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Re: [Modpack] WorldEdit [worldedit]

I didn't see that bit about 0.4.16-dev in the docs - now running without that brush... Yeah, you can just disable the brush mod if you don't need it. Where does it store which of those modpack-directories to use ? It doesn't, having multiple modpacks with the same contents is not supported (and cau...
by sfan5
Sat Dec 23, 2017 16:39
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 258407

Re: [Modpack] WorldEdit [worldedit]

Sounds like the mainmenu is doing something weird. (bug?)
Try enabling them on-by-one in world.mt.
by sfan5
Fri Dec 22, 2017 22:03
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 258407

Re: furnace: missing 'sanity' check

You should open an issue here.
by sfan5
Wed Dec 20, 2017 15:42
 
Forum: Problems
Topic: furnace: missing 'sanity' check
Replies: 4
Views: 649

Re: Protocol version mismatch?

Download a stable 0.4.16 build, do not use 0.5.0-dev as a regular player.
by sfan5
Fri Dec 08, 2017 12:13
 
Forum: Problems
Topic: Protocol version mismatch?
Replies: 4
Views: 799

Re: [Modpack] WorldEdit [worldedit]

GamingAssociation39 wrote:<screenshot>

You have an "inventory management" mod installed that has disabled the built-in sfinv, but at the same time isn't supported by worldedit_gui.
by sfan5
Wed Dec 06, 2017 09:05
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 258407

Re: Minetest 0.5.0-f470cb7

Napiophelios wrote:
sfan5 wrote:
+ 5 commits

Download: minetest-0.5.0-f470cb7


eh..I don't see minetest-0.5.0-f470cb7 listed.

Yep that was an oversight on my side, sorry. It's fixed now.
by sfan5
Tue Dec 05, 2017 20:43
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Minetest 0.5.0-f470cb7

* f470cb72 - Zoom: Set zoom FOV per-player using a player object property (18 hours ago)<paramat> * 2507d32a - Android: Update build system for ndk-r15x (18 hours ago)<stujones11> * 2174298f - Document extended meaning of active_object_send_range_blocks setting. (19 hours ago...
by sfan5
Mon Dec 04, 2017 20:33
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Minetest 0.5.0-ab947bd

[git] paramat -> minetest/minetest_game : River water renewability: Add comments to nodes.lua and bucket mod 3ae382c https://git.io/vFwcc ( 2017-11-11T21:37:27Z ) [git] bertrandda -> minetest/minetest_game : README: Update minetest.net downloads link to avoid redirection 91997d9 https://git...
by sfan5
Fri Dec 01, 2017 20:19
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Re: ERROR[AsyncWorker-1]: servers.minetest

Sounds like a Minetest bug that happens when no Internet connectivity is available, I suggest filing an issue on Github so a dev can look at this.
by sfan5
Thu Nov 23, 2017 12:20
 
Forum: Problems
Topic: ERROR[AsyncWorker-1]: servers.minetest
Replies: 2
Views: 308

Re: WorldEdit problems!

Note that you should generally post about problems with specific mods in the respective thread. Is there any way I can load a saved building rotated right 90 degrees or something similar? No Do I have to rotate it by myself after the loading? Precisely Congratulations to the creator of WorldEdit. Yo...
by sfan5
Mon Nov 20, 2017 23:25
 
Forum: Problems
Topic: WorldEdit problems!
Replies: 3
Views: 379

Re: Backporting of bug fixes to 0.4.16 has started

Since that's a fairly minor feature it might be added to the backport branch once it's merged.
by sfan5
Mon Nov 20, 2017 16:25
 
Forum: News
Topic: [0.4.17] Backporting of bug fixes to 0.4 has started
Replies: 8
Views: 4048

Re: Backporting of bug fixes to 0.4.16 has started

If you are on Windows and would like to use 0.4.17-dev, take a look at my builds page.
(though note 32-bit might be broken currently)
by sfan5
Sun Nov 19, 2017 22:55
 
Forum: News
Topic: [0.4.17] Backporting of bug fixes to 0.4 has started
Replies: 8
Views: 4048

Re: Increasing rendering speed dramatically ?

