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Re: [Modpack] TechPack [techpack]

Controller Terminals https://forum.minetest.net/download/file.php?id=18170 These Terminals are used to send command strings to the SaferLua Controller. In turn, the Controller can send text strings to the terminal. The Terminals have a help system for internal commands: ⋅  clear = clear t...
by joe7575
Sun Feb 10, 2019 09:37
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 96
Views: 13111

Re: [Modpack] TechPack [techpack]

What do you mean with deps?
by joe7575
Sun Feb 10, 2019 08:10
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 96
Views: 13111

Re: Neuere/Ältere Version?

Ich habe es aus Interesse gerade noch einmal durchgeführt und minetest 0.4.17.1 für meinen Raspi 3 B Operating System: Raspbian GNU/Linux 9 (stretch) Kernel: Linux 4.14.34-v7+ compiliert und gestartet, und zwar wie folgt: sudo apt-get update sudo apt-get install build-essential libirrlicht-dev cmake...
by joe7575
Fri Feb 08, 2019 18:18
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

Hier noch ein Link, der dir helfen könnte:
https://wiki.minetest.net/Minetest_in_d ... einrichten
by joe7575
Thu Feb 07, 2019 22:43
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

Irgendwie hat diese Start Datei im Bin Ordner keine Dateiendung...Dementsprechend kann ich sie mit Code: Select all sudo chmod +x nicht ausführbar machen(sofern ich das überhaupt müsste). Wie kann ich dieses denn starten?. Du musst die Datei "minetest" oder "minetestserver" scho...
by joe7575
Tue Feb 05, 2019 22:01
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

Und mal ne allgemein Frage: Warum kommt kein Linux Entwickler auf die glorreiche Idee das fertige build einfach hochzuladen so wie bei Windows???. Linux ist nicht gleich Linux. Bei den vielen Distributionen und Kernelversionen gibt es auch immer wieder Unterschiede bzgl. der Abhängigkeiten usw. Ein...
by joe7575
Sun Feb 03, 2019 21:25
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Mod not loading in worlds

MrOverCast wrote:2019-02-02 04:47:12: ERROR[Main]: mod "concrete" has unsatisfied dependencies: "basic_materials"


You have to install the mod "basic_materials".
by joe7575
Sat Feb 02, 2019 10:49
 
Forum: Problems
Topic: Mod not loading in worlds
Replies: 6
Views: 349

Re: Neuere/Ältere Version?

Sorry, habe nochmal nachgeschaut. Bei mir war es damals (Anfang 2017) auch "Raspbian Lite". Ich hatte "NOOBS" ausprobiert. Aber dann mit: sudo apt-get install git build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev...
by joe7575
Fri Feb 01, 2019 23:41
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

Hm was meinst du, sollte ich das mal mit diesem Flatpack(Alternative zu Snap) probieren?. Kann ich da die Version auswählen?.


Wenn du Ubuntu Snap hast, dann wird es so nicht gehen.
Du musst schon Ubuntu Server installieren, sonst dürfte das nichts werden (soweit ich Snap kenne).
by joe7575
Fri Feb 01, 2019 23:27
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

Du musst mit "-DRUN_IN_PLACE=TRUE" bauen, wie hier:

Code: Select all
cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DCMAKE_BUILD_TYPE="Release" -DENABLE_GETTEXT=1

und dann:
Code: Select all
make -j 4


Dann sollte das bin Verzeichnis auf der Ebene von 'src' und 'mods' sein
by joe7575
Fri Feb 01, 2019 22:11
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

hmm
Was hast du denn für eine Ubuntu Version?
Vielleicht ist die Paketliste aber auch schon veraltet.

Hier im Forum gibt es auch noch einen Thread dazu: viewtopic.php?f=42&t=3837&hilit=noclip
Schau da mal auf Seite 6 nach der zu seinem System passenden Liste
by joe7575
Fri Feb 01, 2019 21:02
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: Neuere/Ältere Version?

Selber bauen. Habe ich auch gemacht, sowohl unter Ubuntu Server (Intel) als auch auf dem Raspi. Tipps dazu findest du bspw. hier: https://wiki.ubuntuusers.de/Spiele/Minetest/ Aber auch hier im Forum gibt es einen Thread dazu. Um eine bestimmte Version 0.4.16 oder 0.4.17 zu bauen, diese zuerst mit: g...
by joe7575
Fri Feb 01, 2019 19:09
 
Forum: Deutsch
Topic: Neuere/Ältere Version?
Replies: 35
Views: 1373

Re: [Modpack] TechPack [techpack]

TechPack now has Warehouse Boxes https://forum.minetest.net/download/file.php?mode=view&id=18107&sid=2adb1461f80b49f041a7c2b811197c78 Warehouse Boxes organize your warehouse/stock. This mod contains 3 boxes with different storage capacities: - A steel box with 8 x 400 items - A copper box w...
by joe7575
Fri Feb 01, 2019 16:49
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 96
Views: 13111

Re: [Modpack] TechPack [techpack]

TechPack includes forceloading blocks. The Forceload Block keeps the corresponding area loaded and the machines operational as far as the player is logged in. If the player leaves the game, all areas will be unloaded. The maximum number of Forceload Blocks per player is configurable (default 12). T...
by joe7575
Sat Jan 26, 2019 20:31
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 96
Views: 13111

Re: Post your screenshots!

