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0.4.4 works fine for me on windows, make sure you have the latest versions of both minetest and minetest_game, the error your getting might suggest that you don't have the latest version of minetest (engine). You will need to compile it yourself though as there is no official build released yet for ...
by dannydark
Sun Dec 02, 2012 06:53
 
Forum: General Discussion
Topic: 0.4.4 How to run?
Replies: 3
Views: 536

Hi Jeija, Sorry I've been bogged down with work recently, I got most of it added to minetest just got a few tweaks to do and will submit to github, Hopefully I will get time to do it tonight or the weekend at the latest. Also luazip has a dependency of zziplib, The problem with this is that zziplib ...
by dannydark
Thu Aug 02, 2012 13:22
 
Forum: Partly official engine development
Topic: Ingame Mod Manager
Replies: 44
Views: 12374

No errors other than that, I've manually compiled luasocket and luazip to test, I will get them added to cmake and will send a pull request on github when I get home in about an hour. EDIT: I think I know why celeron55 probably won't include this upstream, as it adds quite a few more dependencies, I...
by dannydark
Sun Jul 29, 2012 16:44
 
Forum: Partly official engine development
Topic: Ingame Mod Manager
Replies: 44
Views: 12374

Is the mod server down at the moment? keep getting "Error: invalid server reply" when trying to fetch the mods list.
by dannydark
Sat Jul 28, 2012 16:28
 
Forum: Partly official engine development
Topic: Ingame Mod Manager
Replies: 44
Views: 12374

LolManKuba wrote:Why are you making so many topics for AlwaysCraft, 1 topic is enough!


+1
by dannydark
Sat Jul 28, 2012 13:58
 
Forum: General Discussion
Topic: [Fork]+-AlwaysCraft-+[Mods][Minecraft Like Textures from jordach]
Replies: 6
Views: 2086

Sorry Jeija, didn't get chance to compile last night had a call out to fix some clients servers that experienced system failure after one of there developers did a hard reboot on them during updates ¬_¬ I've got the servers back up and running, just need to restore there websites from backup and the...
by dannydark
Sat Jul 28, 2012 13:53
 
Forum: Partly official engine development
Topic: Ingame Mod Manager
Replies: 44
Views: 12374

+1 Haha nice ^_^
by dannydark
Fri Jul 27, 2012 11:35
 
Forum: Mod Releases
Topic: [Mod] Workers [2.0] [workers]
Replies: 78
Views: 35266

I'd like to push this, but it should be 100% working. If someone knows a little using cmake and porting this, please help! I have to add luazip and luasocket so that they compile on windows. help with a windows build? or just help in general? I will try doing a windows build when I get home from wo...
by dannydark
Fri Jul 27, 2012 11:32
 
Forum: Partly official engine development
Topic: Ingame Mod Manager
Replies: 44
Views: 12374

graphics boy wrote:When I try mining things like coal and iron ore I don't collect any thing

Please help


You are clicking the items right? you won't pickup the items just by walking over/near them, you have to right (or left can't remember) click them to pick them up.
by dannydark
Fri Jul 27, 2012 11:30
 
Forum: Problems
Topic: I can't collect things
Replies: 8
Views: 1357

Nice work Jeija, downloading now.

How about adding an auto-refresh feature for the mods list? or maybe make it optional to have the list auto-refresh with a checkbox maybe?

It would be nice to see this merged upstream.
by dannydark
Thu Jul 26, 2012 18:51
 
Forum: Partly official engine development
Topic: Ingame Mod Manager
Replies: 44
Views: 12374

Unfortunately yes, until the server owners update there servers to the newest version or turn off strict protocol checking. So unless the server owners don't mind setting strict_protocol_version_checking to false in there config then you will have to use an older client version to connect to them se...
by dannydark
Wed Jul 25, 2012 23:59
 
Forum: Problems
Topic: Clients Version not supported (0.4.1)
Replies: 10
Views: 1868

Maybe you should put "[Solved]" or fixed or something at the start of the thread title and add something like: "Solved: http://minetest.net/forum/viewtopic.php?pid=33754#p33754" so that people can find the solution quicker.

