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Re: [Server] LinuxWorks Next Generation (Lots of trains)

Oh, then I misunderstood this. In this case, we'll probably extend E1 up there. And yes, the inexistence of east-west mainlines is a long-persisting problem on the server. However, there are no interesting places yet right west of spawn, so we don't need them yet. And has anyone else noticed that Eu...
by orwell
Thu Jan 10, 2019 07:42
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: [Server] LinuxWorks Next Generation (Lots of trains)

In this scheme, I omitted all of your lines, because I don't know what your plans with those are. But right, the Oasis track is missing, but that would belong to Smacker too (extension of SM1)
I could assist you if you should plan to operate your lines with interlocking too.
by orwell
Thu Jan 10, 2019 07:13
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Proposal(s) regarding long-distance routes This is my proposal for future long-distance train routes on the server. It is here to be discussed and improved. It should not be seen as a final decision. http://advtrains.bleipb.de/linuxworks/maps/lw_ldr.png E1 - Personhood <> Melinka Town via Spawn, Mo...
by orwell
Wed Jan 09, 2019 11:20
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: [Server] LinuxWorks Next Generation (Lots of trains)

This might be possible, since I don`t have an overview there.
Once TSS is deployed, I will for now only start operating those lines that are "official" (blue)
I`ll leave Smg up to you.
by orwell
Tue Jan 08, 2019 13:29
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Railway network maps of the server (generated via advtrains_netmapper) are now available at http://advtrains.bleipb.de/linuxworks/maps All SVGs are maps of all existant rails on the map, except for lw_mainlines_map.svg, which is a labeled map of only the mainlines. It is recommended to open those fi...
by orwell
Mon Jan 07, 2019 23:08
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Hello and Happy New Year everyone! We have decided to deploy the in-development version of advtrains, the so-called tss branch, on the server this week. The Linuxworks Server will act as a "public beta" this way. If tss proves to work properly even on the high load that this server imposes...
by orwell
Mon Jan 07, 2019 09:33
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: Hilfe bei Zügen

Dieser Mod hier fügt Weichenhebel hinzu, die könntest du auch nützlich finden.
https://github.com/h-v-smacker/railroad ... master.zip
by orwell
Sun Jan 06, 2019 22:28
 
Forum: Deutsch
Topic: Hilfe bei Zügen
Replies: 5
Views: 441

Re: Hilfe bei Zügen

Man kann Weichen leider nicht direkt aus dem zug heraus stellen. Hume2 hat aber eine interessante einfache Lösung dafür gefunden. Du baust eine Detektorschiene etwa 5 Blöcke vor die Weiche, davon abgehend ein paar Mesecons-Delayer und verbindest das mit der Weiche. Um geradeaus zu fahren, fährst du ...
by orwell
Sun Jan 06, 2019 22:23
 
Forum: Deutsch
Topic: Hilfe bei Zügen
Replies: 5
Views: 441

Re: [Mod] Advanced Trains [advtrains] [1.13]

Since bananach.space is down, here's the latest TSS branch version: http://advtrains.bleipb.de/advtrains_tss.zip (this is the newer, unofficial version) Latest master can be found in the content DB: https://content.minetest.net/packages/orwell/advtrains/ (this is the officially supported, but somewh...
by orwell
Sat Dec 29, 2018 19:33
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

Re: Content database for in-menu installer - add your things

Because the forum does not offer it.
viewtopic.php?f=5&t=20372
by orwell
Thu Dec 27, 2018 21:47
 
Forum: News
Topic: Content database for in-menu installer - add your things!
Replies: 114
Views: 18567

Re: [Mod] Advanced Trains [advtrains] [1.13]

Hm... The message "train x hit route y" appears when a route is set into a section and suddenly a train not supposed for it suddenly occupies the section (either when it is placed into such a section or it enters the section from a "wrong" TCB. One thing I noticed is that your la...
by orwell
Thu Dec 27, 2018 21:01
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

Re: [Mod] Advanced Trains [advtrains] [1.13]

Just trying out AT on the server. Few questions On startup we get the message "Undeclared global variable "id" accessed at ..\advtrains\advtrains\trainlogic.lua:111" Also normal users dont seem to be able to attach wagons. Given train_operator but they dont attach. Is there a tr...
by orwell
Thu Dec 20, 2018 10:41
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

