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[Solved] Is it possible to use nodeboxes in entities

And dats my question. I tried doing it by setting a nodebox parameter but I dunno, the nodebox seems like "So buggy like depending in the direction you look you may see some sides or not or you see a hollow cube instead of an solid one" Edit: I want to know where do I put the nodebox in th...
by Sires
Wed Jan 03, 2018 14:39
 
Forum: Modding Discussion
Topic: [Solved] Is it possible to use nodeboxes in entities
Replies: 14
Views: 673

Re: [Mod] Circuits - Mesecons alternative [circuits]

RSLRedstonier wrote:
GamingAssociation39 wrote:My suggestions would be to add some of the Minecraft like blocks repeater, comparator, observer, etc. etc. :)


My suggestion is that maybe if ya want min*craft redstone either make your own ultimate min*craft copy (like mineclone2) or just get min*craft

I agree
by Sires
Wed Jan 03, 2018 14:35
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Mod] Circuits - Mesecons alternative [circuits]

Because it's copywritten. My suggestions would be to add some of the Minecraft like blocks repeater, comparator, observer, etc. etc. :) >.< My suggestion is that we are not minec**** and you should censure it!!! xD For the ones that have no sense of humor I rewrote the message here: I don't think t...
by Sires
Wed Jan 03, 2018 13:01
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Mod] Circuits - Mesecons alternative [circuits]

I have a new game: Try to be useful as long you can, let's play it? First I have a question, is there a way to use nodeboxes in the a entity model? If so, how? Second: If there is no way, can someone make a model of a piston head for me plz? I suck at blender, I really don't know how to do a basic ...
by Sires
Tue Jan 02, 2018 20:38
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Mod] Circuits - Mesecons alternative [circuits]

I have a new game: Try to be useful as long you can, let's play it? First I have a question, is there a way to use nodeboxes in the a entity model? If so, how? Second: If there is no way, can someone make a model of a piston head for me plz? I suck at blender, I really don't know how to do a basic s...
by Sires
Tue Jan 02, 2018 20:33
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Mod] Circuits - Mesecons alternative [circuits]

RSLRedstonier wrote:
Sires wrote:minecr***

why does every body bleep out part of the name Minecraft?

Because:
Shhhh! It's a badword!! No swearing plz

:P
by Sires
Tue Jan 02, 2018 20:06
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Mod] Circuits - Mesecons alternative [circuits]

Here comes my "world interaction nodes suggestions": ->Mover, it's a non-solid node that just moves one block forward to where it's pointing any entities inside it when powered ->Thrower, it's like the mover but when powered by different wire colors it throws the entities in different amou...
by Sires
Tue Jan 02, 2018 19:15
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Mod] Circuits - Mesecons alternative [circuits]

I would like to see "animated piston heads" just like the ones in minecr***, even if it's an optional thing because it may lag in lots of blocks(maybe ya could put some limits as 10 or 15 blocks). I would help if you plan adding this
by Sires
Tue Jan 02, 2018 18:58
 
Forum: WIP Mods
Topic: [Mod] Circuits - Mesecons alternative [circuits]
Replies: 32
Views: 2791

Re: [Server] Regulus: A Mars Server

Oh, I already talked with an admin about him, he said Cocpro will get a "time" to stay or something, if he don't accept the rules he is banned. But ik he won't, because he gets "pacific" again when he knows he can get banned, but when he don't he say everything he want.
by Sires
Sun Dec 17, 2017 13:04
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13320

Re: Multicolor lighting

In case none of you checked for older topics: https://forum.minetest.net/viewtopic.php?f=5&t=11142 Yet, we have 8 bits for the light banks (day and night) for each node that lets light pass: https://github.com/minetest/minetest/blob/master/src/mapnode.h#L126-L132 Increasing that to three colors...
by Sires
Sat Dec 16, 2017 18:42
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: [Server] Regulus: A Mars Server

I want my minetest again ;-;
by Sires
Sat Dec 16, 2017 18:28
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13320