You can do that by editing the original post ^_^
by dannydark
Wed Jul 25, 2012 18:35
 
Forum: Problems
Topic: [Solved] Clay does not stack in inventory?
Replies: 10
Views: 2071

Yeah I have 0.4.1 too, so not sure, however the doors are really bugged out on mine, I don't get the display issue just usability issue and a few other things on single player, I filed an issue in github about that though (https://github.com/celeron55/minetest/issues/174)
by dannydark
Wed Jul 25, 2012 18:33
 
Forum: Problems
Topic: Anyone else having a problem with doors?
Replies: 3
Views: 596

Hmmm strange I've not been able to reproduce this (although I've only had a quick try) I will have another look when I get home, any chance it could be down to conflicting mods maybe? Have you tried on a non-modded minetest? I will give that a go when I get home. EDIT: Also what version of minetest ...
by dannydark
Wed Jul 25, 2012 18:11
 
Forum: Problems
Topic: Anyone else having a problem with doors?
Replies: 3
Views: 596

I don't really think this thread is in the correct place, surely it should be part of your AlwaysCraft thread in the "Minetest Related Projects" forum section as this part of the forum is for minetest feature discussion. I've also noticed that you have your own forum on your website, maybe it would ...
by dannydark
Wed Jul 25, 2012 18:02
 
Forum: General Discussion
Topic: Contributers for my Fork?[Minetest-M13][Need Trustworthy Co-Owner]
Replies: 8
Views: 3092

Isn't this just the rat animal from the Animals mod? EDIT: Yeah it is, I just compared the code, the only differences are the version and the printout of the version which just has "PeT_RaT" there instead of "animal_rat". So not only is this not your code as you haven't changed anything from the ani...
by dannydark
Wed Jul 25, 2012 17:50
 
Forum: WIP Mods
Topic: {MOD Release} Pet Rats {lol type mod}
Replies: 2
Views: 1391

Might be worth adding some screenshots to your op.
by dannydark
Wed Jul 25, 2012 17:46
 
Forum: Old Mods
Topic: [Mod] SpawnBlocks [0.4] [spawnblocks]
Replies: 11
Views: 6344

This isn't a bug in the game, it sounds more like a trackpad driver issue or a faulty trackpad.

I can use Minetest perfectly fine with both mouse and trackpad, have you made sure you have the latest drivers for your laptops trackpad?
by dannydark
Wed Jul 25, 2012 17:38
 
Forum: Problems
Topic: Facing down
Replies: 1
Views: 516

The hash character (#) indicates a comment, so if you comment out a setting in your minetest.conf the game will fall back to using the default setting set within the engine. ^_^
by dannydark
Wed Jul 25, 2012 17:33
 
Forum: Problems
Topic: can not disable sound
Replies: 11
Views: 1450

Great work on this mod cisoun its nice to finally have more than one type of tree :D
by dannydark
Mon Apr 02, 2012 21:33
 
Forum: Mod Releases
Topic: [Mod] Conifers [0.3] [conifers]
Replies: 73
Views: 34322

Death Dealer wrote:can someone help me here im about to start samckin my head on the wall...
how do i use the /giveme command with this, i kept trying " /giveme mescons:movestone 99" with no luck.


Your missing an "e" on mesecons ^_^
by dannydark
Mon Apr 02, 2012 21:31
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1823
Views: 497356

hmmmm is there a size limit when pasting regions? I'm trying to paste a large building but every time I try it gets to 54642 blocks and then floods the terminal with these errors: 00:35:50: INFO[ServerThread]: Debug stacks: 00:35:50: INFO[ServerThread]: DEBUG STACK FOR THREAD 140273843414784: 00:35:...
by dannydark
Tue Feb 21, 2012 01:02
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 256759

Update! ⋅ If someone punches a block and //p set was typed before, it will be ignored if the User has no WorldEdit-Priv ⋅ Save the Selection with //save [filename] ⋅ Paste File relative to P1 with //load [filename] ⋅ Stack things with //stack [direction],[amo...
by dannydark
Mon Feb 20, 2012 16:18
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 256759

If you join the game with no password then press esc you will be able to use the change password screen to give yourself a password. With regards to the game crashing what errors are shown in your debug.txt log? If you could delete this file first then open Minetest connect to the game and then when...
by dannydark
Mon Feb 20, 2012 14:34
 
Forum: Problems
Topic: Game crashes and error with password
Replies: 4
Views: 893

Weird I don't get this on my windows or linux systems, I reckon Kahrl was right when saying that it could be a graphics card / driver problem, because I would have thought that if this was a bug in the code other people would have had the same problem. If using Direct3D fixes the problem then it cou...
by dannydark
Mon Feb 20, 2012 14:30
 
Forum: Problems
Topic: Cloud Graphics Bug
Replies: 6
Views: 2590
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