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Re: [Mod] Alive AI V3.72 [aliveai]

I messed with the newer versions finally today for the first time in a while and those monsters that pull others under ground are genius, I LOVEEE them. Those beetles are pretty awesome too. You've really done some incredibly amazing work with this mod.
by TheReaperKing
Sat Mar 04, 2017 00:15
 
Forum: Mod Releases
Topic: [Mod] Alive AI V26.2 [aliveai]
Replies: 339
Views: 45619

Re: [Mod] Alive AI V3.35 [aliveai]

I recommend trying notepad++ on Windows. You can have multiple documents up at once too and they are tabbed + tons of other features and it still doesn't use up much juice and is free.
by TheReaperKing
Fri Mar 03, 2017 00:26
 
Forum: Mod Releases
Topic: [Mod] Alive AI V26.2 [aliveai]
Replies: 339
Views: 45619

Re: [mod] Geomoria [geomoria]

Awesome, thanks! I think there is actually an orc invasion mod somewhere I could mess with too haha.
by TheReaperKing
Thu Mar 02, 2017 04:57
 
Forum: WIP Mods
Topic: [abandoned mod] Geomoria [geomoria]
Replies: 59
Views: 6408

Re: [Mod] April Fools [WIP] [git] [april_fools]

I love this idea!! Time to troll those unappreciative students :)
by TheReaperKing
Thu Mar 02, 2017 04:55
 
Forum: WIP Mods
Topic: [Mod] April Fools [WIP] [git] [april_fools]
Replies: 16
Views: 1552

Re: [mod] Geomoria [geomoria]

With a little skin rework I was thinking maybe this could be the Balrog:
viewtopic.php?f=9&t=15899

Image

Maybe some rotation on the horns, some wings, and fire particles :D
by TheReaperKing
Wed Mar 01, 2017 04:15
 
Forum: WIP Mods
Topic: [abandoned mod] Geomoria [geomoria]
Replies: 59
Views: 6408

Re: WorldPainter support?

Wow this tool is absolutely awesome!! I've only just started messing with it but I recreated some terrain that the students made in the sand for a castle, moat, and the lake that filled the moat and it was so fast and easy and looks amazing. My students are going to flip, especially the ones that ma...
by TheReaperKing
Sat Feb 25, 2017 22:31
 
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 139
Views: 17448

Re: [mod]lamps[lamps]

License?
by TheReaperKing
Sat Feb 25, 2017 19:58
 
Forum: WIP Mods
Topic: [mod]lamps[lamps]
Replies: 6
Views: 1362

Re: [image viewer][ingame]Hello![hello]

This is interesting. Reminds me of a digital picture book.
by TheReaperKing
Sat Feb 25, 2017 19:45
 
Forum: WIP Mods
Topic: [image viewer][ingame]Hello![hello]
Replies: 6
Views: 785

Re: WorldPainter support?

On Windows 7 64 bit I was able to install WorldPainter just fine but upon loading I see the splash screen but nothing else happens. I am using the 64 bit version of WorldPainter.
by TheReaperKing
Sat Feb 25, 2017 05:19
 
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 139
Views: 17448

Re: [Mod] Streets+Infrastructure Fork [roads][git]

Looks like you need smartfs too :)
by TheReaperKing
Sun Feb 19, 2017 17:42
 
Forum: WIP Mods
Topic: [Mod] Streets+Infrastructure Fork [roads][git]
Replies: 24
Views: 5222

Re: [modpack]Noob Academy

Is there a reason in particular you call it Noob Academy? Also might I recommend mesecons, pipeworks and roads? Overall though I think you have a very nice setup, thank you for sharing it :)
by TheReaperKing
Sun Feb 19, 2017 05:55
 
Forum: WIP Games
Topic: [subgame]Noob Academy[noob_academy]
Replies: 12
Views: 1813

Re: [Mod] Alive AI V3 [aliveai]

Thanks for maintaining the repo for this lordfingle! AiEdwin, hehe, great work as always!! I can't wait to mess with this at work/school.
by TheReaperKing
Sun Feb 19, 2017 00:31
 
Forum: Mod Releases
Topic: [Mod] Alive AI V26.2 [aliveai]
Replies: 339
Views: 45619

Re: [mod] Ziggurats [zigg]

I love this idea!!! If you did want curses pithy did a mod for it:
https://github.com/pithydon/curses

Also maybe traps and/or random riddles would be fun. Whatever works :) I love how much life and creative ideas you're able to bring to Minetest!
by TheReaperKing
Sat Feb 18, 2017 18:48
 
Forum: WIP Mods
Topic: [abandoned mod] Ziggurats [zigg]
Replies: 14
Views: 1423

Re: WorldPainter support?

