Search found 39 matches

Return to advanced search

Re: [WIP][MOD] Moon mapgen

I'm not sure I know how exactly to orient the earth. ldk, l think the moon isn't oriented in the same direction every night (the moon face has different rotations) The moon rotates on its axis once every twenty-nine earth days. I think I should be able to generate textures using Space Engine (non-c...
by arpruss
Sun Oct 11, 2015 12:17
 
Forum: Mod Releases
Topic: [Mod] Moon mapgen [0.17] [moon]
Replies: 64
Views: 8308

Re: [WIP][MOD] Moon mapgen

I might generate an accurate starry night texture and stick the earth in. I'm not sure I know how exactly to orient the earth.
by arpruss
Sat Oct 10, 2015 23:39
 
Forum: Mod Releases
Topic: [Mod] Moon mapgen [0.17] [moon]
Replies: 64
Views: 8308

Re: [WIP][MOD] Moon mapgen

I put up 0.04. Includes: - lower gravity - black sky - farside (/goto 0 180 will go to the center of the dark side; or for a more interesting location, try /goto Abbe); the farside is also a flattened disc and is located about 5000 nodes below the nearside. Thanks for the set_sky() idea. The docs sa...
by arpruss
Sat Oct 10, 2015 03:32
 
Forum: Mod Releases
Topic: [Mod] Moon mapgen [0.17] [moon]
Replies: 64
Views: 8308

Re: [WIP][MOD] Moon mapgen

Nice. You could make it a subgame. Change gravity so it is like the moon. Teachers could use this to show kids what the moon is like. Great idea! But given that the heights are distorted, and the scale isn't 1-1 (or the moon will be too big to fit in a Minetest world), the educational value will be...
by arpruss
Fri Oct 09, 2015 13:27
 
Forum: Mod Releases
Topic: [Mod] Moon mapgen [0.17] [moon]
Replies: 64
Views: 8308

Re: [WIP][MOD] Moon mapgen

Krock wrote:Impressive. How many square kilometers of the moon terrain did you upload there?


Everything: the whole moon, with 64 data points per degree of longitude/latitude, in 8-bit resolution. But because of how I flatten things, currently only the near side is supported.
by arpruss
Fri Oct 09, 2015 13:23
 
Forum: Mod Releases
Topic: [Mod] Moon mapgen [0.17] [moon]
Replies: 64
Views: 8308

[Mod] Moon mapgen [0.17] [moon]

A little mapgen mod that generates lunar terrain based on actual moon terrain data from NASA's LRO spacecraft. Code: MIT License Background textures: Non-commercial use Mod dependencies: None Download: zip file from github . You control the generation by editing settings.conf. The defaults are: land...
by arpruss
Fri Oct 09, 2015 04:09
 
Forum: Mod Releases
Topic: [Mod] Moon mapgen [0.17] [moon]
Replies: 64
Views: 8308

Re: [WIP][MOD] Raspberry PI Minecraft API for python code

I just released 0.13.2, which speeds up node drawing by using voxel_manip (sometimes).
I also fixed a bug in the 3D Sierpinski script (/py sierpinski3d).

Image
by arpruss
Tue Oct 06, 2015 18:51
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

Re: [WIP][MOD] Raspberry PI Minecraft API for python code

Thanks for the hint! I may look for some more translations there.
Apart from schematics, most of the python scripts use a fairly basic set of blocks.
by arpruss
Sat Oct 03, 2015 15:29
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

Re: [WIP][MOD] Raspberry PI Minecraft API for python code

Version 0.11:
- improved block translation (slabs, trapdoors) from Minecraft to Minetest
- compatibility with secure.enable_security = true in minetest.conf as long as you list raspberryjammod in secure.trusted_mods
by arpruss
Thu Oct 01, 2015 12:15
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

Re: [WIP][MOD] Raspberry PI Minecraft API for python code

I just released 0.10, which includes automatic translation for a bunch more Minecraft block ids/metas. This makes Minecraft schematics import more neatly. I also added a /top command that moves the player up as needed to get out of structures if a script traps one (e.g., if you draw blocks with the ...
by arpruss
Wed Sep 30, 2015 03:32
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

Re: [WIP][MOD] Raspberry PI Minecraft API for python code

I just added x64 support, so you can now run this on both the 32- and 64-bit versions of Minetest (MSVC + Windows only; if you want to use Linux, you'll still need to throw an appropriate core.so file from your luasocket build into the raspberryjammod/socket/ directory).
by arpruss
Tue Sep 29, 2015 01:40
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

Re: [WIP][MOD] Emulate Raspberry PI Minecraft API

I fixed a bunch of bugs and released 0.07. One thing that now works is importing Minecraft .schematic files, though block translation is incomplete (and block directions aren't translated) as the stone trees show (original: http://www.minecraft-schematics.com/schematic/3379/) http://pruss.mobi/dl/pa...
by arpruss
Mon Sep 28, 2015 13:55
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

[Mod] Raspberry PI MC API for Python code [raspberryjammod]

Mod to emulate the Raspberry PI Minecraft API for writing Python code that functions in Minecraft. Code: MIT License Sample scripts: Varies (see script) Mod dependancies: Default Download: zip file from github for Windows MSVC build of Minetest If you replace the socket/core.dll file with a a Linux ...
by arpruss
Sun Sep 27, 2015 17:13
 
Forum: Mod Releases
Topic: [Mod] Raspberry PI MC API for Python code [raspberryjammod]
Replies: 37
Views: 11875

Re: Scripting Interface Like Raspberry Pi Python?

I've just written a mod that implements most of the Raspberry PI Minecraft API, so many of the python scripts for Raspberry PI Minecraft should work. A big collection of scripts is here (get either the python2 or python3 version, but the python3 ones are likely to be buggy). The mod requires the win...
by arpruss
Sat Sep 26, 2015 14:13
 
Forum: General Discussion
Topic: Scripting Interface Like Raspberry Pi Python?
Replies: 13
Views: 1607
Previous

Return to advanced search