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Re: #ThePixelShadow Creative World

That's AMAZING Nathan.S - can't wait to give it a try. We're just polishing the edges on the server, making it as stable as can be... updating software and so-on and then we can start playing with this! Thank you SO much!!
by MangleFox70
Mon Feb 15, 2016 22:18
 
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 2895

Re: #ThePixelShadow Creative World

Amazing Nathan.S - so excited to see you're working on a workaround! This would be a lot of fun to have "Arcade Island" up and running on our Creative server! Thanks!!
by MangleFox70
Sun Feb 14, 2016 16:43
 
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 2895

SERVER UPGRADE, POSSIBLE DOWNTIME

We're done testing! The server is being migrated to its "permanent home" this weekend! We have a very powerful server (8 core Xeon workstation with ECC RAM running Debian Stretch) going on a 200 Mbit/sec connection. It'll be super fast, and should be super reliable. Thanks to everyone who ...
by MangleFox70
Fri Feb 12, 2016 16:02
 
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 2895

Re: How to disable lava and water source?

Thanks. New to git, but savvy with the Linux terminal. I'll check out "rebase" to learn more. Thanks again!
by MangleFox70
Thu Feb 11, 2016 19:51
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

Re: How to disable lava and water source?

Thank you! Sounds awesome.
I guess if I do this, I just have to keep an eye on minetest_game development and perhaps do a diff on the updated versions to see what I need to add/remove/edit in my subgame, eh?
by MangleFox70
Thu Feb 11, 2016 18:38
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

Re: How to disable lava and water source?

Interesting. So could I copy the minetest_game folder and create a new subgame containing my preferred mods? Then do I just edit something in my world's folder to tell it which subgame to use? Or how do I connect the two?

Thanks!
by MangleFox70
Thu Feb 11, 2016 18:09
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

Re: How to disable lava and water source?

/usr/share/games/minetest/games/minetest_game/ That's the missing piece :) I was looking for a "games" folder inside ~/.minetest Thanks for the info... so since I'm about to move over to a git build, looks like I'll find what I need in the places I expect. So, if "bucket" is a mo...
by MangleFox70
Thu Feb 11, 2016 17:34
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

Re: How to disable lava and water source?

Thanks oleastre.

We are running minetestserver on Linux without minetest_game.

Should we be using minetest_game for some reason on our server? Till now I've just been using the engine, and adding any mods I want.
by MangleFox70
Thu Feb 11, 2016 17:01
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

Re: [mod] Underground Realms [0.8] [caverealms]

Nathan.S wrote:I enjoy the show too by the way.


Thanks! We're still learning how to pull it all together, but I think it gets better and better with each episode. :) We're having a blast doing it!
by MangleFox70
Thu Feb 11, 2016 13:53
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 47108

Re: #ThePixelShadow Creative World

Thanks Nathan.S. We've been looking at worldedit... it looks amazing, but is tough to get my head around it. I think once we have gotten through things like getting Technic to work properly (without crashing) and reducing the ability for people to grief (eg., disabling lava and water source) then we...
by MangleFox70
Thu Feb 11, 2016 13:51
 
Forum: Servers
Topic: #ThePixelShadow Creative and Survival World
Replies: 18
Views: 2895

Re: How to disable lava and water source?

And how does one do this? :) I looked into it and the best suggestions I could find is to delete a "buckets" mod, but that mod does not exist.
by MangleFox70
Thu Feb 11, 2016 02:51
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

How to disable lava and water source?

Hi all,
We're continually being griefed by people adding lava and water sources to our world.

Is there any way to disable these two items unless a user has a permission to use them?

Thanks!!
by MangleFox70
Thu Feb 11, 2016 00:35
 
Forum: Feature Discussion
Topic: How to disable lava and water source?
Replies: 12
Views: 973

Re: [mod] Underground Realms [0.8] [caverealms]

Gael de Sailly & Nathan.S -- thanks again for your help. I'm going to mention it on this week's show. Worked a treat!
by MangleFox70
Wed Feb 10, 2016 19:32
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 47108

Re: [Mod] Advanced area protection [areas]

Good catch -- I'll verify that! However I had originally done it as per https://forum.minetest.net/viewtopic.php?p=206808#p206808 so the current iteration is in fact my 3rd attempt (had tried self_protection, self_protect_privilege, then self_protect). I will definitely try the correct one again and...
by MangleFox70
Wed Feb 10, 2016 12:06
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 200
Views: 81871