My students and I would be happy to test it!
by TheReaperKing
Thu Feb 16, 2017 21:45
 
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 139
Views: 17448

Re: [modpack] Prehistoric Life [0.3.2] [prehistoric_life]

Hmm for whatever reason dropbox isn't letting me DL it, even if I'm logged in. I know that there is some way to share items but I don't use dropbox much. I have seen some people in these forums host files with it though.
by TheReaperKing
Wed Feb 15, 2017 04:34
 
Forum: WIP Mods
Topic: Moved
Replies: 71
Views: 8984

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Thank you so much and I'm glad github worked out!!! This will definitely be used in the classroom when I come back from break!!
by TheReaperKing
Wed Feb 15, 2017 01:47
 
Forum: WIP Mods
Topic: Moved
Replies: 71
Views: 8984

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Yeah it actually sends the DL link to the e-mail so you have to do it for each release. Kinda crazy! Also not sure if this helps: https://help.github.com/articles/create-a-repo/ Worst case scenario I could host it but then I'd need to be around every time you want to do an update which sometimes doe...
by TheReaperKing
Tue Feb 14, 2017 20:01
 
Forum: WIP Mods
Topic: Moved
Replies: 71
Views: 8984

Re: [Mod] Medicine 1.0 [medicine]

In my opinion if people want to put the supplies in cabinets then they can just use another mod for that like homedecor. I think the main interest is the actual medicine and its function. We could always "borrow" a cabinet, give credit, and reskin. Much easier to do that then reinvent the ...
by TheReaperKing
Tue Feb 14, 2017 16:51
 
Forum: Mod Releases
Topic: [Mod] Medicine [1.2] [UPDATE!] [medicine]
Replies: 38
Views: 7012

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Weird, I put a project on that was 500+ mb and it didn't complain.
by TheReaperKing
Tue Feb 14, 2017 02:39
 
Forum: WIP Mods
Topic: Moved
Replies: 71
Views: 8984

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Why do you think that is too big for github? Unreal is like 20-30 gigs on there I believe.
by TheReaperKing
Tue Feb 14, 2017 02:06
 
Forum: WIP Mods
Topic: Moved
Replies: 71
Views: 8984

Re: [Modpack] Mapgen Utils [mgutils]

Wow so crazy!! Map gen stuff always fascinates me :)
by TheReaperKing
Tue Feb 14, 2017 01:51
 
Forum: WIP Mods
Topic: [Modpack] Mapgen Utils [mgutils]
Replies: 10
Views: 935

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Would it be possible to put this on a hosting service that doesn't require you to give them your e-mail? What about even just having it on github? I'm definitely excited to check it out though, I love dinosaurs!!
by TheReaperKing
Tue Feb 14, 2017 01:49
 
Forum: WIP Mods
Topic: Moved
Replies: 71
Views: 8984

Re: [Mod] Medicine 1.0 [medicine]

You can rename "hello-world" to medicine for your git repo if you'd like. There is already a warddrobe mod, I wonder if it would be easier to use the materials from there and properly credit them? Unified_inventory has bags, but I'm wondering why would you need them for the medicine mod? I...
by TheReaperKing
Mon Feb 13, 2017 22:00
 
Forum: Mod Releases
Topic: [Mod] Medicine [1.2] [UPDATE!] [medicine]
Replies: 38
Views: 7012

Re: Shaders - What we want to see in minetest

How many people use them in MC anyway? They come at a heavy hardware cost and often have memory leaks and all that fun stuff. I imagine people think it is cool at first and switch back. I could be wrong but that was my experience when I played minecraft. Also those are mods, not by mojang.
by TheReaperKing
Mon Feb 13, 2017 16:59
 
Forum: Feature Discussion
Topic: Shaders - What we want to see in minetest
Replies: 11
Views: 1245

Re: WorldPainter support?

I'm not an expert in this area but from what I've seen most mods actually depend on the minetest_game blocks and resources. In my opinion you could definitely initially start off with supporting those blocks and they are most common such as dirt and trees and such. Also this sounds super exciting an...
by TheReaperKing
Mon Feb 13, 2017 16:48
 
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 139
Views: 17448
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