Search found 841 matches

by ManElevation
Mon Sep 03, 2018 11:27
Forum: Old Mods
Topic: [mod] Jail [0.0.1] [jail]
Replies: 57
Views: 23592

Re: [mod] Jail [0.0.1] [jail]

Darkwar wrote:this mod not working u got any othere sujestions
honestly i dont have anymore sujestions but you could check the pvp areas mod and modifie it some how, idk
https://github.com/everamzah/pvp_areas/ ... r/init.lua
by ManElevation
Sun Sep 02, 2018 13:51
Forum: Old Mods
Topic: [mod] Jail [0.0.1] [jail]
Replies: 57
Views: 23592

Re: [mod] Jail [0.0.1] [jail]

Darkwar wrote:How do i revoke all the players privs when i send them to jail ?
use this mod viewtopic.php?f=13&t=5545
by ManElevation
Fri Aug 31, 2018 10:14
Forum: Servers
Topic: [Server] Legends Of Survival
Replies: 117
Views: 10728

Re: [Server] Legends Of Survival

kingtux wrote:Does anyone have a recent backup? We can maybe move the server if we need to. If I had a better internet connection, I'd volunteer to do it myself.
i could do it my self but i cant till a few weeks
by ManElevation
Fri Aug 31, 2018 10:12
Forum: Servers
Topic: Cash's World Server
Replies: 1324
Views: 98594

Re: Cash's World Server

Rflm wrote:Hi 843jdc ,
Could you migrate map to sqlite3, gzip/bzip2/xz the map.sqlite file and make a torrent.?

Just an idea.

Regards.
yes that would be great
by ManElevation
Fri Aug 24, 2018 18:30
Forum: Servers
Topic: [Server] PRO SKYBLOCK
Replies: 91
Views: 8807

Re: [Server] PRO SKYBLOCK

heyaii!
server seems to be on private is there a reason?

EDIT: its good now
by ManElevation
Tue Aug 21, 2018 10:43
Forum: Texture Packs
Topic: [Textures] Minetest-Menu Custom Design
Replies: 15
Views: 5191

Re: [Textures] Minetest-Menu Custom Design

sofar wrote:Images fail to load. Please use imgur.com instead or upload directly to the forum.
yes please
by ManElevation
Fri Aug 17, 2018 17:09
Forum: Game Discussion
Topic: [Clothes] Blockcolor
Replies: 4
Views: 690

Re: Clothes and skin for Blockcolor

looks awesome! now i can be a pig :D
by ManElevation
Wed Aug 15, 2018 20:52
Forum: Mod Releases
Topic: [Mod]Oxygenerators and more!! [5.0][oxygenerators]
Replies: 25
Views: 3213

Re: [Mod] Oxygenerators [oxygenerators]

_Zee_ wrote:+1
I like the addition of the tanks. Now space isn't just be a pretty place to go. Always appreciate challenges.

Edit: For an idea, space is a cold place to be. Maybe a temperature regulator?
thx for the suggestion but i dont really like the idea
by ManElevation
Tue Aug 14, 2018 19:42
Forum: Client-side modding
Topic: [CSM] Modform
Replies: 4
Views: 1484

Re: [MOD] Modform

looks very usefull
by ManElevation
Tue Aug 14, 2018 18:53
Forum: Servers
Topic: [Server] Blocky Survival: The unique server
Replies: 96
Views: 11445

Re: [Server] Blocky Survival: The unique server

The server now has a website at https://mt.packets4hire.com/ ! It is still in development, but is quite promising. It also features a automatically-updating server map. The map may take a while to load, so if you just see a grey area please be patient! (For those who just want to see the map, it is...
by ManElevation
Tue Aug 14, 2018 10:40
Forum: Servers
Topic: [Server] Blocky Survival: The unique server
Replies: 96
Views: 11445

Re: [Server] Blocky Survival: The unique server

havent played in the server yet, only took a look at the spawn and seems sweet and original
by ManElevation
Mon Aug 13, 2018 23:43
Forum: Minetest-related projects
Topic: [Fork] Untested [untested]
Replies: 26
Views: 3018

Re: [Fork] Untested [untested]

new oxygenerators need fuel to be active and has bubble particles like in unturned, it gives breath in its radius, used for under water bases and space bases
Image
viewtopic.php?f=9&t=20462
by ManElevation
Mon Aug 13, 2018 12:18
Forum: WIP Mods
Topic: Re: [Mod] Glitchproof Doors
Replies: 0
Views: 445

