains] [1.13]

I am currently working on an interlocking system. What that is, see here
http://www.railwaysignalling.eu/railway ... signalling
However, the final result looks different from the screenshot
by orwell
Wed Jul 11, 2018 11:01
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: [Forum] OpenID provider

HTTP/1.1 200 OK Content-Type: application/json Cache-Control: no-store Pragma: no-cache { "access_token": "foo", "token_type": "Bearer", "id_token": ... } EDIT: no, the ID token does not contain the actual ID information, it is just a verifier. EDIT...
by orwell
Wed Jun 27, 2018 12:28
 
Forum: Feature Discussion
Topic: [Forum] OpenID provider
Replies: 2
Views: 464

[Forum] OpenID provider

The Minetest forum is the main platform for all things going on in the Minetest community. In the recent time, however, other platforms have or will become more important, such as the Content Database. Since M$ has bought Github, I run a private issue tracker for my mods at http://mantis.bleipb.de/....
by orwell
Wed Jun 27, 2018 12:14
 
Forum: Feature Discussion
Topic: [Forum] OpenID provider
Replies: 2
Views: 464

Re: Tunnelmaker

I updated the code to test for: 'minetest.registered_nodes[name].groups.advtrains_track == 1'. While testing I discovered one exception: one can't use tunnelmaker directly on ATC track. That particular track overrides tunnelmaker's right click. It's still recognized as advtrains_track though, so it...
by orwell
Wed Jun 27, 2018 08:19
 
Forum: Mod Releases
Topic: [Mod] Tunnelmaker [2.0] [tunnelmaker]
Replies: 30
Views: 5505

Re: [Server] LinuxWorks Next Generation (Lots of trains)

There was huge lag on the server yesterday, so actually no one could join.
Gabriel seems to have eliminated the lag source.
by orwell
Wed Jun 27, 2018 08:14
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21026

Re: [Mod] Advanced area protection [areas]

Could a way be added to prevent players from entering areas. So you could mark an area and if a foe wants to come he is repeled. This would be good on servers Thanks This is something my "denaid" mod can do (now "tyrant" and "tyrant_denaid"). However, I haven't updated...
by orwell
Mon Jun 25, 2018 15:00
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 199
Views: 75639

Re: Tunnelmaker

You should probably check for the group 'advtrains_track' instead of hardcoding nodes
by orwell
Mon Jun 25, 2018 09:14
 
Forum: Mod Releases
Topic: [Mod] Tunnelmaker [2.0] [tunnelmaker]
Replies: 30
Views: 5505

Re: [Mod] Advanced Trains [advtrains] [1.13]

The link is broken. Intended?
by orwell
Mon Jun 25, 2018 09:13
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162047

Re: Forum is now hosted by celeron55 (report issues here)

I investigated this before starting CDB. There aren't any oauth provider plugins for phpbb and it's not a feature it has builtin in. It would definitely be useful for cdb though. It shouldn't be too hard to do (right?). Just make sure you require a client id and secret, and only expose the username...
by orwell
Wed Jun 20, 2018 18:17
 
Forum: News
Topic: Forum is now hosted by celeron55 (report issues here)
Replies: 94
Views: 26231
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