Search found 938 matches

by Chem871
Sun Aug 25, 2019 21:55
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 133246

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

The update to 1.2.0 took away the admin's ability to access race chests, I believe. Is there any way to bypass this?
by Chem871
Tue Aug 13, 2019 18:30
Forum: WIP Mods
Topic: Desert Life [desert_life]
Replies: 17
Views: 2568

Re: Desert Life [desert_life]

This already has prickly pears.
by Chem871
Mon Aug 12, 2019 18:26
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 133246

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

I like the updated textures for the ores. Makes 'em look more like metal chunks in the stone. As far as ores are concerned, some metals, like gold, actually do appear on the ground, so small clumps of gold ore randomly spawning aboveground would be realistic.
by Chem871
Mon Aug 12, 2019 16:52
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 133246

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

^ I agree, it's great that this is continuing.
by Chem871
Mon Aug 12, 2019 16:43
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

Image

2019 is here. I just realized this.
by Chem871
Sat Aug 03, 2019 16:25
Forum: WIP Games
Topic: [Game] Lavaland -- A flat lava mapgen
Replies: 33
Views: 4141

Re: [Game] Lavaland -- A flat lava mapgen

This is like unternull, but with lava instead of water. Makes falling off your platform more risky :)
by Chem871
Fri Aug 02, 2019 15:18
Forum: WIP Mods
Topic: [MODPACK] QuestTest [QuestTest] [v1.2.0]
Replies: 48
Views: 13173

Re: [MODPACK] QuestTest [QuestTest] [v1.2.0]

This mod is a bit outdated, that's why.
by Chem871
Fri Jul 19, 2019 23:25
Forum: WIP Mods
Topic: [Mod] Hexagonal [hexagonal] [POC]
Replies: 8
Views: 719

Re: [Mod] Hexagonal [hexagonal] [POC]

Yay! Battle for Wesnoth in Minetest!
But srsly though, cool mod. Are the nodes actually hexagonal prisms, or are they just made to look like it?
by Chem871
Tue Jul 09, 2019 14:22
Forum: WIP Games
Topic: [Game] Hades Revisited [0.4.4]
Replies: 51
Views: 11367

Re: [Game] Hades Revisited [0.3.0]

Well, volcanic ash is great soil for plants. For content, why not spawn the ruins of some civilization at random? But no loot, because it's been so long.....?
by Chem871
Thu Jun 20, 2019 12:52
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

Shurikens sound cool, would be a nice replacement for arrows.
by Chem871
Wed Jun 19, 2019 17:00
Forum: WIP Mods
Topic: [Mod] Elepower - Machines/Power/Fluids/Nuclear [elepower]
Replies: 186
Views: 14064

Re: [Mod] Elepower - A new powerful modpack [elepower]

What about a machine that melts and separates reactive metals from their ores? Metals like lithium, magnesium, etc.
by Chem871
Wed Jun 19, 2019 14:33
Forum: WIP Mods
Topic: [mod] Crater MG [cratermg] [mapgen]
Replies: 40
Views: 3419

Re: [mod] Crater MG [cratermg] [experimental] [mapgen]

Does this mod in any way affect the generation of caverns?
by Chem871
Wed Jun 19, 2019 14:20
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

Fixed, I can join again.
by Chem871
Fri Jun 14, 2019 17:55
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

I can't join the server, it says the name of service isn't known.
by Chem871
Wed Jun 12, 2019 21:15
Forum: WIP Games
Topic: [Game] The Infinite IKEA [Alpha 0.0.2]
Replies: 31
Views: 5526

Re: [Game] The Infinite IKEA [Pre-Alpha]

You like SPCs?!!??!
Also, nice idea. Should have some monsters with khaki pants.
by Chem871
Wed May 22, 2019 18:48
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

So, just a few minutes ago, I was in a match, and for some reason, everyone was bleached white. Screeny down below.

Image

I couldn't tell friend from foe!
by Chem871
Tue May 14, 2019 15:58
Forum: Old Mods
Topic: [Mod] Aqua Version/Traps+ [atraps]
Replies: 10
Views: 7599

Re: [Mod] Aqua Version/Traps+ [atraps]

The author hasn't been here for 5 years, you're probably not gonna be able to find this mod anywhere.
by Chem871
Sat May 11, 2019 13:43
Forum: WIP Mods
Topic: [Mod] Dinosaurs in Minetest! [1.40] [paleotest]
Replies: 47
Views: 5579

Re: [Mod] Dinosaurs in Minetest! [1.30] [paleotest]

What about giant millipedes and other insects? The dinosaurs weren't the ONLY giant creatures in prehistoric times..... :D
by Chem871
Thu May 09, 2019 14:42
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.52] [mobs]
Replies: 1979
Views: 361128

Re: [Mod] Mobs Redo [1.50] [mobs]

What about adding a boss mob?
by Chem871
Tue May 07, 2019 20:13
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

If you see a bunch of the enemy, run, try to kill as many people as you can, but definitely try to stay safe.
by Chem871
Sun May 05, 2019 15:29
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

The server is lagging for me, it didn't use to. What happened?
by Chem871
Mon Mar 11, 2019 19:32
Forum: WIP Games
Topic: [WIP] [Game] Voxel Knights
Replies: 14
Views: 3265

Re: [Game] Voxel Knights

Dungeons could get harder the deeper you go.
by Chem871
Sat Mar 09, 2019 15:48
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 109708

Re: [Server] Capture the Flag Server (Guns!)

No, players aren't connecting to the server because they don't have 5.0 (yet).