Re: [Mod] Glitchproof Doors

i found this code is a frew places and its also in my mod doors https://forum.minetest.net/viewtopic.php?t=18270 this is the code that makes the door glitch proof, should be really easy to add doors to the code -- make doors open/close with signal local function door_signal_overwrite(name) local tab...
by ManElevation
Mon Aug 13, 2018 12:08
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2114
Views: 297065

Re: Post your mod requests/ideas here

anyone? i need more machine ideas for this mod!
viewtopic.php?f=9&t=20462
by ManElevation
Sun Aug 12, 2018 17:31
Forum: Mod Releases
Topic: [Mod]Oxygenerators and more!! [5.0][oxygenerators]
Replies: 25
Views: 3213

Re: [Mod] Oxygenerators [oxygenerators]

Update 3.0! Things done!: new crafts added a air tank: works like an apple but insted of giving health it gives breath! fixed the skybox problem! http://i67.tinypic.com/2hr06zn.png http://i64.tinypic.com/2h54j6b.png http://i65.tinypic.com/o107jk.png Coming soon!: oxygenerator hud indicator! Another ...
by ManElevation
Sun Aug 12, 2018 10:00
Forum: Mod Releases
Topic: [Mod]Oxygenerators and more!! [5.0][oxygenerators]
Replies: 25
Views: 3213

Re: [Mod] Oxygenerators [oxygenerators]

Small update!
fixed a few bugs i found, havent found any more.
and i added again the oxygenerator priv as it was removed on 2.0 because of a few bugs, all fixed now.

The oxygenator priv allows the player to be able to breath in space without the need of an oxygenerator
by ManElevation
Sun Aug 12, 2018 09:37
Forum: WIP Mods
Topic: [Mod] Terumetal [v2.4] (Armor, doors & more new)
Replies: 131
Views: 11014

Re: [Mod] Terumetal [v2.2][terumet]

Great mod but you forgot to put the depends in the mod folder, i had to add it or i couldnt run the mod
by ManElevation
Sun Aug 12, 2018 09:23
Forum: Mod Releases
Topic: [Mod]Oxygenerators and more!! [5.0][oxygenerators]
Replies: 25
Views: 3213

Re: [Mod] Oxygenerators [oxygenerators]

Natechip wrote:new textures are awesome buddy :D
haha thx, found a few textures with good licenses and re worked them alot
by ManElevation
Fri Aug 10, 2018 23:20
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2114
Views: 297065

Re: Post your mod requests/ideas here

i need more ideas on my new mod viewtopic.php?f=9&t=20462
by ManElevation
Fri Aug 10, 2018 20:02
Forum: WIP Mods
Topic: [Mod] Elepower - Machines/Power/Fluids/Nuclear [elepower]
Replies: 195
Views: 17478

Re: [Mod] Elepower - A new powerful modpack [elepower]

heyaii! i think this is a really good mod but could you make tutorials? for the simple things atleast?
by ManElevation
Fri Aug 10, 2018 19:20
Forum: Mod Releases
Topic: [Mod]Oxygenerators and more!! [5.0][oxygenerators]
Replies: 25
Views: 3213

Re: [Mod] Oxygenerators [oxygenerators]

Update 2.0! Things done!: New textures! Added Particles! Fixed all known bugs! http://i67.tinypic.com/a12sn8.png Coming soon!: oxygenerator hud indicator! Protected Oxygenerator: right click to open formspec were u can add people so they get breath would work like protectors but isted of not letting...
by ManElevation
Fri Aug 10, 2018 18:38
Forum: WIP Mods
Topic: [Mod] BuyPrivs[0.1][buyprivs]
Replies: 9
Views: 762

Re: [Mod] BuyPrivs[0.1][buyprivs]

Astrobe wrote:You laugh, but if only a limited number of players in the game can have, say, the teleport privilege and you add an auction system on top of this, it could be a game changer.
ur right, im with u
by ManElevation
Fri Aug 10, 2018 09:53
Forum: Mod Releases
Topic: [Mod] Smart shop 7.11 [smartshop]
Replies: 68
Views: 19980

Re: [Mod] Smart shop 5 [smartshop]

i get this error and my server crashs every couple of hours what can i do? 2018-07-10 16:27:04: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Invalid position fixed, empty position, caused by players that left when they where using the shop. note that, this mod is messing in mt 0.5, ma...