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Fireflies really need more testing on the really, i Haven't seen any Fireflies. So combining my lack of seeing them and your huge amounts of them in a single area suggests that their way they spawn needs a little tinkering.
by No-Half-Measures
Mon Aug 15, 2011 23:34
 
Forum: Problems
Topic: Fireflies....
Replies: 2
Views: 864

You did download from Here ? If so i have not a clue why all you texture have been given the old switch around. All i can suggest its delete Minetest completely and Re-Download and see if it still occurs, if it does then make sure all your drivers are up-to-date (not that i can see it being a driver...
by No-Half-Measures
Mon Aug 15, 2011 23:31
 
Forum: Problems
Topic: Textures all mixed up
Replies: 3
Views: 789

@dannydark Great Idea, Not 100% on the Extra slot in the furnace could see some problems with that but none the less its probably best than making a new block.
by No-Half-Measures
Mon Aug 15, 2011 23:26
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

Aza wrote:it also spams 'unknown left game' when a player does not put the right password in


Oh it does? :O didn't know that ^^ thanks for the info not sure if Cel knows about it.
by No-Half-Measures
Sun Aug 14, 2011 21:58
 
Forum: General Discussion
Topic: Griefer on celeron.55.lt
Replies: 17
Views: 4299

stormrider2 and No-Half-Measures: My server (celeron.55.lt) is now running a version with experimental ip banning support and I gave you the permissions for using it. Commands are: "/#ban": list bans "/#ban <name>": ban user "/#unban <name or ip>": remove ban I hope you have some time for testing i...
by No-Half-Measures
Sun Aug 14, 2011 21:29
 
Forum: General Discussion
Topic: Griefer on celeron.55.lt
Replies: 17
Views: 4299

I think your water picking method is not realistic. I like minecraft's one more. Maybe, for anti-griefing purposes you can add a config in minetest.conf for picking water blocks. The cacti idea is good anyway. But I'd like to see both water blocks farming and cacti farming. The Cacti idea was becau...
by No-Half-Measures
Sun Aug 14, 2011 19:43
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

Karlas wrote:Thanks,really wanted to try it :D


Just remember its still in development and that;
It Does Generate into the World but not how I would like it to.
It doesn't Flow After its generated if it can flow.
Flows too fast.
by No-Half-Measures
Sun Aug 14, 2011 19:13
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

K sorry for that!But atleast you know that there is a bug :P Yeah ^^ I didn't realise the mapnode header had been changed so lava needed a few changes to it, also It did merge badly as there was a header file not being include in some of the GUI files using the weget thing. I've fixed all the Probl...
by No-Half-Measures
Sun Aug 14, 2011 18:31
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

Yeah,about your fork....: Scanning dependencies of target jthread Scanning dependencies of target sqlite3 [ 0%] Building CXX object src/jthread/CMakeFiles/jthread.dir/pthread/jmutex.cpp.o [ 1%] Building C object src/sqlite/CMakeFiles/sqlite3.dir/sqlite3.c.o [ 2%] Building CXX object src/jthread/CMa...
by No-Half-Measures
Sun Aug 14, 2011 17:29
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

Looks nice :) Stained glass would need halfly transparent textures, hard to do. Thanks =] Actually its not at all that hard to do, the only Part that Is hard is How to Make them with materials since currently there isn't much that seems logical to use to do so. But I have a Few idea's on that Part.
by No-Half-Measures
Sun Aug 14, 2011 12:33
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

My Fork and what I'm Doing. [Minetest-C55]

[h] My Minetest-c55 Work [/h] What I'm Doing Project Progress Branch Links + More minerals & Precious Stones. [Coming soon] + Coloured Glass & Dyes. [In Progress] [Minetest C55] + Basic Alchemy. [Coming soon] ABOUT - More Minerals & PStones This is quiet Straight Forward and I will probably Start Wo...
by No-Half-Measures
Sun Aug 14, 2011 11:35
 
Forum: Partly official engine development
Topic: My Fork and what I'm Doing. [Minetest-C55]
Replies: 91
Views: 18992

I tend to prefer to play Minecraft and now Minetest in maximised mode, however I know all of my friends on my server prefer to play in fullscreen, infact it was the one question they all had in common about Minetest lol. It would be nice to add as an option if its not too hard :) I'll just Quote Wh...
by No-Half-Measures
Sun Aug 14, 2011 10:54
 
Forum: Feature Discussion
Topic: Fullscreen
Replies: 18
Views: 12517

Calinou wrote:There is a mapper tool, check in the minetest folders.


