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Re: [Mod]More Lamps[morelamps]

@octacian just because someone see's a foul word in a license doesnt mean that they automatically think its okay to say it. and if you think about it everyday people hear foul language just because someone else decides to say it doesnt mean there going to use it. besides since its children your worr...
by Stix
Fri Aug 04, 2017 20:55
 
Forum: WIP Mods
Topic: [Mod]More Lamps[morelamps]
Replies: 24
Views: 1865

Re: [Mod]More Lamps[morelamps]

+1! a must have in MT!
by Stix
Fri Aug 04, 2017 20:50
 
Forum: WIP Mods
Topic: [Mod]More Lamps[morelamps]
Replies: 24
Views: 1865

Re: [Mod] More Map Generation [1.0.0] [moremapgen]

@Wuzzy it would be nice if you had the mod add the special stones without dependencies on more-ores, and just have it when more-ores mod is detected it uses the nodes from more-ores instead....
by Stix
Fri Aug 04, 2017 20:46
 
Forum: Mod Releases
Topic: [Mod] More Map Generation [1.0.0] [moremapgen]
Replies: 10
Views: 1185

Re: Minetest 0.5 is on the road

Question: will sofar's entity_ai mod make an appearance in 0.5???
by Stix
Fri Aug 04, 2017 19:18
 
Forum: News
Topic: Minetest 5.0.0 is on the road
Replies: 245
Views: 73292

Re: [Server] Beerarchy (Unmoderated, Anarchy, PVP, Survival)

i miss this server :( , so thats why next time im on MT ill join :D
by Stix
Fri Aug 04, 2017 19:14
 
Forum: Servers
Topic: [Server] Beerarchy (Unmoderated, Anarchy, PVP, Survival)
Replies: 65
Views: 6204

Re: [Mod] Villagers for Minetest [villagers][v0.17]

10 out of 10, this is a great mod!
by Stix
Fri Aug 04, 2017 16:53
 
Forum: WIP Mods
Topic: [Mod] Villagers for Minetest [villagers][v0.17]
Replies: 157
Views: 19113

Re: [Mod] Early Minetest Nodes [legacy_items]

@v-rob instead of saying "signlikesigns" and "torchliketorches" how'a'bout sayin "2dsigns" and "2dtorches" ?
by Stix
Fri Aug 04, 2017 16:28
 
Forum: WIP Mods
Topic: [Mod] Early Minetest Nodes [legacy_items]
Replies: 11
Views: 1265

Re: 360-degree signs

@v-rob mcl2 viewtopic.php?f=50&t=16407&hilit=mineclone2 has 3d 360-degree signs (see page 21and 23 post's down)
by Stix
Fri Aug 04, 2017 16:22
 
Forum: Feature Discussion
Topic: 360-degree signs
Replies: 6
Views: 866

Re: [Server] HOMETOWN

Lone_Wolf wrote: Welcome! Nice signature. GD should get it in his too xD


agreed lol
by Stix
Fri Aug 04, 2017 15:53
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4573
Views: 285094

Re: [Mod] Skinsdb [skinsdb]

ok, thx! that was the information i needed.
by Stix
Fri Aug 04, 2017 15:50
 
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 88
Views: 11488

Re: [game]Voxellar (TOTAL REBASE) [1.9]

@azekill_DIABLO great job on the mapgen, it looks sweet!
by Stix
Fri Aug 04, 2017 15:46
 
Forum: Game Releases
Topic: [Game] Voxellar release [2.0]
Replies: 249
Views: 36891

Re: [Game] MineClone 2 [0.25.1]

ok, XD i love how blunt your answer is, now i have to put this into my signature XD
by Stix
Fri Aug 04, 2017 15:42
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.57.1]
Replies: 1649
Views: 217253

Re: [16px] Black Admin armor

Yea! no girly-girl admin armor for me!!
by Stix
Fri Aug 04, 2017 15:39
 
Forum: Texture Packs
Topic: [16px] Black Admin armor
Replies: 65
Views: 6296

Re: [Mod] Sprint w. hudbars, hunger, monoids support [hbspri

i wish you would add double-tap support so this could work with your item-drop mod
by Stix
Fri Aug 04, 2017 15:34
 
Forum: WIP Mods
Topic: [Mod] Sprint w. hudbars, hunger, monoids support [hbsprint]
Replies: 43
Views: 6595

Re: [Mod] Skinsdb [skinsdb]

@bell07 i tried this mod in singleplayer with smart_inventory and there was no skins. i know this mod automatically pulls skins from addi's mt skins database, so is there a option thats off by default to enable skin-pulling from the data-base?
by Stix
Fri Aug 04, 2017 15:30
 
Forum: Mod Releases
Topic: [Mod] Skinsdb [skinsdb]
Replies: 88
Views: 11488

Re: [Mod] PlayerPlus (0.9)

@SaKel what is function_support? btw thx for answering my question, it was much appreciated!!
by Stix
Fri Aug 04, 2017 15:18
 
Forum: Mod Releases
Topic: [Mod] PlayerPlus [1.4]
Replies: 54
Views: 13133

Re: [GITHUB] VoxBox [game]

try using this mod for item-drop viewtopic.php?f=11&t=14006
by Stix
Fri Aug 04, 2017 15:16
 
Forum: WIP Games
Topic: [GITHUB] VoxBox [game]
Replies: 89
Views: 14227

Re: [Game] MineClone 2 [0.25.1]

@Wuzzy Question: what are you currently working on for MCL2? (like whats gonna be seen in the next release)
by Stix
Fri Aug 04, 2017 15:10
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.57.1]
Replies: 1649
Views: 217253

Re: [Mod] PlayerPlus (0.9)

what is "on_walk_over"? is it a playable feature, or is it just a little something for modders?
by Stix
Fri Aug 04, 2017 14:52
 
Forum: Mod Releases
Topic: [Mod] PlayerPlus [1.4]
Replies: 54
Views: 13133

Re: [Mod] More Map Generation [1.0.0] [moremapgen]

i wonder why it depends on more-ores for iron-stone and coal-stone when both coal/iron are already in default......
by Stix
Fri Aug 04, 2017 14:50
 
Forum: Mod Releases
Topic: [Mod] More Map Generation [1.0.0] [moremapgen]
Replies: 10
Views: 1185

Re: MOB Madness

try mobs-redo
by Stix
Fri Aug 04, 2017 14:46
 
Forum: Modding Discussion
Topic: MOB Madness
Replies: 9
Views: 841

Re: [Mod] Villages for Minetest [mg_villages]

would you consider adding underground "dwarven" villages? i think that would really be neat, and loot in chests there could have more valuable items like ores since a dwarven village would be hard to find
by Stix
Fri Aug 04, 2017 14:43
 
Forum: Mod Releases
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 140
Views: 31599

Re: Mesewars

there is a bug where the player model gets distorted but the hitbox stays the same
by Stix
Fri Aug 04, 2017 14:39
 
Forum: Servers
Topic: Mesewars
Replies: 84
Views: 7569

Re: [Server] HOMETOWN

i have an account now! YAY!!!!!

@RealGoldenHart: btw i love your building's exterior, it looks fantastic!!
by Stix
Fri Aug 04, 2017 14:31
 
Forum: Servers
Topic: [Server] HOMETOWN
Replies: 4573
Views: 285094
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