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Re: [mod] Ramoid [ramoid]

It reminds me of some kind of crazy reality like Alice in Wonderland or the Dr. Strange movie. Incredible.
by TheReaperKing
Mon Feb 13, 2017 16:46
 
Forum: WIP Mods
Topic: [abandoned mod] Ramoid [ramoid]
Replies: 15
Views: 1199

Re: [Modpack] Mapgen Utils [mgutils]

This sounds super interesting. Do you happen to have any screenshots?
by TheReaperKing
Mon Feb 13, 2017 16:42
 
Forum: WIP Mods
Topic: [Modpack] Mapgen Utils [mgutils]
Replies: 10
Views: 941

Re: [32x] tronic texture pack (WIP)

Does this texturepack have a license? I love the idea and d00med added Tron motorcycles to his vehicle mod!
by TheReaperKing
Sun Feb 12, 2017 18:21
 
Forum: Texture Packs
Topic: [32x] tronic texture pack
Replies: 103
Views: 29702

Re: [Mod] Medicine 1.0 [medicine]

Try this, also awesome mod! https://help.github.com/ My students are pretending to be Dr.'s now and have even started making a hospital. Maybe there are some afflictions they could get? Perhaps you and the guy who made this mod could work together or at least have the mods work together: Pathogen ht...
by TheReaperKing
Sun Feb 12, 2017 16:48
 
Forum: Mod Releases
Topic: [Mod] Medicine [1.2] [UPDATE!] [medicine]
Replies: 38
Views: 7298

Re: [v2.1] New York City with paramat's mapgen

That would be sooooooo awesome!!!
by TheReaperKing
Wed Feb 08, 2017 18:27
 
Forum: Maps
Topic: [v2.1] New York City with paramat's mapgen
Replies: 67
Views: 26322

Re: [mod] new code for spawning plants with growth cycle & d

Honestly I think it will be hard for people to get interested in your mod without a download or screenshots to actually see what it is you are doing.
by TheReaperKing
Wed Feb 08, 2017 05:08
 
Forum: WIP Mods
Topic: [mod] new code for spawning plants with growth cycle & drops
Replies: 4
Views: 600

Re: [mod] Vehicles [vehicles]

Since the API update aka the newest update we are experiencing server crashes. Thank you!
by TheReaperKing
Tue Feb 07, 2017 17:58
 
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 330
Views: 50251

Re: Minetest-Mods team[Mod repository]

Luckily regarding WTF it doesn't seem like it is present that much and appears several times in the same mods:
https://goo.gl/shbCXM

I'll be sure to let you know if/when I get Uj's official blessing. I could put them on my github account if that makes it easier.

Thanks!!
by TheReaperKing
Sun Feb 05, 2017 23:57
 
Forum: Modding Discussion
Topic: Minetest-Mods team[Mod repository]
Replies: 78
Views: 8765

Re: Minetest-Mods team[Mod repository]

Would it be possible to change all the WTF licenses to CC0? I was thinking that since there is such a great collection of mods that it would be a good chance for my students to learn how to clone git repos and also mess around with the code and learn about lots of mods available for minetest. Also, ...
by TheReaperKing
Sun Feb 05, 2017 19:38
 
Forum: Modding Discussion
Topic: Minetest-Mods team[Mod repository]
Replies: 78
Views: 8765

Re: Super Useful Script - Clone All Git Repos From A User

Just a little update to the script, for minetest-mods PAGE had to be set to 2 instead of 1 because there are over 100 repos.
by TheReaperKing
Sun Feb 05, 2017 18:53
 
Forum: Minetest-related projects
Topic: Super Useful Script - Clone All Git Repos From A User
Replies: 1
Views: 264

Re: [Mod] Mars Survive 7r2 [marssurvive]

I was thinking this would be a perfect place for your mods: http://minetest-mods.github.io/ https://github.com/minetest-mods It says they want the author to be the one to submit but maybe with your blessing they'd be okay with me adding the mods. I'm not a super .git expert but I know the basics. Le...
by TheReaperKing
Sun Feb 05, 2017 00:32
 
Forum: Mod Releases
Topic: [Mod] Mars Survive 9 [marssurvive]
Replies: 112
Views: 22685

Re: [Mod] Mars Survive 7r2 [marssurvive]

I'm sure you've been asked this before but have you ever thought about using github to store and update your mods? You create such awesome stuff and this way it'd be easier for people to contribute and update your mods and I imagine it would make things easier for you to dev as well. I for one would...
by TheReaperKing
Sat Feb 04, 2017 19:57
 
Forum: Mod Releases
Topic: [Mod] Mars Survive 9 [marssurvive]
Replies: 112
Views: 22685

Re: [Mod] Air Bubbles [0.1.0] [air_bubbles]

Wow I love this so much!! Just a tip for anyone trying to clone the repo, you need mercurial. On Ubuntu it is a simple:
sudo apt install mercurial
by TheReaperKing
Sat Feb 04, 2017 19:36
 