Actually in the latest Build It was removed! So unless you previously had an old build which contained it you out of luck.
by No-Half-Measures
Sun Aug 14, 2011 10:48
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8943
Views: 1032004

Okie dokie then ill be sure to look out for Greifers to test this on ^^
by No-Half-Measures
Fri Aug 12, 2011 21:09
 
Forum: General Discussion
Topic: Griefer on celeron.55.lt
Replies: 17
Views: 4299

Access violation is the Windows counterpart of segmentation fault. But that is not the original problem, it is just caused by bad error handling - the actual problem is "Unsupported texture format", but I can't really say much about that. It's probably some problem either caused by OpenGL on your c...
by No-Half-Measures
Thu Aug 11, 2011 10:15
 
Forum: Problems
Topic: Crashes on load
Replies: 6
Views: 1668

At-least the last 20 lines please, not one line as that tells us nothing, thank you.
by No-Half-Measures
Thu Aug 11, 2011 10:13
 
Forum: Problems
Topic: Problem...
Replies: 16
Views: 2560

Segmentation fault Seems like a World related issue not seen it before though, Have you tried deleting your world folder and then starting again seeing if the problem still occurs? Edit: or it could be the below since its a Segmentation fault. Access violation is the Windows counterpart of segmenta...
by No-Half-Measures
Thu Aug 11, 2011 10:11
 
Forum: Problems
Topic: Client crashes frequently on ubuntu
Replies: 14
Views: 3471

Please post at least the last 20 lines from your Debug file. debug.txt is empty because of the crash. Crashes happen often when mining in open air, but I think it's related with the corrupted data issue on the windows versions. Any fixes out yet? Crashes do not wipe the Debug.txt as the game only Wr...
by No-Half-Measures
Thu Aug 11, 2011 08:48
 
Forum: Problems
Topic: Client crashes frequently on ubuntu
Replies: 14
Views: 3471

Well that says an Entire If statement is Failing due to an Access Violation. Are you using the most recent Build? http://celeron.55.lt/~celeron55/minetest/download.php If you are then are you an Administrator on that PC? - If not you should make yourself one. If you are, then make sure you have full...
by No-Half-Measures
Wed Aug 10, 2011 22:20
 
Forum: Problems
Topic: Crashes on load
Replies: 6
Views: 1668

Yeah its Invalid Data I'm still looking into this With tgp1994 World data. I Personally have never come across this with the VS2005 Build. Could i ask that you Posts your System Specs so; Operating System: RAM: CPU: GPU: Just wondering whether this might be more a hardware issue than anything. Also ...
by No-Half-Measures
Mon Aug 08, 2011 20:30
 
Forum: Problems
Topic: Crash: Invalid block data
Replies: 3
Views: 1800

S'il vous plaît envoyer vos spécifications système et nous pouvons les aider davantage.

Système d'exploitation
RAM
type de processeur
type de GPU

Please post your System specs and we can help further.

Operating System
RAM
CPU Type
GPU Type
by No-Half-Measures
Mon Aug 08, 2011 19:34
 
Forum: Problems
Topic: Problem...
Replies: 16
Views: 2560

To my knowledge what Weedy has done is that he has just built the unmodified c55 code using self-compiled libraries and VS2010, thus you are wrong. Or am I wrong? Well if it is Self Compiled libraries it be nice of him to share with you to which libraries he's compiled... But to be greatly honest I...
by No-Half-Measures
Sun Aug 07, 2011 22:02
 
Forum: Problems
Topic: Problems on window 7
Replies: 30
Views: 6805

The crash is caused by stof() in utility.h due to the use of an uninitialized variable. This code is used on all compilers except MSVC 2010. That could not have caused anything like this. I suspect the way your code fixes the problem is only that it ignores errors at load time and causes failed-to-...
by No-Half-Measures
Sun Aug 07, 2011 21:20
 
Forum: Problems
Topic: Problems on window 7
Replies: 30
Views: 6805

glomie wrote:I did that a few moment but name of player still white.
Image



Nice but the Block Stack count is kinda Hard to read.
by No-Half-Measures
Sun Aug 07, 2011 20:07
 
Forum: Texture Packs
Topic: Improved Font?
Replies: 7
Views: 1919

Whoa, sorry about my late reply, I didn't anticipate the activity! :) No Worries @No-Half-Measures: Unfortunately, even after deleting that corrupted file, I crashed shortly after on a different corrupted file. Was the file name the same? Or different? If it was different was the folder they same? ...
by No-Half-Measures
Sun Aug 07, 2011 17:34
 
Forum: Problems
Topic: deSerialize: version 3186 not supported
Replies: 10
Views: 1734
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