If you enable wireframe mode you can see that Minetest already merges identical faces into planes to some degree. It only seems to do this horizontally and it's also bound by the size of one MapBlock (16x16x16) since those are turned into meshes separately. https://forum.minetest.net/download/file.p...
by sfan5
Thu Nov 16, 2017 09:17
 
Forum: Partly official engine development
Topic: Increasing rendering speed dramatically ?
Replies: 12
Views: 2415

Re: Entity Render Distance

by sfan5
Sun Nov 12, 2017 20:31
 
Forum: Problems
Topic: [Solved] Entity Render Distance
Replies: 2
Views: 325

Minetest 0.5.0-20a85d7

Upgraded to gcc 7.2, new build just to test this (and whether it fixes the 32-bit problem). [git] numberZero -> minetest/minetest : Move files to subdirectories (#6599) 20a85d7 https://git.io/vFu35 ( 2017-11-08T22:56:20Z ) Download: minetest-0.5.0-20a85d7 Edit: 32-bit problem still n...
by sfan5
Fri Nov 10, 2017 22:06
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Minetest 0.5.0-fc9747e

[git] lisacvuk -> minetest/minetest : CSM: Add a way to get current locale from CSM c252ed5 https://git.io/vFLTA ( 2017-10-29T12:05:16Z ) [git] paramat -> minetest/minetest : Biome API: Add decoration flags for underground decorations 241fe64 https://git.io/vFLTx ( 2017-10-29T12:02:55Z ...
by sfan5
Wed Nov 08, 2017 15:49
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Re: Minetestmapper rewritten into C++

Nope unrelated to PNG, that error usually points towards invalid data inside the map.sqlite
by sfan5
Mon Nov 06, 2017 22:10
 
Forum: Minetest-related projects
Topic: Minetestmapper rewritten into C++
Replies: 244
Views: 50837

Re: [Modpack] WorldEdit [worldedit]

That's not a bug in WorldEdit, see here.
by sfan5
Wed Nov 01, 2017 16:29
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 258407

Re: Logging in game online

That's not possible, instead you can just press F5 to see your coordinates and write them down somewhere.
by sfan5
Wed Nov 01, 2017 16:27
 
Forum: General Discussion
Topic: Logging in game online
Replies: 6
Views: 374

Re: Minetest 0.5 is on the road

Only C++11 standart. If you find gcc/clang compiler for win XP and with C++11 support, minetest will work, i think... So far sfan5's x64 builds work for me on XP64. Certain builds (or even the official ones) might still work on Windows XP since there isn't really any code that requires Windows newe...
by sfan5
Sun Oct 29, 2017 11:03
 
Forum: News
Topic: Minetest 5.0.0 is on the road
Replies: 245
Views: 69685

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

I've figured out the problem: Minetest crashes because of a (supposedly) unhandeled SettingNotFoundException . This exception happens from a call to getFlag("help") in main.cpp, the corresponding function in settings.cpp ( bool Settings::getFlag(const std::string &name) ) does have a t...
by sfan5
Sat Oct 28, 2017 16:49
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Minetest 0.5.0-610ea6f

[git] lhofhansl -> minetest/minetest_game : Creative: Do not give creative priv to admin 12a9716 https://git.io/vdzvw ( 2017-10-07T16:48:18Z ) [git] adrido -> minetest/minetest : Formspec: textarea with scrollbar improvements e6e5fa3 https://git.io/vdgao ( 2017-10-09T06:11:03Z ) [gi...
by sfan5
Sat Oct 28, 2017 10:57
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 720
Views: 177828

Re: Convert (parts of) Minecraft maps to WorldEdit schematic

Your posted logfile does not contain any messages related to loading schematics so I can't tell you what the problem was.
by sfan5
Sat Oct 28, 2017 08:49
 
Forum: Maps
Topic: Convert (parts of) Minecraft maps to WorldEdit schematics
Replies: 96
Views: 43927

Re: Serverlist: servers.minetest.net/announce not found

It should fix itself after a short while, nothing you need to worry about (unless it persists).
by sfan5
Thu Oct 26, 2017 06:47
 
Forum: Problems
Topic: [Solved] Serverlist: servers.minetest.net/announce not found
Replies: 8
Views: 744
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