Forum: WIP Mods
Topic: [Mod] Air Bubbles [0.1.1] [air_bubbles]
Replies: 4
Views: 746

Re: [Game] Minetest Defense

Please see my post, but quite simply, you need to download the development branch, not the main.
https://github.com/Kalabasa/minetest_de ... ee/develop

Take care!
-Mike
by TheReaperKing
Sat Feb 04, 2017 19:31
 
Forum: WIP Games
Topic: [Game] Minetest Defense
Replies: 44
Views: 12272

Super Useful Script - Clone All Git Repos From A User

I wanted to download all the great mods from the minetest-mods repo section on github but it would have taken forever to individually clone them all. After a lot of trial and failure I finally found a nice script to do all that cloning for me! If you want to clone all of a users repos you just chang...
by TheReaperKing
Sat Feb 04, 2017 19:27
 
Forum: Minetest-related projects
Topic: Super Useful Script - Clone All Git Repos From A User
Replies: 1
Views: 264

Re: [Modpack] Dreambuilder [20170202-2136]

Thank you!! I want to try this with the kiddos at work :)
by TheReaperKing
Fri Feb 03, 2017 03:15
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20191103-1616][dreambuilder]
Replies: 1088
Views: 201460

Re: [Mod] LTC-4000E Traffic Signal Controller [ltc4000e] [gi

I just got to start messing with these in class and it was so excited to see the traffic lights turn colors! I still have a lot to learn but my students were flipping out in excitement at us getting a working intersection and we actually got yelled at because a girl was being too loud going "MM...
by TheReaperKing
Fri Feb 03, 2017 02:18
 
Forum: WIP Mods
Topic: [Mod] LTC-4000E Traffic Signal Controller [ltc4000e] [git]
Replies: 24
Views: 4877

Re: [Mod] mydoors [mydoors]

Hopefully this wasn't posted before, but is there an easy way to make the "Hidden Doors", not locked? I looked at the code thinking it would be an easy setting but it seemed more complicated than I would have thought. Any help would be greatly appreciated! Thank you :)
by TheReaperKing
Fri Feb 03, 2017 02:14
 
Forum: Mod Releases
Topic: [Mod] mydoors [mydoors]
Replies: 122
Views: 19617

Re: [Mod] Land Rush [landrush]

Wow thank you for the fast and awesome response!! I hope I didn't just miss seeing it in the first post, sorry if I did!!
by TheReaperKing
Fri Feb 03, 2017 02:01
 
Forum: Mod Releases
Topic: [Mod] Land Rush [landrush]
Replies: 48
Views: 22291

Re: [Mod] Land Rush [landrush]

My students were wondering, is there a way to share all of your area with another person besides having to do it block by block?
by TheReaperKing
Fri Feb 03, 2017 01:28
 
Forum: Mod Releases
Topic: [Mod] Land Rush [landrush]
Replies: 48
Views: 22291

Re: [Mod] Functional Lua Computers [0.5] [digicompute]

I'm sooooo excited about this!! I think this is the perfect way to help my students learn about linux and Lua. They are actually already using linux but I'm scared to let them go nuts with the commands :) This is a much safer Sandbox!
by TheReaperKing
Tue Jan 31, 2017 04:31
 
Forum: WIP Mods
Topic: [Mod] Functional Lua Computers [0.5.2] [digicompute]
Replies: 29
Views: 6342

Re: [Mod] Alive AI V2.05 [aliveai]

Thank you for all you have done with this mod! My students are building cities for a competition between classes and I think with some tweaks these NPCs would be really awesome to use to populate the cities especially since you granted them the ability to buy from shops. I'm looking forward to messi...
by TheReaperKing
Sat Jan 28, 2017 22:54
 
Forum: Mod Releases
Topic: [Mod] Alive AI V26.2 [aliveai]
Replies: 339
Views: 46834

Re: [mod]emote[WIP] Make your character model do emotes! +AP

I was going to try to see if there is a way to write a script to do a series of the commands so that you can set up dancing and especially "break dances" haha.
by TheReaperKing
Sat Jan 28, 2017 20:53
 
Forum: Mod Releases
Topic: [Mod]emote[emote] Make your character model do emotes! +API
Replies: 31
Views: 2977

Re: [Mod] Dynamic liquids [0.5] [dynamic_liquid]

Super interesting, I love the ideas of the springs! Makes it so much more realistic.
by TheReaperKing
Sat Jan 28, 2017 20:50
 
Forum: Mod Releases
Topic: [Mod] Dynamic liquids [dynamic_liquid]
Replies: 54
Views: 7935

Re: New map generator - MathWorlds

This sounds super interesting and useful for my students. Your youtube link is incorrect though!!
by TheReaperKing
Fri Jan 27, 2017 23:35
 
Forum: General Discussion
Topic: New map generator - MathWorlds
Replies: 4
Views: 373
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