Check if players are online using PHP

Here's another freebie from Minetest.TV ... This one looks at your active log file and checks the last instance of the player list. It then outputs the player count. Because it reports no users as 0, you can run your existing Linux scripts against this to know if it's [for example] safe to restart M...
by MangleFox70
Wed Feb 10, 2016 03:31
 
Forum: Minetest-related projects
Topic: Check if players are online using PHP
Replies: 0
Views: 701

Re: [Mod] Advanced area protection [areas]

Hey ShadowNinja, Okay here is my testing... 1) My loaded conf file contains: areas.self_protect = true 2) Mod is enabled and working... known because if I have "areas" perm, it works. 3) Login as new account, attempt to protect something and receive: "You can't protect that area. Self...
by MangleFox70
Wed Feb 10, 2016 03:13
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 200
Views: 81871

Re: [Mod] Advanced area protection [areas]

Thanks ShadowNinja. This is a lot of good information. We'll have to spend a Saturday tinkering with this. Much appreciated!
by MangleFox70
Tue Feb 09, 2016 14:50
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 200
Views: 81871

Re: [Mod] Simple Mobs [mobs]

Nope--not over-complicated at all... I just didn't think to edit the mod itself. As I'm pretty new to Minetest, I hadn't realized they were plain text... figured they were some compiled format. Very cool that I can go about editing them... and if a new version comes out, I'll just use diff to make s...
by MangleFox70
Mon Feb 08, 2016 15:29
 
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 328250

Re: [Mod] Simple Mobs [mobs]

I love having all these mobs *except* Dungeon Master. It's cool to have a mob spawning who startles you in the dark, takes your health points and wanders to and fro, but one that destroys your builds is not cool. We'll put a lot of work into a cave realm build, then suddenly half of it is destroyed ...
by MangleFox70
Mon Feb 08, 2016 14:11
 
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 328250

Re: [Mod] Advanced area protection [areas]

Having added areas.self_protection = true to my conf file, users still get the error that they don't have self protection ability (can't protect). In order to protect, I'm having to add the "areas" priv temporarily, let them protect, and then revoke the privilege. Is there something I'm mi...
by MangleFox70
Mon Feb 08, 2016 13:45
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 200
Views: 81871

Re: [Mod] Advanced area protection [areas]

CWz wrote:Areas priv is the priv you give to admins not players

to enable self protect. you need to add areas.self_protection = true to the minetest.conf file


CWz, I had a feeling it was something like that. Thank you so much for clarifying this--will fix it immediately!
by MangleFox70
Fri Feb 05, 2016 18:36
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 200
Views: 81871

Re: [Mod] Advanced area protection [areas]

/protect <areaname> requires areas privilege everyone has to have areas privilege but everyone with areas privilege can build within areas from others ... ??? PROFIT this mod seems to be useless. This is the issue we're having on our server. Anyone know if this is a bug or if we're truly not using ...
by MangleFox70
Fri Feb 05, 2016 13:43
 
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 200
Views: 81871

Re: [mod] Underground Realms [0.8] [caverealms]

Thanks! We'll give that a try! Update: You folks are brilliant! Sure enough, noclip made it super simple, but we had been digging in areas which were already spawned before adding the mod. So flying noclip well away from our original village and yay! We found not one but two caverealms! BEAUTIFUL! R...
by MangleFox70
Thu Feb 04, 2016 22:12
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 47108

Re: Convert Minecraft 1.8 skins to Minetest in PHP

http://www.minecraftskins.com/downloadnew.php?file=newuploaded_skins/skin_20160204043823126906.png&skid=7641932&downloadLink=1 Hey dkelley810! Here's your generated skin: https://cdn.zecheriah.com/minetest/generated-skins/dkelley810/player_dkelley810.png And your preview: https://cdn.zecher...
by MangleFox70
Thu Feb 04, 2016 16:57
 
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 8585

Convert Minecraft 1.8 skins to Minetest in PHP

Hey all! Here's a little something my producer posted on his blog . I thought I'd copy it here in case it helps some of you out. --- As we build up #ThePixelShadow on Category5 TV , and introduce a creative Minetest server specifically for playing Minetest (the free Minecraft alternative), it became...
by MangleFox70
Thu Feb 04, 2016 16:05
 
Forum: Minetest-related projects
Topic: Convert Minecraft 1.8 skins to Minetest in PHP
Replies: 22
Views: 8585
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