Re: [Server] Regulus: A Mars Server

I bought (a long way back) a to-space teleporter at the shop in spawn and it says something about "/giveme tospaceteleporter" or something like that. It didn't work! I tried 3 times total! It kept on saying something like "insuficcent privs". Why doesn't this work. It need to be...
by Sires
Sat Dec 16, 2017 18:28
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13320

Re: [Server] Regulus: A Mars Server

bummbelbee wrote:Guys, sorry! My bad banned me from using servers for a long time because Cocpro kept on swearing in-game and my little brothers were on. :(
But Sires, please keep me in the OCWC for when I come back. Thks again! :¬)

Didn't understand, is Cocpro ur brother or you or something?
by Sires
Sat Dec 16, 2017 18:25
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13320

Re: Multicolor lighting

I guess the devs are reading complete noobs that have no idea about how hard is doing such a thing(sorry if it offends u but this included me!) and asking themselfs why did they create minetest forums xD
by Sires
Sat Dec 16, 2017 14:58
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: Multicolor lighting

I guess the devs reading us noobing around they are like "is this the community we just built?..."
by Sires
Sat Dec 16, 2017 14:54
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: Multicolor lighting

So can you explain what is it plz? It's hard to find here ;-;

But I guess not since, you know, someone died :'(
by Sires
Sat Dec 16, 2017 14:51
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: [Server] Regulus: A Mars Server

Right now I cannot play cuz I somehow deleted my minetest 0.4.16 :/ I have only minetest 0.5
by Sires
Sat Dec 16, 2017 14:47
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13320

Re: Multicolor lighting

Hardware Lighting for Light Sources Description Benefits: would allow variable light range and cutoff would free up param1 of MapNodes to be used for storing more immediate node metadata (always a good thing!). would allow colored light sources Of course, can use dynamic lights, except they're very...
by Sires
Fri Dec 15, 2017 23:57
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: Post your mod requests/ideas here

Medicinal is autocorrected version of mesecons. 1 and 3 seem to semi-combat eachother. Please clarify. 1. I want it to consume the player's blocks, like the players make a "diamondblock" 10*10 wall, it will check if the player has 100 diamond blocks and will use it 3. I don't want ppl mak...
by Sires
Wed Dec 13, 2017 18:50
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2021
Views: 252683

Re: My idea

The wall builder It's a block that you put the material in it and sets the size of the wall and put some money in it(the amount per 10 blocks and the itemstring of the money should be specified at a configs file or something) and it builds a wall using the blocks inside of it, should also check pro...
by Sires
Wed Dec 13, 2017 12:52
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2021
Views: 252683

Re: Multicolor lighting

azekill_DIABLO wrote:Sure... We have to wait! But the community and 'sunday's coders' would dev on their own branch too!


I guess with "sundae's coder" you mean something like that:
Image
Right?



K sorry xD
by Sires
Wed Dec 13, 2017 12:43
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: My idea

you put the material in it and sets the size of the wall .. and it builds a wall You should have a look at BasicRobots and the Digtron, see sig. ( Some programming / assembly required :) Not the thing I want, I already saw that 2 mods, I want it instant because lag is in fact a problem And I alse w...
by Sires
Mon Dec 11, 2017 21:51
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2021
Views: 252683

My idea

The wall builder It's a block that you put the material in it and sets the size of the wall and put some money in it(the amount per 10 blocks and the itemstring of the money should be specified at a configs file or something) and it builds a wall using the blocks inside of it, should also check prot...
by Sires
Mon Dec 11, 2017 21:03
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2021
Views: 252683

Re: Multicolor lighting

Maybe we should just have a totally unoficial version of the game where everything is more or less mreged and then applied to the regular game if okay... Like a dev-testing-beta branch :D It would avoid paramat to be unjustly lapidated by the community. he makes a lot of good things for minetest, b...
by Sires
Sun Dec 10, 2017 15:54
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126

Re: Multicolor lighting

ThomasMonroe wrote:Once shadows get implemented, it would not be so hard to add something like that because the framework would be there.


Excellent notation
by Sires
Fri Dec 08, 2017 19:42
 
Forum: Feature Discussion
Topic: Multicolor lighting
Replies: 49
Views: 3126
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