Re: Random tricks and tips (Minetest Game)

Whatever, a random trick from me: The "Radar view" of the minimap can be useful to find caves while you're underground. You just need to know that it does not give any clue on at which height to find the cave. To find a cave, given you have dug some sort of "shaft": 1. Position y...
by orwell
Mon Dec 17, 2018 11:21
 
Forum: General Discussion
Topic: Random tricks and tips (Minetest Game)
Replies: 64
Views: 5309

Re: Random tricks and tips (Minetest Game)

More tips! Not just for Minetest Game. ⋅ Nerdpoling: Build a block on your feet, then jump. Repeat forever to quickly reach new heights. Probably the most-known trick ever. :D NOOOOOOO!!!! What have you done! You are encouraging new players to nerd-pole! Those "Nerd poles" are m...
by orwell
Sun Dec 16, 2018 18:51
 
Forum: General Discussion
Topic: Random tricks and tips (Minetest Game)
Replies: 64
Views: 5309

Re: Efficient graph based networks (electronics and transpor

I have plans for an advanced electrics mod (called advelectric) since about a year, that would use exactly that system. There would be "distribution boxes" or other actors that would correspond to Graph nodes and cables between them, forming the graph edges. Each connected sub-graph would ...
by orwell
Thu Dec 13, 2018 13:22
 
Forum: Modding Discussion
Topic: Efficient graph based networks (electronics and transport)
Replies: 26
Views: 1118

Re: [Mod] Advanced Trains [advtrains] [1.13]

Yes, pname refers to the player name, and no, it is not used in the function. But since pname has always been the (documented) second parameter, although never used, I didnt want to break things and just appended the "invname" as the third parameter Current_player is automatically "fo...
by orwell
Thu Dec 13, 2018 12:32
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

Re: Löschen vom Account

Das mit den Posts ist ein anderes Thema... Aber gerade du solltest das mit der DSGVO ja wissen und deshalb muss sich der eigentliche Account ja löschen lassen. (während die Posts stehen bleiben)
Und ja, ich gebe zu, Phoenixflo verhält sich dahingehend sehr kindisch.
by orwell
Tue Dec 11, 2018 12:08
 
Forum: Deutsch
Topic: Löschen vom Account
Replies: 10
Views: 484

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Image
Griefers are incredible! One of them realized that only this small part of the slope was unprotected...
Position is -264 7 -408
by orwell
Mon Dec 10, 2018 22:50
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 226
Views: 21085

Re: [Mod] Advanced Trains [advtrains] [1.13]

To add-on/extension developers: If you're adding wagons with an inventory, you need to update the get_inventory_formspec() function as follows: get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list...
by orwell
Mon Dec 10, 2018 22:21
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

Re: Löschen vom Account

Schreib nem moderator ne pm
by orwell
Mon Dec 10, 2018 16:21
 
Forum: Deutsch
Topic: Löschen vom Account
Replies: 10
Views: 484

Re: Minetest 5.0.0 is on the road

Uh, this is a warning now? I save some ObjectRefs in tables in advtrains to remove them on certain occasions(if not already unloaded) and don't lose the reference, and use a call to getyaw() to identify whether still active
is there a new supposed way to check objectrefs for validity?
by orwell
Mon Dec 10, 2018 12:43
 
Forum: News
Topic: Minetest 5.0.0 is on the road
Replies: 245
Views: 67536

Re: [Mod] Advanced Trains [advtrains] [1.13]

Yep, although it does not cover everything.
by orwell
Sun Dec 09, 2018 22:39
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

Re: [Mod] Advanced Trains [advtrains] [1.13]

And here are some pictures of the new things in the interlocking system: german-style shunt signals: http://www.bleipb.de/filedrop/iln12/i1.png Speed restriction (the unit is actually m/s, alias number of +'es in the driver stand) http://www.bleipb.de/filedrop/iln12/i2.png That red sign ...
by orwell
Sat Dec 08, 2018 18:22
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302

The ominous TSS branch and the interlocking system

The ominous TSS branch and the interlocking system Hello people, I post this to clean the confusion over terms like "tss branch" and "interlocking system": About half a year ago, I started reimplementing large parts of some internal logic of advtrains. The version control system...
by orwell
Sat Dec 08, 2018 18:13
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Replies: 1268
Views: 162302
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