Machine and Warehouse in XXL build by a player on my server.

Image

Image
by joe7575
Mon Jan 21, 2019 21:10
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9102
Views: 1048736

Re: Post your code!

Generate a HTML file with table of contents from 'lua_api.txt': * install markdown2 * download 'lua_api.txt' * run the script #!/usr/bin/env python2.7 # -*- coding: utf-8 -*- # first install markdown2 via: pip install markdown2 import markdown2 header = u"""<!doctype html> <html> <he...
by joe7575
Sun Jan 20, 2019 11:26
 
Forum: General Discussion
Topic: Post your code!
Replies: 31
Views: 2733

Re: [Modpack] TechPack [techpack]

TechPack now has ladders, stairways, and bridges for your machines.

Image
by joe7575
Sat Jan 19, 2019 19:43
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 96
Views: 13111

Re: [Modpack] TechPack [techpack]

V2 is released and ready for use News from players point of view: ⋅  Almost all machines break after a certain amount of time (switch into the state 'defect') and have to be repaired. ⋅  A Repair Kit is available to repair defect machines. ⋅  A Forceload block (16x16x1...
by joe7575
Sat Jan 12, 2019 18:29
 
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 96
Views: 13111

Re: [Server] Regulus: A Mars Server

Another weird thing is the door for the hyperloop station is the door twists 90 degrees when closing


This bug is currently fixed.
by joe7575
Wed Jan 09, 2019 20:57
 
Forum: Servers
Topic: [Server] Regulus: A Mars Server
Replies: 201
Views: 13323

Re: Daily Worlds Backups Script

@joe7575 Depending on how long ago you had the 2Gb file size limit, there have been several possible causes of that limit. ⋅ ext3 file size limit, also fat32 and nvfs ⋅ glibc/libc limit on kernels prior to 2.4.0 ⋅ samba was built with 32bit integers ⋅ Nautilu...
by joe7575
Sat Jan 05, 2019 23:36
 
Forum: Servers
Topic: Daily Worlds Backups Script
Replies: 39
Views: 1288

Re: [Mod] Hyperloop [hyperloop]

It would be nice if there was a command to fixup the list.... Also it might be nice to make it so that the server won't crash if you delete a junction from a tube created in this way. I fixed the bug in tubelib2 and added the chat command /hyperloop_repair_tubes . The command has no parameters, it ...
by joe7575
Sat Jan 05, 2019 23:29
 
Forum: Mod Releases
Topic: [Mod] Hyperloop [hyperloop]
Replies: 53
Views: 7812

Re: [Mod] Hyperloop [hyperloop]

Ah, that explains. It would be nice if there was a command to fixup the list. /fixuphyperlooptupe <coord1> <coord2> or something like that, which would add the linked list info. Yes, I will try that. Also it might be nice to make it so that the server won't crash if you delete a junction from a tub...
by joe7575
Fri Jan 04, 2019 22:45
 
Forum: Mod Releases
Topic: [Mod] Hyperloop [hyperloop]
Replies: 53
Views: 7812

Re: [Mod] Hyperloop [hyperloop]

Create long pipe with worldedit set_nodes Now I got it, this will not work. All nodes are connected like a chain (double linked list) by means of node data 'param2'. If you build it by set_nodes, the complete information will be missing. Remove the nodes again and use the WiFi blocks to bridge the ...
by joe7575
Fri Jan 04, 2019 11:19
 
Forum: Mod Releases
Topic: [Mod] Hyperloop [hyperloop]
Replies: 53
Views: 7812

Re: [Mod] Hyperloop [hyperloop]

How do you call the elevator if it's at the other end? I tried clicking on the button outside, but the doors remain closed. You first have to open the doors by clicking on them. Then, you can use the button to start the elevator. Also, I created a *long* tube using worldedit, but it won't hook up. ...
by joe7575
Thu Jan 03, 2019 23:42
 
Forum: Mod Releases
Topic: [Mod] Hyperloop [hyperloop]
Replies: 53
Views: 7812

Re: Daily Worlds Backups Script

Sorry, this is not a general problem. I executed the following script on my server (Ubuntu Server 18.04) and on my Desktop PC (Xubuntu 18.04) without any issues on both. #!/usr/bin/env bash echo create tar tar -cf test.tar ./world/ echo extract tar mkdir ~/temp/world1 tar -xf test.tar -C ~/temp/worl...
by joe7575
Tue Jan 01, 2019 12:53
 
Forum: Servers
Topic: Daily Worlds Backups Script
Replies: 39
Views: 1288
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